sub_81607EC and sub_816082C

This commit is contained in:
Edouard Veyrier 2018-04-02 20:06:40 +02:00
parent 09e29a5cf8
commit b2e8ee836d
5 changed files with 90 additions and 35 deletions

View File

@ -178,6 +178,7 @@ sub_8160740: @ 8160740
.pool
thumb_func_end sub_8160740
/*
thumb_func_start sub_81607EC
sub_81607EC: @ 81607EC
push {lr}
@ -204,7 +205,9 @@ sub_81607EC: @ 81607EC
bx r0
.pool
thumb_func_end sub_81607EC
*/
/*
thumb_func_start sub_816082C
sub_816082C: @ 816082C
push {lr}
@ -217,6 +220,7 @@ sub_816082C: @ 816082C
pop {r0}
bx r0
thumb_func_end sub_816082C
*/
thumb_func_start sub_816084C
sub_816084C: @ 816084C

View File

@ -1,6 +1,7 @@
#ifndef GUARD_LEARN_MOVE_H
#define GUARD_LEARN_MOVE_H
//this struct is probably wrong
struct LearnMoveStruct
{
u8 state;
@ -26,7 +27,9 @@ struct LearnMoveStruct
u8 unk2C6;
};
struct LearnMoveStruct *gUnknown_0203BC34 = NULL;
//struct LearnMoveStruct *gUnknown_0203BC34 = NULL;
//extern u8 *gUnknown_0203BC34;
void sub_8160624(void);
void sub_8160638(void);
@ -37,6 +40,8 @@ void sub_8160638(void);
//const struct SpritePalette gUnknown_085CEBB8 = {gDexArrows_Pal, 5526};
//const struct SpriteSheet gUnknown_085CEBB0 = {gDexArrows_Gfx, sizeof(gDexArrows_Gfx), 5525};
u8 *gUnknown_0203BC38 = (void*)0x0203BC38;
//u8 *gUnknown_0203BC38 = (void*)0x0203BC38;
//extern u8 gUnknown_0203BC38[8];
//u8 gUnknown_0203BC38;
#endif //GUARD_LEARN_MOVE_H

View File

@ -490,6 +490,7 @@ SECTIONS {
src/battle_controller_safari.o(.rodata);
data/battle_anim_815A0D4.o(.rodata);
data/learn_move.o(.rodata);
src/learn_move.o(.rodata);
src/roamer.o(.rodata);
data/battle_tower.o(.rodata);
src/use_pokeblock.o(.rodata);

View File

@ -5,20 +5,34 @@
#include "sprite.h"
#include "palette.h"
#include "menu.h"
#include "menu_helpers.h"
#include "list_menu.h"
#include "malloc.h"
#include "field_screen.h"
#include "event_data.h"
#include "bg.h"
#include "gpu_regs.h"
#include "learn_move.h"
extern void (*gFieldCallback)(void);
extern struct LearnMoveStruct *gUnknown_0203BC34;
EWRAM_DATA u8 *gUnknown_0203BC34 = 0;
EWRAM_DATA u8 gUnknown_0203BC38[8] = {0};
extern void (*gFieldCallback)(void);
extern const struct SpritePalette gUnknown_085CEBB8;
extern const struct SpriteSheet gUnknown_085CEBB0;
extern const struct BgTemplate gUnknown_085CEC28;
extern void sub_81D2824(u16);
//extern struct LearnMoveStruct *gUnknown_0203BC34;
//static struct LearnMoveStruct *sLearnMoveStruct;
static struct LearnMoveStruct *sLearnMoveStruct;
static void sub_8160664(u8 taskId);
void sub_81606A0(void); //CB2_InitLearnMove
void sub_8160740(void);
void sub_81607EC(void);
void sub_816082C(void);
void sub_8160624(void) //VBlankCB_LearnMove
{
LoadOam();
@ -45,12 +59,9 @@ void sub_8160664(u8 taskId)
// void sub_81606A0(void) //CB2_InitLearnMove
// {
// //FIXME
// void (*sub_81607EC)(void) = (void*)0x081607EC;
// void (*sub_81D2824)(u16) = (void*)0x081D2824;
// void (*sub_81610B8)(void) = (void*)0x081610B8;
// void (*sub_8161280)(void) = (void*)0x08161280;
//
// //AGBPrint("test\n");
// //AGBPrintFlush();
// //NoCashGBAPrint("test\n");
// //Less calls than pokeruby, is it normal ?
// ResetSpriteData();
// FreeAllSpritePalettes();
@ -58,34 +69,46 @@ void sub_8160664(u8 taskId)
// clear_scheduled_bg_copies_to_vram();
//
// //LearnMoveStruct**
// //r1 = &gSpecialVar_0x8004; //What is this global ?
// //u8* partyMon = gUnknown_0203BC34 + 0x44 //partyMon ?
// //*partyMon = r1;
// gUnknown_0203BC34 = AllocZeroed(0x118);//gUnknown_0203BC34 is a global pointer to LearnMoveStruct ?
// gUnknown_0203BC34->partyMon = gSpecialVar_0x8004;
// //gUnknown_0203BC34->movesToLearn[0] = gSpecialVar_0x8004;
// ((u8*)gUnknown_0203BC34)[68] = gSpecialVar_0x8004;
//
// SetVBlankCallback(sub_8160624);
// //SetVBlankCallback(/*FIXME sub_8160624*/ (void()(u16))0x081D2824);
// sub_81607EC();
// sub_81D2824(0);
//
// //gUnknown_0203BC38 ?
// // weird instruction
// (gUnknown_0203BC38)[0] = 0;
// (gUnknown_0203BC38)[2] = 0;
// (gUnknown_0203BC38)[4] = 0;
//
// sub_8161280();
// LoadSpriteSheet(/*FIXME &gUnknown_085CEBB0*/(void*)0x085CEBB0);
// LoadSpritePalette(/*FIXME &gUnknown_085CEBB8*/(void*)0x085CEBB8);
// sub_81610B8();
// //FIXME
// //sub_8161280();
// __asm__("bl sub_8161280");
//
// ListMenuInit(&gMultiuseListMenuTemplate, 0, 0);
// //LoadSpriteSheet(/*FIXME &gUnknown_085CEBB0*/(void*)0x085CEBB0);
// //LoadSpritePalette(/*FIXME &gUnknown_085CEBB8*/(void*)0x085CEBB8);
// LoadSpriteSheet(&gUnknown_085CEBB0);
// LoadSpritePalette(&gUnknown_085CEBB8);
// //sub_81610B8();
// //FIXME
// __asm__("bl sub_81610B8");
//
// ((u8*)gUnknown_0203BC34)[274] = ListMenuInit(&gMultiuseListMenuTemplate, gUnknown_0203BC38[0], gUnknown_0203BC38[2]);
// FillPalette(0, 0, 2);
// SetMainCallback2(/*FIXME sub_816082C*/(void*)0x0816082C);
// //SetMainCallback2(sub_816082C/*(void*)0x0816082C()*/);
// //SetMainCallback2(sub_816082C/*(void*)0x0816082C()*/);
// //FIXME
// __asm__(
// "ldr r0, =sub_816082C",
// "bl SetMainCallback2"
// );
// }
//
// void sub_8160740(void)
// {
// void (*sub_81607EC)(void) = (void*)0x081607EC;
// void (*sub_81D2824)(u16) = (void*)0x081D2824;
// void (*sub_81610B8)(void) = (void*)0x081610B8;
// void (*sub_8161280)(void) = (void*)0x08161280;
@ -105,15 +128,42 @@ void sub_8160664(u8 taskId)
// sub_81607EC();
//
// //gUnknown_0203BC38 ?
// sub_81D2824(*((u8*)&gUnknown_0203BC38 + 4));
// sub_81D2824(gUnknown_0203BC38[4]);
// sub_8161280();
//
// LoadSpriteSheet(/*FIXME &gUnknown_085CEBB0*/(void*)0x085CEBB0);
// LoadSpritePalette(/*FIXME &gUnknown_085CEBB8*/(void*)0x085CEBB8);
// LoadSpriteSheet(&gUnknown_085CEBB0);
// LoadSpritePalette(&gUnknown_085CEBB8);
// //LoadSpriteSheet(/*FIXME &gUnknown_085CEBB0*/(void*)0x085CEBB0);
// //LoadSpritePalette(/*FIXME &gUnknown_085CEBB8*/(void*)0x085CEBB8);
//
// data = ListMenuInit(&gMultiuseListMenuTemplate, *gUnknown_0203BC38, *((u8*)gUnknown_0203BC38 + 2));
// *(u8*)(gUnknown_0203BC34 + 274) = data;
// FillPalette(0, 0, 2);
// SetMainCallback2(/*FIXME sub_816082C*/(void*)0x0816082C);
// }
// */
void sub_81607EC(void)
{
ResetVramOamAndBgCntRegs();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, &gUnknown_085CEC28, 2);
ResetAllBgsCoordinates();
SetGpuReg(0, 0x1040);
ShowBg(0);
ShowBg(1);
SetGpuReg(0x50, 0);
}
void sub_816082C(void)
{
//FIXME
//sub_8160868();
//void(*sub_8160868)(void) = (void (*)(void))0x08160868;
//sub_8160868();
__asm__("bl sub_8160868");
RunTasks();
AnimateSprites();
BuildOamBuffer();
do_scheduled_bg_tilemap_copies_to_vram();
UpdatePaletteFade();
}

View File

@ -789,12 +789,7 @@ gUnknown_0203ABB8: @ 203ABB8
.include "src/mystery_event_script.o"
gUnknown_0203BC34: @ 203BC34
.space 0x4
gUnknown_0203BC38: @ 203BC38
.space 0x8
.include "src/learn_move.o"
.include "src/decoration_inventory.o"
.include "src/roamer.o"