mirror of https://github.com/pret/pokeemerald.git
Merge pull request #1492 from Kurausukun/cgbsound
Fix CgbSound Fakematches (Thanks to Revo)
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commit
c7fc6ac893
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@ -906,7 +906,6 @@ void CgbSound(void)
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{
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s32 ch;
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struct CgbChannel *channels;
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s32 envelopeStepTimeAndDir;
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s32 prevC15;
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struct SoundInfo *soundInfo = SOUND_INFO_PTR;
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vu8 *nrx0ptr;
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@ -914,6 +913,7 @@ void CgbSound(void)
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vu8 *nrx2ptr;
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vu8 *nrx3ptr;
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vu8 *nrx4ptr;
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s32 envelopeStepTimeAndDir;
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// Most comparision operations that cast to s8 perform 'and' by 0xFF.
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int mask = 0xff;
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@ -1198,8 +1198,8 @@ void CgbSound(void)
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}
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else
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{
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envelopeStepTimeAndDir &= 0xf;
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*nrx2ptr = (channels->envelopeVolume << 4) + envelopeStepTimeAndDir;
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u32 envMask = 0xF;
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*nrx2ptr = (envelopeStepTimeAndDir & envMask) + (channels->envelopeVolume << 4);
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*nrx4ptr = channels->n4 | 0x80;
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if (ch == 1 && !(*nrx0ptr & 0x08))
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*nrx4ptr = channels->n4 | 0x80;
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