Drop static function argument names

This commit is contained in:
GriffinR 2021-04-14 12:24:09 -04:00
parent 042a2ecc41
commit be84499b56
1 changed files with 9 additions and 9 deletions

View File

@ -123,24 +123,24 @@ extern const u16 gUnknown_0860F074[];
static void HandleInitBackgrounds(void); static void HandleInitBackgrounds(void);
static void HandleInitWindows(void); static void HandleInitWindows(void);
static void LaunchPokeblockFeedTask(void); static void LaunchPokeblockFeedTask(void);
static void SetPokeblockSpritePal(u8 pokeblockCaseId); static void SetPokeblockSpritePal(u8);
static void CalculateMonAnimLength(void); static void CalculateMonAnimLength(void);
static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 arg1); static void DoPokeblockCaseThrowEffect(u8, bool8);
static void StartMonJumpForPokeblock(u8 spriteId); static void StartMonJumpForPokeblock(u8);
static void Task_PrintAtePokeblockMessage(u8 taskId); static void Task_PrintAtePokeblockMessage(u8);
static void Task_FadeOutPokeblockFeed(u8 taskId); static void Task_FadeOutPokeblockFeed(u8);
static void UpdateMonAnim(void); static void UpdateMonAnim(void);
static void SpriteCB_MonJumpForPokeblock(struct Sprite *sprite); static void SpriteCB_MonJumpForPokeblock(struct Sprite *);
static void CalculateMonAnimMovement(void); static void CalculateMonAnimMovement(void);
static void CalculateMonAnimMovementEnd(void); static void CalculateMonAnimMovementEnd(void);
static bool8 InitMonAnimStage(void); static bool8 InitMonAnimStage(void);
static bool8 FreeMonSpriteOamMatrix(void); static bool8 FreeMonSpriteOamMatrix(void);
static bool8 DoMonAnimStep(void); static bool8 DoMonAnimStep(void);
static bool8 LoadMonAndSceneGfx(struct Pokemon *mon); static bool8 LoadMonAndSceneGfx(struct Pokemon *);
static u8 CreatePokeblockSprite(void); static u8 CreatePokeblockSprite(void);
static u8 CreatePokeblockCaseSpriteForFeeding(void); static u8 CreatePokeblockCaseSpriteForFeeding(void);
static u8 CreateMonSprite(struct Pokemon *mon); static u8 CreateMonSprite(struct Pokemon *);
static void SpriteCB_ThrownPokeblock(struct Sprite* sprite); static void SpriteCB_ThrownPokeblock(struct Sprite *);
EWRAM_DATA static struct PokeblockFeed *sPokeblockFeed = NULL; EWRAM_DATA static struct PokeblockFeed *sPokeblockFeed = NULL;
EWRAM_DATA static struct CompressedSpritePalette sPokeblockSpritePal = {0}; EWRAM_DATA static struct CompressedSpritePalette sPokeblockSpritePal = {0};