Document some faraway_island code

This commit is contained in:
Marcus Huderle 2019-03-31 14:09:40 -05:00
parent 462b196abc
commit d13563b174
6 changed files with 74 additions and 80 deletions

3
common_syms/faraway_island.txt Executable file
View File

@ -0,0 +1,3 @@
sPlayerToMewDeltaX
sPlayerToMewDeltaY
sMewDirectionCandidates

View File

@ -1,7 +1,7 @@
#ifndef GUARD_FARAWAY_ISLAND_H
#define GUARD_FARAWAY_ISLAND_H
u32 sub_81D427C(void);
u32 GetMewMoveDirection(void);
bool8 sub_81D4A58(struct EventObject*);
void UpdateFarawayIslandStepCounter(void);
bool8 EventObjectIsFarawayIslandMew(struct EventObject *);

View File

@ -4414,8 +4414,8 @@ bool8 CopyablePlayerMovement_GoSpeed0(struct EventObject *eventObject, struct Sp
direction = playerDirection;
if (EventObjectIsFarawayIslandMew(eventObject))
{
direction = sub_81D427C();
if (direction == 0)
direction = GetMewMoveDirection();
if (direction == DIR_NONE)
{
direction = playerDirection;
direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction);

View File

@ -17,12 +17,13 @@ static u8 sub_81D4C9C(struct EventObject*, u8);
static u8 sub_81D4C58(struct EventObject*, u8);
static u8 sub_81D4CE0(struct EventObject*, u8);
static u8 sub_81D4D24(u8);
static bool8 sub_81D4834(s16, s16);
static bool8 CanMewWalkToCoords(s16, s16);
extern u8 gUnknown_0203CF50;
extern s16 gUnknown_030012F8;
extern s16 gUnknown_030012FA;
extern u8 gUnknown_030012FC[4];
static EWRAM_DATA u8 sUnknown_0203CF50 = 0;
static s16 sPlayerToMewDeltaX;
static s16 sPlayerToMewDeltaY;
static u8 sMewDirectionCandidates[4];
extern const struct SpritePalette gFieldEffectObjectPaletteInfo1;
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
@ -35,23 +36,23 @@ static const s16 sFarawayIslandRockCoords[4][2] =
{20, 20},
};
static u8 sub_81D4258(void)
static u8 GetMewEventObjectId(void)
{
u8 eventObjectId;
TryGetEventObjectIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &eventObjectId);
return eventObjectId;
}
u32 sub_81D427C(void)
u32 GetMewMoveDirection(void)
{
u8 i;
int skip;
struct EventObject *mew = &gEventObjects[sub_81D4258()];
struct EventObject *mew = &gEventObjects[GetMewEventObjectId()];
gUnknown_030012F8 = gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x - mew->currentCoords.x;
gUnknown_030012FA = gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y - mew->currentCoords.y;
for (i = 0; i < ARRAY_COUNT(gUnknown_030012FC); i++)
gUnknown_030012FC[i] = DIR_NONE;
sPlayerToMewDeltaX = gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x - mew->currentCoords.x;
sPlayerToMewDeltaY = gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y - mew->currentCoords.y;
for (i = 0; i < ARRAY_COUNT(sMewDirectionCandidates); i++)
sMewDirectionCandidates[i] = DIR_NONE;
if (gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x == gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x
&& gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y == gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y)
@ -85,33 +86,33 @@ u32 sub_81D427C(void)
if (!skip)
{
if (gUnknown_030012F8 > 0)
if (sPlayerToMewDeltaX > 0)
{
if (mew->currentCoords.x + 1 == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x)
{
if (sub_81D4834(mew->currentCoords.x + 1, mew->currentCoords.y))
if (CanMewWalkToCoords(mew->currentCoords.x + 1, mew->currentCoords.y))
return DIR_EAST;
}
}
else if (gUnknown_030012F8 < 0)
else if (sPlayerToMewDeltaX < 0)
{
if (mew->currentCoords.x - 1 == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x)
{
if (sub_81D4834(mew->currentCoords.x - 1, mew->currentCoords.y))
if (CanMewWalkToCoords(mew->currentCoords.x - 1, mew->currentCoords.y))
return DIR_WEST;
}
}
if (mew->currentCoords.x == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x)
{
if (gUnknown_030012FA > 0)
if (sPlayerToMewDeltaY > 0)
{
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y - 1))
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y - 1))
return DIR_NORTH;
}
else
{
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y + 1))
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y + 1))
return DIR_SOUTH;
}
}
@ -134,33 +135,33 @@ u32 sub_81D427C(void)
if (!skip)
{
if (gUnknown_030012FA > 0)
if (sPlayerToMewDeltaY > 0)
{
if (mew->currentCoords.y + 1 == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y)
{
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y + 1))
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y + 1))
return DIR_SOUTH;
}
}
else if (gUnknown_030012FA < 0)
else if (sPlayerToMewDeltaY < 0)
{
if (mew->currentCoords.y - 1 == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y)
{
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y - 1))
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y - 1))
return DIR_NORTH;
}
}
if (mew->currentCoords.y == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y)
{
if (gUnknown_030012F8 > 0)
if (sPlayerToMewDeltaX > 0)
{
if (sub_81D4834(mew->currentCoords.x - 1, mew->currentCoords.y))
if (CanMewWalkToCoords(mew->currentCoords.x - 1, mew->currentCoords.y))
return DIR_WEST;
}
else
{
if (sub_81D4834(mew->currentCoords.x + 1, mew->currentCoords.y))
if (CanMewWalkToCoords(mew->currentCoords.x + 1, mew->currentCoords.y))
return DIR_EAST;
}
}
@ -208,52 +209,52 @@ u32 sub_81D427C(void)
return DIR_WEST;
}
if (gUnknown_030012FA == 0)
if (sPlayerToMewDeltaY == 0)
{
if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y > mew->currentCoords.y)
{
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y - 1))
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y - 1))
return DIR_NORTH;
}
if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y < mew->currentCoords.y)
{
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y + 1))
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y + 1))
return DIR_SOUTH;
}
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y - 1))
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y - 1))
return DIR_NORTH;
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y + 1))
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y + 1))
return DIR_SOUTH;
}
if (gUnknown_030012F8 == 0)
if (sPlayerToMewDeltaX == 0)
{
if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x > mew->currentCoords.x)
{
if (sub_81D4834(mew->currentCoords.x - 1, mew->currentCoords.y))
if (CanMewWalkToCoords(mew->currentCoords.x - 1, mew->currentCoords.y))
return DIR_WEST;
}
if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x < mew->currentCoords.x)
{
if (sub_81D4834(mew->currentCoords.x + 1, mew->currentCoords.y))
if (CanMewWalkToCoords(mew->currentCoords.x + 1, mew->currentCoords.y))
return DIR_EAST;
}
if (sub_81D4834(mew->currentCoords.x + 1, mew->currentCoords.y))
if (CanMewWalkToCoords(mew->currentCoords.x + 1, mew->currentCoords.y))
return DIR_EAST;
if (sub_81D4834(mew->currentCoords.x - 1, mew->currentCoords.y))
if (CanMewWalkToCoords(mew->currentCoords.x - 1, mew->currentCoords.y))
return DIR_WEST;
}
return sub_81D4890(DIR_NONE);
}
static bool8 sub_81D4834(s16 x, s16 y)
static bool8 CanMewWalkToCoords(s16 x, s16 y)
{
if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x == x
&& gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y == y)
@ -268,39 +269,39 @@ static u8 sub_81D4890(u8 ignoredDir)
{
u8 i;
u8 count = 0;
struct EventObject *mew = &gEventObjects[sub_81D4258()];
struct EventObject *mew = &gEventObjects[GetMewEventObjectId()];
for (i = 0; i < ARRAY_COUNT(gUnknown_030012FC); i++)
gUnknown_030012FC[i] = DIR_NONE;
for (i = 0; i < ARRAY_COUNT(sMewDirectionCandidates); i++)
sMewDirectionCandidates[i] = DIR_NONE;
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y - 1) == TRUE && ignoredDir != DIR_NORTH)
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y - 1) == TRUE && ignoredDir != DIR_NORTH)
{
gUnknown_030012FC[count] = DIR_NORTH;
sMewDirectionCandidates[count] = DIR_NORTH;
count++;
}
if (sub_81D4834(mew->currentCoords.x + 1, mew->currentCoords.y) == TRUE && ignoredDir != DIR_EAST)
if (CanMewWalkToCoords(mew->currentCoords.x + 1, mew->currentCoords.y) == TRUE && ignoredDir != DIR_EAST)
{
gUnknown_030012FC[count] = DIR_EAST;
sMewDirectionCandidates[count] = DIR_EAST;
count++;
}
if (sub_81D4834(mew->currentCoords.x, mew->currentCoords.y + 1) == TRUE && ignoredDir != DIR_SOUTH)
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y + 1) == TRUE && ignoredDir != DIR_SOUTH)
{
gUnknown_030012FC[count] = DIR_SOUTH;
sMewDirectionCandidates[count] = DIR_SOUTH;
count++;
}
if (sub_81D4834(mew->currentCoords.x - 1, mew->currentCoords.y) == TRUE && ignoredDir != DIR_WEST)
if (CanMewWalkToCoords(mew->currentCoords.x - 1, mew->currentCoords.y) == TRUE && ignoredDir != DIR_WEST)
{
gUnknown_030012FC[count] = DIR_WEST;
sMewDirectionCandidates[count] = DIR_WEST;
count++;
}
if (count > 1)
return gUnknown_030012FC[VarGet(VAR_FARAWAY_ISLAND_STEP_COUNTER) % count];
return sMewDirectionCandidates[VarGet(VAR_FARAWAY_ISLAND_STEP_COUNTER) % count];
else
return gUnknown_030012FC[0];
return sMewDirectionCandidates[0];
}
void UpdateFarawayIslandStepCounter(void)
@ -355,7 +356,7 @@ void sub_81D4A90(void)
s16 x;
s16 y;
u8 spriteId;
struct EventObject *mew = &gEventObjects[sub_81D4258()];
struct EventObject *mew = &gEventObjects[GetMewEventObjectId()];
mew->invisible = 0;
if (gSpecialVar_0x8004 == 1)
@ -378,10 +379,10 @@ void sub_81D4A90(void)
x = mew->currentCoords.x;
y = mew->currentCoords.y;
sub_80930E0(&x, &y, 8, 8);
gUnknown_0203CF50 = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, gSprites[mew->spriteId].subpriority - 1);
if (gUnknown_0203CF50 != MAX_SPRITES)
sUnknown_0203CF50 = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, gSprites[mew->spriteId].subpriority - 1);
if (sUnknown_0203CF50 != MAX_SPRITES)
{
struct Sprite *sprite = &gSprites[gUnknown_0203CF50];
struct Sprite *sprite = &gSprites[sUnknown_0203CF50];
sprite->coordOffsetEnabled = 1;
sprite->oam.priority = 2;
sprite->callback = SpriteCallbackDummy;
@ -391,15 +392,15 @@ void sub_81D4A90(void)
void sub_81D4BEC(void)
{
if (gUnknown_0203CF50 != MAX_SPRITES)
DestroySprite(&gSprites[gUnknown_0203CF50]);
if (sUnknown_0203CF50 != MAX_SPRITES)
DestroySprite(&gSprites[sUnknown_0203CF50]);
}
static bool8 sub_81D4C14(struct EventObject *mew, u8 index)
{
if (gUnknown_030012FA > 0 && sub_81D4834(mew->currentCoords.x, mew->currentCoords.y - 1))
if (sPlayerToMewDeltaY > 0 && CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y - 1))
{
gUnknown_030012FC[index] = DIR_NORTH;
sMewDirectionCandidates[index] = DIR_NORTH;
return TRUE;
}
@ -408,9 +409,9 @@ static bool8 sub_81D4C14(struct EventObject *mew, u8 index)
static u8 sub_81D4C58(struct EventObject *mew, u8 index)
{
if (gUnknown_030012F8 < 0 && sub_81D4834(mew->currentCoords.x + 1, mew->currentCoords.y))
if (sPlayerToMewDeltaX < 0 && CanMewWalkToCoords(mew->currentCoords.x + 1, mew->currentCoords.y))
{
gUnknown_030012FC[index] = DIR_EAST;
sMewDirectionCandidates[index] = DIR_EAST;
return TRUE;
}
@ -419,9 +420,9 @@ static u8 sub_81D4C58(struct EventObject *mew, u8 index)
static u8 sub_81D4C9C(struct EventObject *mew, u8 index)
{
if (gUnknown_030012FA < 0 && sub_81D4834(mew->currentCoords.x, mew->currentCoords.y + 1))
if (sPlayerToMewDeltaY < 0 && CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y + 1))
{
gUnknown_030012FC[index] = DIR_SOUTH;
sMewDirectionCandidates[index] = DIR_SOUTH;
return TRUE;
}
@ -430,9 +431,9 @@ static u8 sub_81D4C9C(struct EventObject *mew, u8 index)
static u8 sub_81D4CE0(struct EventObject *mew, u8 index)
{
if (gUnknown_030012F8 > 0 && sub_81D4834(mew->currentCoords.x - 1, mew->currentCoords.y))
if (sPlayerToMewDeltaX > 0 && CanMewWalkToCoords(mew->currentCoords.x - 1, mew->currentCoords.y))
{
gUnknown_030012FC[index] = DIR_WEST;
sMewDirectionCandidates[index] = DIR_WEST;
return TRUE;
}
@ -441,5 +442,5 @@ static u8 sub_81D4CE0(struct EventObject *mew, u8 index)
static u8 sub_81D4D24(u8 mod)
{
return gUnknown_030012FC[VarGet(VAR_FARAWAY_ISLAND_STEP_COUNTER) % mod];
return sMewDirectionCandidates[VarGet(VAR_FARAWAY_ISLAND_STEP_COUNTER) % mod];
}

View File

@ -88,14 +88,7 @@ gUnknown_030012F2: @ 30012F2
gUnknown_030012F4: @ 30012F4
.space 0x4
gUnknown_030012F8: @ 30012F8
.space 0x2
gUnknown_030012FA: @ 30012FA
.space 0x2
gUnknown_030012FC: @ 30012FC
.space 0x4
.include "src/faraway_island.o"
gUnknown_03001300: @ 3001300
.space 0x40

View File

@ -214,9 +214,6 @@ gUnknown_0203CF44: @ 203CF44
.space 0x4
.include "src/menu_specialized.o"
gUnknown_0203CF50: @ 203CF50
.space 0x4
.include "src/faraway_island.o"
.include "src/trainer_hill.o"
.include "src/rayquaza_scene.o"