another block of directional anim functions

This commit is contained in:
scnorton 2017-09-17 14:06:43 -04:00
parent e544d5f8b8
commit c9699169ad
2 changed files with 20 additions and 240 deletions

View File

@ -5,246 +5,6 @@
.text
thumb_func_start sub_8095940
sub_8095940: @ 8095940
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x1
bl sub_80929BC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x1
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8095940
thumb_func_start sub_8095964
sub_8095964: @ 8095964
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x2
bl sub_80929BC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x2
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8095964
thumb_func_start sub_8095988
sub_8095988: @ 8095988
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x3
bl sub_80929BC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x3
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8095988
thumb_func_start sub_80959AC
sub_80959AC: @ 80959AC
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x4
bl sub_80929BC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x4
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_80959AC
thumb_func_start sub_80959D0
sub_80959D0: @ 80959D0
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x1
bl sub_80929DC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x1
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_80959D0
thumb_func_start sub_80959F4
sub_80959F4: @ 80959F4
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x2
bl sub_80929DC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x2
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_80959F4
thumb_func_start sub_8095A18
sub_8095A18: @ 8095A18
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x3
bl sub_80929DC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x3
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8095A18
thumb_func_start sub_8095A3C
sub_8095A3C: @ 8095A3C
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x4
bl sub_80929DC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x4
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8095A3C
thumb_func_start sub_8095A60
sub_8095A60: @ 8095A60
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x1
bl sub_80929EC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x1
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8095A60
thumb_func_start sub_8095A84
sub_8095A84: @ 8095A84
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x2
bl sub_80929EC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x2
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8095A84
thumb_func_start sub_8095AA8
sub_8095AA8: @ 8095AA8
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x3
bl sub_80929EC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x3
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8095AA8
thumb_func_start sub_8095ACC
sub_8095ACC: @ 8095ACC
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x4
bl sub_80929EC
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x4
bl npc_set_direction_and_anim__an_proceed
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8095ACC
thumb_func_start sub_8095AF0
sub_8095AF0: @ 8095AF0
push {r4,lr}

View File

@ -4856,3 +4856,23 @@ bool8 sub_8095930(struct MapObject *mapObject, struct Sprite *sprite)
sub_80958C0(mapObject, sprite, DIR_EAST);
return TRUE;
}
#define set_dirn_and_anim__an_proceed(name, direction, anims)\
bool8 name(struct MapObject *mapObject, struct Sprite *sprite)\
{\
npc_set_direction_and_anim__an_proceed(mapObject, sprite, direction, anims(direction));\
return FALSE;\
}
set_dirn_and_anim__an_proceed(sub_8095940, DIR_SOUTH, sub_80929BC)
set_dirn_and_anim__an_proceed(sub_8095964, DIR_NORTH, sub_80929BC)
set_dirn_and_anim__an_proceed(sub_8095988, DIR_WEST, sub_80929BC)
set_dirn_and_anim__an_proceed(sub_80959AC, DIR_EAST, sub_80929BC)
set_dirn_and_anim__an_proceed(sub_80959D0, DIR_SOUTH, sub_80929DC)
set_dirn_and_anim__an_proceed(sub_80959F4, DIR_NORTH, sub_80929DC)
set_dirn_and_anim__an_proceed(sub_8095A18, DIR_WEST, sub_80929DC)
set_dirn_and_anim__an_proceed(sub_8095A3C, DIR_EAST, sub_80929DC)
set_dirn_and_anim__an_proceed(sub_8095A60, DIR_SOUTH, sub_80929EC)
set_dirn_and_anim__an_proceed(sub_8095A84, DIR_NORTH, sub_80929EC)
set_dirn_and_anim__an_proceed(sub_8095AA8, DIR_WEST, sub_80929EC)
set_dirn_and_anim__an_proceed(sub_8095ACC, DIR_EAST, sub_80929EC)