mirror of https://github.com/pret/pokeemerald.git
make it compile
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@ -36,8 +36,7 @@ extern u32 gFlashMemoryPresent;
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extern u32 IntrMain[];
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extern u8 gHeap[];
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extern struct SaveBlock2 gSaveblock2;
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extern char *gPokemonStoragePtr;
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extern char gPokemonStorage[];
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extern struct PokemonStorage gPokemonStorage;
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extern u32 gBattleTypeFlags;
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extern u8 gUnknown_03002748;
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extern u32 *gUnknown_0203CF5C;
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@ -187,7 +186,7 @@ static void InitMainCallbacks(void)
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gMain.callback1 = NULL;
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SetMainCallback2(c2_copyright_1);
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gSaveBlock2Ptr = &gSaveblock2;
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gPokemonStoragePtr = gPokemonStorage;
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gPokemonStoragePtr = &gPokemonStorage;
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}
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static void CallCallbacks(void)
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@ -5,7 +5,6 @@
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extern struct SaveSectionOffsets gSaveSectionOffsets[0xE];
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extern struct SaveSectionLocation gRamSaveSectionLocations[0xE];
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extern void *gPokemonStoragePtr;
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extern u8 gDecompressionBuffer[];
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extern u32 gFlashMemoryPresent;
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extern u16 gUnknown_03006294;
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