mirror of https://github.com/pret/pokeemerald.git
Clean up party_menu doc
This commit is contained in:
parent
e01ec84837
commit
aec7eb6089
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@ -40,14 +40,14 @@ void Task_HandleChooseMonInput(u8 taskId);
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u8* GetMonNickname(struct Pokemon *mon, u8 *dest);
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u8 DisplayPartyMenuMessage(const u8* str, bool8 keepOpen);
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bool8 IsPartyMenuTextPrinterActive(void);
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void PartyMenuModifyHP(u8 taskId, u8 slot, s8 c, s16 HPDifference, TaskFunc func);
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void PartyMenuModifyHP(u8 taskId, u8 slot, s8 hpIncrement, s16 HPDifference, TaskFunc task);
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u8 GetAilmentFromStatus(u32 status);
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u8 GetMonAilment(struct Pokemon *mon);
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void DisplayPartyMenuStdMessage(u32 stringID);
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void DisplayPartyMenuStdMessage(u32 stringId);
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bool8 FieldCallback_PrepareFadeInFromMenu(void);
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void CB2_ReturnToPartyMenuFromFlyMap(void);
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void LoadHeldItemIcons(void);
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void DrawHeldItemIconsForTrade(u8 *a, u8 *b, u8 c);
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void DrawHeldItemIconsForTrade(u8 *partyCounts, u8 *partySpriteIds, u8 whichParty);
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void CB2_ShowPartyMenuForItemUse(void);
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void ItemUseCB_Medicine(u8 taskId, TaskFunc task);
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void ItemUseCB_ReduceEV(u8 taskId, TaskFunc task);
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@ -66,13 +66,13 @@ void CB2_ChooseMonToGiveItem(void);
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void ChooseMonToGiveMailFromMailbox(void);
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void InitChooseHalfPartyForBattle(u8 unused);
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void ClearSelectedPartyOrder(void);
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void ChooseMonForTradingBoard(u8 initArg, MainCallback callback);
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void ChooseMonForTradingBoard(u8 menuType, MainCallback callback);
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void ChooseMonForMoveTutor(void);
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void ChooseMonForWirelessMinigame(void);
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void OpenPartyMenuInBattle(u8 arg);
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void OpenPartyMenuInBattle(u8 partyAction);
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void ChooseMonForInBattleItem(void);
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void sub_81B8C68(void);
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void sub_81B8D64(u8 battlerId, u8 multiplayerFlag);
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void BufferBattlePartyCurrentOrder(void);
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void BufferBattlePartyCurrentOrderBySide(u8 battlerId, u8 flankId);
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void SwitchPartyOrderLinkMulti(u8 battlerId, u8 slot, u8 arrayIndex);
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void SwitchPartyMonSlots(u8 slot, u8 slot2);
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u8 GetPartyIdFromBattlePartyId(u8 slot);
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@ -356,8 +356,8 @@ u16 SpeciesToCryId(u16 species);
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void sub_806D544(u16 species, u32 personality, u8 *dest);
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void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4);
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void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
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bool8 sub_806D7EC(void);
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bool16 GetLinkTrainerFlankId(u8 id);
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u8 GetPlayerFlankId(void);
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u16 GetLinkTrainerFlankId(u8 id);
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s32 GetBattlerMultiplayerId(u16 a1);
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u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
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u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex);
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@ -21,7 +21,7 @@ u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u
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u8 UpdateMonIconFrame(struct Sprite *sprite);
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void LoadMonIconPalette(u16 species);
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void sub_80D328C(struct Sprite *sprite);
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void MonIconSpriteCallback(struct Sprite *sprite);
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void SpriteCB_MonIcon(struct Sprite *sprite);
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void SetPartyHPBarSprite(struct Sprite *sprite, u8 animNum);
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u8 GetMonIconPaletteIndexFromSpecies(u16 species);
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@ -95,7 +95,7 @@ void sub_8032768(void)
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if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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for (i = 0; i < gBattlersCount; i++)
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sub_81B8D64(i, 0);
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BufferBattlePartyCurrentOrderBySide(i, 0);
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}
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for (i = 0; i < sizeof(gBattleStruct->tvMovePoints); i++)
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@ -144,10 +144,10 @@ static void InitSinglePlayerBtlControllers(void)
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gBattlersCount = MAX_BATTLERS_COUNT;
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sub_81B8D64(0, 0);
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sub_81B8D64(1, 0);
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sub_81B8D64(2, 1);
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sub_81B8D64(3, 1);
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BufferBattlePartyCurrentOrderBySide(0, 0);
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BufferBattlePartyCurrentOrderBySide(1, 0);
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BufferBattlePartyCurrentOrderBySide(2, 1);
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BufferBattlePartyCurrentOrderBySide(3, 1);
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gBattlerPartyIndexes[0] = 0;
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gBattlerPartyIndexes[1] = 0;
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@ -247,10 +247,10 @@ static void InitSinglePlayerBtlControllers(void)
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gBattlersCount = MAX_BATTLERS_COUNT;
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sub_81B8D64(0, 0);
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sub_81B8D64(1, 0);
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sub_81B8D64(2, 1);
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sub_81B8D64(3, 1);
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BufferBattlePartyCurrentOrderBySide(0, 0);
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BufferBattlePartyCurrentOrderBySide(1, 0);
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BufferBattlePartyCurrentOrderBySide(2, 1);
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BufferBattlePartyCurrentOrderBySide(3, 1);
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gBattlerPartyIndexes[0] = 0;
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gBattlerPartyIndexes[1] = 0;
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@ -267,11 +267,11 @@ static void InitSinglePlayerBtlControllers(void)
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{
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case 0:
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case 3:
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sub_81B8D64(gLinkPlayers[i].id, 0);
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BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 0);
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break;
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case 1:
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case 2:
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sub_81B8D64(gLinkPlayers[i].id, 1);
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BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 1);
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break;
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}
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@ -487,10 +487,10 @@ static void InitLinkBtlControllers(void)
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gBattlersCount = MAX_BATTLERS_COUNT;
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}
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sub_81B8D64(0, 0);
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sub_81B8D64(1, 0);
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sub_81B8D64(2, 1);
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sub_81B8D64(3, 1);
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BufferBattlePartyCurrentOrderBySide(0, 0);
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BufferBattlePartyCurrentOrderBySide(1, 0);
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BufferBattlePartyCurrentOrderBySide(2, 1);
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BufferBattlePartyCurrentOrderBySide(3, 1);
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gBattlerPartyIndexes[0] = 0;
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gBattlerPartyIndexes[1] = 0;
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gBattlerPartyIndexes[2] = 3;
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@ -509,11 +509,11 @@ static void InitLinkBtlControllers(void)
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{
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case 0:
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case 3:
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sub_81B8D64(gLinkPlayers[i].id, 0);
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BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 0);
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break;
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case 1:
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case 2:
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sub_81B8D64(gLinkPlayers[i].id, 1);
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BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 1);
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break;
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}
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@ -811,7 +811,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId)
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break;
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case 6:
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LoadAndCreateEnemyShadowSprites();
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sub_81B8C68();
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BufferBattlePartyCurrentOrder();
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retVal = TRUE;
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break;
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}
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@ -981,7 +981,7 @@ static void HandleMenuActionInput(u8 taskId)
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sub_8199134(0, 1);
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}
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}
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else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == 1)
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else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == MENU_L_PRESSED)
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{
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if (id & 1 && IsValidMenuAction(id - 1))
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{
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@ -989,7 +989,7 @@ static void HandleMenuActionInput(u8 taskId)
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sub_8199134(-1, 0);
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}
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}
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else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == 2)
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else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == MENU_R_PRESSED)
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{
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if (!(id & 1) && IsValidMenuAction(id + 1))
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{
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@ -2802,7 +2802,7 @@ void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame)
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u8 GetContestEntryEligibility(struct Pokemon *pkmn)
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{
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u8 ribbon;
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u8 contestViability;
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u8 eligibility;
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if (GetMonData(pkmn, MON_DATA_IS_EGG))
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return CANT_ENTER_CONTEST_EGG;
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@ -2833,12 +2833,12 @@ u8 GetContestEntryEligibility(struct Pokemon *pkmn)
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// Returns 2, 1, or 0 respectively if ribbon's rank is above, equal, or below
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// the current contest rank.
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if (ribbon > gSpecialVar_ContestRank)
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contestViability = CAN_ENTER_CONTEST_HIGH_RANK;
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eligibility = CAN_ENTER_CONTEST_HIGH_RANK;
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else if (ribbon >= gSpecialVar_ContestRank)
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contestViability = CAN_ENTER_CONTEST_EQUAL_RANK;
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eligibility = CAN_ENTER_CONTEST_EQUAL_RANK;
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else
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contestViability = CANT_ENTER_CONTEST;
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return contestViability;
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eligibility = CANT_ENTER_CONTEST;
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return eligibility;
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}
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static void DrawContestantWindowText(void)
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317
src/party_menu.c
317
src/party_menu.c
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@ -148,7 +148,7 @@ static EWRAM_DATA struct PartyMenuBox *sPartyMenuBoxes = NULL;
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static EWRAM_DATA u8 *sPartyBgGfxTilemap = NULL;
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static EWRAM_DATA u8 *sPartyBgTilemapBuffer = NULL;
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EWRAM_DATA bool8 gPartyMenuUseExitCallback = 0;
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EWRAM_DATA u8 gSelectedMonPartyId = 0; // only used for switching mons, oddly
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EWRAM_DATA u8 gSelectedMonPartyId = 0;
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EWRAM_DATA MainCallback gPostMenuFieldCallback = NULL;
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static EWRAM_DATA u16 *sSlot1TilemapBuffer = 0; // for switching party slots
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static EWRAM_DATA u16 *sSlot2TilemapBuffer = 0; //
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@ -367,8 +367,8 @@ static u8 GetBattleEntryLevelCap(void);
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static u8 GetMaxBattleEntries(void);
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static u8 GetMinBattleEntries(void);
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static void Task_ContinueChoosingHalfParty(u8);
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static void sub_81B8C88(u8*, bool8);
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static void sub_81B8D88(u8*, u8, u8);
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static void BufferBattlePartyOrder(u8*, bool8);
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static void BufferBattlePartyOrderBySide(u8*, u8, u8);
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static void Task_InitMultiPartnerPartySlideIn(u8);
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static void Task_MultiPartnerPartySlideIn(u8);
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static void SlideMultiPartyMenuBoxSpritesOneStep(u8);
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@ -378,31 +378,31 @@ static void Task_PartyMenuWaitForFade(u8 taskId);
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static void Task_ChooseContestMon(u8 taskId);
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static void CB2_ChooseContestMon(void);
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static void Task_ChoosePartyMon(u8 taskId);
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static void Task_ChooseMonForMoveRelearner(u8 taskId);
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static void Task_ChooseMonForMoveRelearner(u8);
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static void CB2_ChooseMonForMoveRelearner(void);
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static void Task_BattlePyramidChooseMonHeldItems(u8 taskId);
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static void Task_BattlePyramidChooseMonHeldItems(u8);
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static void ShiftMoveSlot(struct Pokemon*, u8, u8);
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static void BlitBitmapToPartyWindow_LeftColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 f);
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static void BlitBitmapToPartyWindow_RightColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 f);
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static void CursorCb_Summary(u8 taskId);
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static void CursorCb_Switch(u8 taskId);
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static void CursorCb_Cancel1(u8 taskId);
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static void CursorCb_Item(u8 taskId);
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static void CursorCb_Give(u8 taskId);
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static void CursorCb_TakeItem(u8 taskId);
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static void CursorCb_Mail(u8 taskId);
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static void CursorCb_Read(u8 taskId);
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static void CursorCb_TakeMail(u8 taskId);
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static void CursorCb_Cancel2(u8 taskId);
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static void CursorCb_SendMon(u8 taskId);
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static void CursorCb_Enter(u8 taskId);
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static void CursorCb_NoEntry(u8 taskId);
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static void CursorCb_Store(u8 taskId);
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static void CursorCb_Register(u8 taskId);
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static void CursorCb_Trade1(u8 taskId);
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static void CursorCb_Trade2(u8 taskId);
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static void CursorCb_Toss(u8 taskId);
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static void CursorCb_FieldMove(u8 taskId);
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static void BlitBitmapToPartyWindow_LeftColumn(u8, u8, u8, u8, u8, u8);
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static void BlitBitmapToPartyWindow_RightColumn(u8, u8, u8, u8, u8, u8);
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static void CursorCb_Summary(u8);
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static void CursorCb_Switch(u8);
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static void CursorCb_Cancel1(u8);
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static void CursorCb_Item(u8);
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static void CursorCb_Give(u8);
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static void CursorCb_TakeItem(u8);
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static void CursorCb_Mail(u8);
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static void CursorCb_Read(u8);
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static void CursorCb_TakeMail(u8);
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static void CursorCb_Cancel2(u8);
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static void CursorCb_SendMon(u8);
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static void CursorCb_Enter(u8);
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static void CursorCb_NoEntry(u8);
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static void CursorCb_Store(u8);
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static void CursorCb_Register(u8);
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static void CursorCb_Trade1(u8);
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static void CursorCb_Trade2(u8);
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static void CursorCb_Toss(u8);
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static void CursorCb_FieldMove(u8);
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static bool8 SetUpFieldMove_Surf(void);
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static bool8 SetUpFieldMove_Fly(void);
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static bool8 SetUpFieldMove_Waterfall(void);
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@ -1734,7 +1734,7 @@ static void CB2_InitPartyMenu(void)
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{
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while (TRUE)
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{
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if (sub_81221EC() == TRUE || ShowPartyMenu() == TRUE || sub_81221AC() == TRUE) //SKP
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if (sub_81221EC() == TRUE || ShowPartyMenu() == TRUE || sub_81221AC() == TRUE)
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break;
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}
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}
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@ -1767,7 +1767,7 @@ static bool8 ShowPartyMenu(void)
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gMain.state++;
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break;
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case 5:
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if (!sub_81221AC()) //SKP
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if (!sub_81221AC())
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ResetTasks();
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gMain.state++;
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break;
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@ -2213,7 +2213,7 @@ static void DisplayPartyPokemonDataForMultiBattle(u8 slot)
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menuBox->infoRects->blitFunc(menuBox->windowId, 0, 0, 0, 0, FALSE);
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StringCopy(gStringVar1, gMultiPartnerParty[actualSlot].nickname);
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StringGetEnd10(gStringVar1);
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sub_81DB52C(gStringVar1); //SKP
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sub_81DB52C(gStringVar1);
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DisplayPartyPokemonBarDetail(menuBox->windowId, gStringVar1, 0, menuBox->infoRects->dimensions);
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DisplayPartyPokemonLevel(gMultiPartnerParty[actualSlot].level, menuBox);
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DisplayPartyPokemonGender(gMultiPartnerParty[actualSlot].gender, gMultiPartnerParty[actualSlot].species, gMultiPartnerParty[actualSlot].nickname, menuBox);
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@ -2440,7 +2440,7 @@ u8 GetPartyMenuType(void)
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void Task_HandleChooseMonInput(u8 taskId)
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{
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if (!gPaletteFade.active && sub_81221EC() != TRUE) //SKP
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if (!gPaletteFade.active && sub_81221EC() != TRUE)
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{
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s8 *slotPtr = GetCurrentPartySlotPtr();
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@ -2577,7 +2577,7 @@ static void HandleChooseMonCancel(u8 taskId, s8 *slotPtr)
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PlaySE(SE_SELECT);
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if (DisplayCancelChooseMonYesNo(taskId) != TRUE)
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{
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if (!sub_81221AC()) //SKP
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if (!sub_81221AC())
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gSpecialVar_0x8004 = PARTY_SIZE + 1;
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gPartyMenuUseExitCallback = FALSE;
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*slotPtr = PARTY_SIZE + 1;
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@ -2704,7 +2704,7 @@ static void UpdateCurrentPartySelection(s8 *slotPtr, s8 movementDir)
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static void UpdatePartySelectionSingleLayout(s8 *slotPtr, s8 movementDir)
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{
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// PARTY_SIZE + 1 is Cancel, PARTY_SIZE is Confirm (when choosing half only)
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// PARTY_SIZE + 1 is Cancel, PARTY_SIZE is Confirm
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switch (movementDir)
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{
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case MENU_DIR_UP:
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@ -2769,7 +2769,7 @@ static void UpdatePartySelectionSingleLayout(s8 *slotPtr, s8 movementDir)
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static void UpdatePartySelectionDoubleLayout(s8 *slotPtr, s8 movementDir)
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{
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// PARTY_SIZE + 1 is Cancel, PARTY_SIZE is Confirm (when choosing half only)
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// PARTY_SIZE + 1 is Cancel, PARTY_SIZE is Confirm
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// newSlot is used temporarily as a movement direction during its later assignment
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s8 newSlot = movementDir;
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@ -2917,7 +2917,7 @@ bool8 IsPartyMenuTextPrinterActive(void)
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static void Task_WaitForLinkAndReturnToChooseMon(u8 taskId)
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{
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if (sub_81221EC() != TRUE) //SKP
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if (sub_81221EC() != TRUE)
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{
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DisplayPartyMenuStdMessage(PARTY_MSG_CHOOSE_MON);
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gTasks[taskId].func = Task_HandleChooseMonInput;
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@ -2930,7 +2930,7 @@ static void Task_ReturnToChooseMonAfterText(u8 taskId)
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{
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ClearStdWindowAndFrameToTransparent(6, 0);
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ClearWindowTilemap(6);
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if (sub_81221AC() == TRUE) //SKP
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if (sub_81221AC() == TRUE)
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{
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gTasks[taskId].func = Task_WaitForLinkAndReturnToChooseMon;
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}
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@ -3037,7 +3037,7 @@ static void Task_PartyMenuModifyHP(u8 taskId)
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}
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}
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void PartyMenuModifyHP(u8 taskId, u8 slot, s8 hpIncrement, s16 hpDifference, TaskFunc followUpFunc)
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void PartyMenuModifyHP(u8 taskId, u8 slot, s8 hpIncrement, s16 hpDifference, TaskFunc task)
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{
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struct Pokemon *mon = &gPlayerParty[slot];
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s16 *data = gTasks[taskId].data;
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@ -3048,7 +3048,7 @@ void PartyMenuModifyHP(u8 taskId, u8 slot, s8 hpIncrement, s16 hpDifference, Tas
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tHPToAdd = hpDifference;
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tPartyId = slot;
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tStartHP = tHP;
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SetTaskFuncWithFollowupFunc(taskId, Task_PartyMenuModifyHP, followUpFunc);
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SetTaskFuncWithFollowupFunc(taskId, Task_PartyMenuModifyHP, task);
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}
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|
||||
// The usage of hp in this function is mostly nonsense
|
||||
|
@ -3379,7 +3379,6 @@ static void DrawEmptySlot(u8 windowId)
|
|||
BlitBitmapToPartyWindow(windowId, sEmptySlotTileNums, 18, 0, 0, 18, 3);
|
||||
}
|
||||
|
||||
// If LoadPartyBoxPalette is too dense, this macro could be used to replace the LoadPalette triplets
|
||||
#define LOAD_PARTY_BOX_PAL(paletteIds, paletteOffsets) \
|
||||
{ \
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(paletteIds[0]), paletteOffsets[0] + palNum, 2); \
|
||||
|
@ -3393,120 +3392,74 @@ static void LoadPartyBoxPalette(struct PartyMenuBox *menuBox, u8 palFlags)
|
|||
|
||||
if (palFlags & PARTY_PAL_NO_MON)
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxNoMonPalIds[0]), sPartyBoxNoMonPalOffsets[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxNoMonPalIds[1]), sPartyBoxNoMonPalOffsets[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxNoMonPalIds[2]), sPartyBoxNoMonPalOffsets[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxNoMonPalIds, sPartyBoxNoMonPalOffsets);
|
||||
}
|
||||
else if (palFlags & PARTY_PAL_TO_SOFTBOIL)
|
||||
{
|
||||
if (palFlags & PARTY_PAL_SELECTED)
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
}
|
||||
else if (palFlags & PARTY_PAL_SWITCHING)
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
else if (palFlags & PARTY_PAL_TO_SWITCH)
|
||||
{
|
||||
if (palFlags & PARTY_PAL_SELECTED)
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxSelectedForActionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds1, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxSelectedForActionPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
}
|
||||
else if (palFlags & PARTY_PAL_FAINTED)
|
||||
{
|
||||
if (palFlags & PARTY_PAL_SELECTED)
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionFaintedPalIds[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionFaintedPalIds[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionFaintedPalIds[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionFaintedPalIds, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxFaintedPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxFaintedPalIds1, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxFaintedPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
}
|
||||
else if (palFlags & PARTY_PAL_MULTI_ALT)
|
||||
{
|
||||
if (palFlags & PARTY_PAL_SELECTED)
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionMultiPalIds[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionMultiPalIds[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionMultiPalIds[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionMultiPalIds, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxMultiPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxMultiPalIds1, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxMultiPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
}
|
||||
else if (palFlags & PARTY_PAL_SELECTED)
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxCurrSelectionPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds1, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxCurrSelectionPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds1[0]), sPartyBoxPalOffsets1[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds1[1]), sPartyBoxPalOffsets1[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds1[2]), sPartyBoxPalOffsets1[2] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds2[0]), sPartyBoxPalOffsets2[0] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds2[1]), sPartyBoxPalOffsets2[1] + palNum, 2);
|
||||
LoadPalette(GetPartyMenuPalBufferPtr(sPartyBoxEmptySlotPalIds2[2]), sPartyBoxPalOffsets2[2] + palNum, 2);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxEmptySlotPalIds1, sPartyBoxPalOffsets1);
|
||||
LOAD_PARTY_BOX_PAL(sPartyBoxEmptySlotPalIds2, sPartyBoxPalOffsets2);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3687,16 +3640,16 @@ static void PartyMenuRemoveWindow(u8 *ptr)
|
|||
}
|
||||
}
|
||||
|
||||
void DisplayPartyMenuStdMessage(u32 stringID)
|
||||
void DisplayPartyMenuStdMessage(u32 stringId)
|
||||
{
|
||||
u8 *windowPtr = &sPartyMenuInternal->windowId[1];
|
||||
|
||||
if (*windowPtr != 0xFF)
|
||||
PartyMenuRemoveWindow(windowPtr);
|
||||
|
||||
if (stringID != PARTY_MSG_NONE)
|
||||
if (stringId != PARTY_MSG_NONE)
|
||||
{
|
||||
switch (stringID)
|
||||
switch (stringId)
|
||||
{
|
||||
case PARTY_MSG_DO_WHAT_WITH_MON:
|
||||
*windowPtr = AddWindow(&sDoWhatWithMonMsgWindowTemplate);
|
||||
|
@ -3719,15 +3672,15 @@ void DisplayPartyMenuStdMessage(u32 stringID)
|
|||
break;
|
||||
}
|
||||
|
||||
if (stringID == PARTY_MSG_CHOOSE_MON)
|
||||
if (stringId == PARTY_MSG_CHOOSE_MON)
|
||||
{
|
||||
if (sPartyMenuInternal->chooseHalf)
|
||||
stringID = PARTY_MSG_CHOOSE_MON_AND_CONFIRM;
|
||||
stringId = PARTY_MSG_CHOOSE_MON_AND_CONFIRM;
|
||||
else if (!ShouldUseChooseMonText())
|
||||
stringID = PARTY_MSG_CHOOSE_MON_OR_CANCEL;
|
||||
stringId = PARTY_MSG_CHOOSE_MON_OR_CANCEL;
|
||||
}
|
||||
DrawStdFrameWithCustomTileAndPalette(*windowPtr, FALSE, 0x4F, 0xD);
|
||||
StringExpandPlaceholders(gStringVar4, sActionStringTable[stringID]);
|
||||
StringExpandPlaceholders(gStringVar4, sActionStringTable[stringId]);
|
||||
AddTextPrinterParameterized(*windowPtr, 1, gStringVar4, 0, 1, 0, 0);
|
||||
schedule_bg_copy_tilemap_to_vram(2);
|
||||
}
|
||||
|
@ -3970,7 +3923,7 @@ static void Task_TryCreateSelectionWindow(u8 taskId)
|
|||
|
||||
static void Task_HandleSelectionMenuInput(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active && sub_81221EC() != TRUE) //SKP
|
||||
if (!gPaletteFade.active && sub_81221EC() != TRUE)
|
||||
{
|
||||
s8 input;
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
@ -4097,41 +4050,42 @@ static void SwitchSelectedMons(u8 taskId)
|
|||
}
|
||||
|
||||
// returns FALSE if the slot has slid fully offscreen / back onscreen
|
||||
static bool8 TryMovePartySlot(s16 a, s16 srcWidth, u8 *srcX, u8 *srcHeight, u8 *destY)
|
||||
static bool8 TryMovePartySlot(s16 x, s16 width, u8 *leftMove, u8 *newX, u8 *newWidth)
|
||||
{
|
||||
if ((a + srcWidth) < 0)
|
||||
if ((x + width) < 0)
|
||||
return FALSE;
|
||||
if (a > 31)
|
||||
if (x > 31)
|
||||
return FALSE;
|
||||
|
||||
if (a < 0)
|
||||
if (x < 0)
|
||||
{
|
||||
*srcX = a * -1;
|
||||
*srcHeight = 0;
|
||||
*destY = srcWidth + a;
|
||||
*leftMove = x * -1;
|
||||
*newX = 0;
|
||||
*newWidth = width + x;
|
||||
}
|
||||
else
|
||||
{
|
||||
*srcX = 0;
|
||||
*srcHeight = a;
|
||||
if ((a + srcWidth) > 31)
|
||||
*destY = 32 - a;
|
||||
*leftMove = 0;
|
||||
*newX = x;
|
||||
if ((x + width) > 31)
|
||||
*newWidth = 32 - x;
|
||||
else
|
||||
*destY = srcWidth;
|
||||
*newWidth = width;
|
||||
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void MoveAndBufferPartySlot(const void *rectSrc, s16 a, s16 destX, s16 srcWidth, s16 rectWidth, s16 offset)
|
||||
static void MoveAndBufferPartySlot(const void *rectSrc, s16 x, s16 y, s16 width, s16 height, s16 dir)
|
||||
{
|
||||
u8 srcX, srcHeight, destY;
|
||||
// The use of the dimension parameters here is a mess
|
||||
u8 leftMove, newX, newWidth; // leftMove is used as a srcX, newX is used as both x and srcHeight, newWidth is used as both width and destY
|
||||
|
||||
if (TryMovePartySlot(a, srcWidth, &srcX, &srcHeight, &destY))
|
||||
if (TryMovePartySlot(x, width, &leftMove, &newX, &newWidth))
|
||||
{
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, srcHeight, destX, destY, rectWidth);
|
||||
if (TryMovePartySlot(a + offset, srcWidth, &srcX, &srcHeight, &destY))
|
||||
CopyRectToBgTilemapBufferRect(0, rectSrc, srcX, 0, srcWidth, rectWidth, srcHeight, destX, destY, rectWidth, 17, 0, 0);
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, newX, y, newWidth, height);
|
||||
if (TryMovePartySlot(x + dir, width, &leftMove, &newX, &newWidth))
|
||||
CopyRectToBgTilemapBufferRect(0, rectSrc, leftMove, 0, width, height, newX, y, newWidth, height, 17, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4913,7 +4867,7 @@ static void Task_SpinTradeYesNo(u8 taskId)
|
|||
}
|
||||
}
|
||||
|
||||
// See comment on CursorCb_Trade2. Selecting YES (0) to spin trade just closes the party menu
|
||||
// See comment on CursorCb_Trade2. Because no callback is set, selecting YES (0) to spin trade just closes the party menu
|
||||
static void Task_HandleSpinTradeYesNoInput(u8 taskId)
|
||||
{
|
||||
switch (Menu_ProcessInputNoWrapClearOnChoose())
|
||||
|
@ -4941,7 +4895,7 @@ static void CursorCb_FieldMove(u8 taskId)
|
|||
|
||||
PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]);
|
||||
PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[1]);
|
||||
if (sub_81221AC() == TRUE || InUnionRoom() == TRUE) //SKP
|
||||
if (sub_81221AC() == TRUE || InUnionRoom() == TRUE)
|
||||
{
|
||||
if (fieldMove == FIELD_MOVE_MILK_DRINK || fieldMove == FIELD_MOVE_SOFT_BOILED)
|
||||
DisplayPartyMenuStdMessage(PARTY_MSG_CANT_USE_HERE);
|
||||
|
@ -5174,7 +5128,7 @@ static void CreatePartyMonIconSpriteParameterized(u16 species, u32 pid, struct P
|
|||
{
|
||||
if (species != SPECIES_NONE)
|
||||
{
|
||||
menuBox->monSpriteId = CreateMonIcon(species, MonIconSpriteCallback, menuBox->spriteCoords[0], menuBox->spriteCoords[1], 4, pid, handleDeoxys);
|
||||
menuBox->monSpriteId = CreateMonIcon(species, SpriteCB_MonIcon, menuBox->spriteCoords[0], menuBox->spriteCoords[1], 4, pid, handleDeoxys);
|
||||
gSprites[menuBox->monSpriteId].oam.priority = priority;
|
||||
}
|
||||
}
|
||||
|
@ -6973,9 +6927,9 @@ static const u8* GetFacilityCancelString(void)
|
|||
return gText_CancelChallenge;
|
||||
}
|
||||
|
||||
void ChooseMonForTradingBoard(u8 initArg, MainCallback callback)
|
||||
void ChooseMonForTradingBoard(u8 menuType, MainCallback callback)
|
||||
{
|
||||
InitPartyMenu(initArg, PARTY_LAYOUT_SINGLE, PARTY_ACTION_CHOOSE_MON, FALSE, PARTY_MSG_CHOOSE_MON, Task_HandleChooseMonInput, callback);
|
||||
InitPartyMenu(menuType, PARTY_LAYOUT_SINGLE, PARTY_ACTION_CHOOSE_MON, FALSE, PARTY_MSG_CHOOSE_MON, Task_HandleChooseMonInput, callback);
|
||||
}
|
||||
|
||||
void ChooseMonForMoveTutor(void)
|
||||
|
@ -7082,20 +7036,21 @@ static bool8 TrySwitchInPokemon(void)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
//TODO
|
||||
void sub_81B8C68(void)
|
||||
void BufferBattlePartyCurrentOrder(void)
|
||||
{
|
||||
sub_81B8C88(gBattlePartyCurrentOrder, sub_806D7EC());
|
||||
BufferBattlePartyOrder(gBattlePartyCurrentOrder, GetPlayerFlankId());
|
||||
}
|
||||
|
||||
static void sub_81B8C88(u8 *partyBattleOrder, bool8 multiplayerFlag)
|
||||
static void BufferBattlePartyOrder(u8 *partyBattleOrder, u8 flankId)
|
||||
{
|
||||
u8 partyIndexes[PARTY_SIZE];
|
||||
u8 partyIds[PARTY_SIZE];
|
||||
int i, j;
|
||||
|
||||
if (IsMultiBattle() == TRUE)
|
||||
{
|
||||
if (multiplayerFlag)
|
||||
// Party ids are packed in 4 bits at a time
|
||||
// i.e. the party id order below would be 0, 3, 5, 4, 2, 1, and the two parties would be 0,5,4 and 3,2,1
|
||||
if (flankId != 0)
|
||||
{
|
||||
partyBattleOrder[0] = 0 | (3 << 4);
|
||||
partyBattleOrder[1] = 5 | (4 << 4);
|
||||
|
@ -7112,12 +7067,12 @@ static void sub_81B8C88(u8 *partyBattleOrder, bool8 multiplayerFlag)
|
|||
else if (IsDoubleBattle() == FALSE)
|
||||
{
|
||||
j = 1;
|
||||
partyIndexes[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
|
||||
partyIds[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (i != partyIndexes[0])
|
||||
if (i != partyIds[0])
|
||||
{
|
||||
partyIndexes[j] = i;
|
||||
partyIds[j] = i;
|
||||
j++;
|
||||
}
|
||||
}
|
||||
|
@ -7125,28 +7080,28 @@ static void sub_81B8C88(u8 *partyBattleOrder, bool8 multiplayerFlag)
|
|||
else
|
||||
{
|
||||
j = 2;
|
||||
partyIndexes[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
|
||||
partyIndexes[1] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)];
|
||||
partyIds[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
|
||||
partyIds[1] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)];
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (i != partyIndexes[0] && i != partyIndexes[1])
|
||||
if (i != partyIds[0] && i != partyIds[1])
|
||||
{
|
||||
partyIndexes[j] = i;
|
||||
partyIds[j] = i;
|
||||
j++;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++)
|
||||
partyBattleOrder[i] = (partyIndexes[0 + (i * 2)] << 4) | partyIndexes[1 + (i * 2)];
|
||||
partyBattleOrder[i] = (partyIds[0 + (i * 2)] << 4) | partyIds[1 + (i * 2)];
|
||||
}
|
||||
|
||||
//TODO
|
||||
void sub_81B8D64(u8 battlerId, u8 multiplayerFlag)
|
||||
void BufferBattlePartyCurrentOrderBySide(u8 battlerId, u8 flankId)
|
||||
{
|
||||
sub_81B8D88(gBattleStruct->field_60[battlerId], multiplayerFlag, battlerId);
|
||||
BufferBattlePartyOrderBySide(gBattleStruct->field_60[battlerId], flankId, battlerId);
|
||||
}
|
||||
|
||||
static void sub_81B8D88(u8 *ptr, bool8 multiplayerFlag, u8 battlerId)
|
||||
// when GetBattlerSide(battlerId) == B_SIDE_PLAYER, this function is identical the one above
|
||||
static void BufferBattlePartyOrderBySide(u8 *partyBattleOrder, u8 flankId, u8 battlerId)
|
||||
{
|
||||
u8 partyIndexes[PARTY_SIZE];
|
||||
int i, j;
|
||||
|
@ -7166,17 +7121,17 @@ static void sub_81B8D88(u8 *ptr, bool8 multiplayerFlag, u8 battlerId)
|
|||
|
||||
if (IsMultiBattle() == TRUE)
|
||||
{
|
||||
if (multiplayerFlag)
|
||||
if (flankId != 0)
|
||||
{
|
||||
ptr[0] = 0 | (3 << 4);
|
||||
ptr[1] = 5 | (4 << 4);
|
||||
ptr[2] = 2 | (1 << 4);
|
||||
partyBattleOrder[0] = 0 | (3 << 4);
|
||||
partyBattleOrder[1] = 5 | (4 << 4);
|
||||
partyBattleOrder[2] = 2 | (1 << 4);
|
||||
}
|
||||
else
|
||||
{
|
||||
ptr[0] = 3 | (0 << 4);
|
||||
ptr[1] = 2 | (1 << 4);
|
||||
ptr[2] = 5 | (4 << 4);
|
||||
partyBattleOrder[0] = 3 | (0 << 4);
|
||||
partyBattleOrder[1] = 2 | (1 << 4);
|
||||
partyBattleOrder[2] = 5 | (4 << 4);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -7209,43 +7164,42 @@ static void sub_81B8D88(u8 *ptr, bool8 multiplayerFlag, u8 battlerId)
|
|||
}
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
ptr[i] = (partyIndexes[0 + (i * 2)] << 4) | partyIndexes[1 + (i * 2)];
|
||||
partyBattleOrder[i] = (partyIndexes[0 + (i * 2)] << 4) | partyIndexes[1 + (i * 2)];
|
||||
}
|
||||
|
||||
//TODO clean up
|
||||
void SwitchPartyOrderLinkMulti(u8 battlerId, u8 slot, u8 arrayIndex)
|
||||
void SwitchPartyOrderLinkMulti(u8 battlerId, u8 slot, u8 slot2)
|
||||
{
|
||||
u8 possiblePartyIndexes[PARTY_SIZE];
|
||||
u8 slot2 = 0;
|
||||
u8 partyIds[PARTY_SIZE];
|
||||
u8 tempSlot = 0;
|
||||
int i, j;
|
||||
u8 *battleStructRelated;
|
||||
u8 possiblePartyIndexBuffer;
|
||||
u8 *partyBattleOrder;
|
||||
u8 partyIdBuffer;
|
||||
|
||||
if (IsMultiBattle())
|
||||
{
|
||||
battleStructRelated = gBattleStruct->field_60[battlerId];
|
||||
partyBattleOrder = gBattleStruct->field_60[battlerId];
|
||||
for (i = j = 0; i < 3; j++, i++)
|
||||
{
|
||||
possiblePartyIndexes[j] = battleStructRelated[i] >> 4;
|
||||
partyIds[j] = partyBattleOrder[i] >> 4;
|
||||
j++;
|
||||
possiblePartyIndexes[j] = battleStructRelated[i] & 0xF;
|
||||
partyIds[j] = partyBattleOrder[i] & 0xF;
|
||||
}
|
||||
possiblePartyIndexBuffer = possiblePartyIndexes[arrayIndex];
|
||||
partyIdBuffer = partyIds[slot2];
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (possiblePartyIndexes[i] == slot)
|
||||
if (partyIds[i] == slot)
|
||||
{
|
||||
slot2 = possiblePartyIndexes[i];
|
||||
possiblePartyIndexes[i] = possiblePartyIndexBuffer;
|
||||
tempSlot = partyIds[i];
|
||||
partyIds[i] = partyIdBuffer;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (i != PARTY_SIZE)
|
||||
{
|
||||
possiblePartyIndexes[arrayIndex] = slot2;
|
||||
battleStructRelated[0] = (possiblePartyIndexes[0] << 4) | possiblePartyIndexes[1];
|
||||
battleStructRelated[1] = (possiblePartyIndexes[2] << 4) | possiblePartyIndexes[3];
|
||||
battleStructRelated[2] = (possiblePartyIndexes[4] << 4) | possiblePartyIndexes[5];
|
||||
partyIds[slot2] = tempSlot;
|
||||
partyBattleOrder[0] = (partyIds[0] << 4) | partyIds[1];
|
||||
partyBattleOrder[1] = (partyIds[2] << 4) | partyIds[3];
|
||||
partyBattleOrder[2] = (partyIds[4] << 4) | partyIds[5];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7355,7 +7309,6 @@ void ShowPartyMenuToShowcaseMultiBattleParty(void)
|
|||
|
||||
#define tXPos data[0]
|
||||
|
||||
// set up multi party partner slide
|
||||
static void Task_InitMultiPartnerPartySlideIn(u8 taskId)
|
||||
{
|
||||
// The first slide step also sets the sprites offscreen
|
||||
|
|
|
@ -5658,21 +5658,23 @@ void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies)
|
|||
SetMonData(mon, MON_DATA_NICKNAME, gSpeciesNames[newSpecies]);
|
||||
}
|
||||
|
||||
bool8 sub_806D7EC(void)
|
||||
// The below two functions determine which side of a multi battle the trainer battles on
|
||||
// 0 is the left (top in party menu), 1 is right (bottom in party menu)
|
||||
u8 GetPlayerFlankId(void)
|
||||
{
|
||||
bool8 retVal = FALSE;
|
||||
u8 flankId = 0;
|
||||
switch (gLinkPlayers[GetMultiplayerId()].id)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
retVal = FALSE;
|
||||
flankId = 0;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
retVal = TRUE;
|
||||
flankId = 1;
|
||||
break;
|
||||
}
|
||||
return retVal;
|
||||
return flankId;
|
||||
}
|
||||
|
||||
u16 GetLinkTrainerFlankId(u8 linkPlayerId)
|
||||
|
|
|
@ -1184,7 +1184,7 @@ void FreeMonIconPalette(u16 species)
|
|||
FreeSpritePaletteByTag(gMonIconPaletteTable[palIndex].tag);
|
||||
}
|
||||
|
||||
void MonIconSpriteCallback(struct Sprite *sprite)
|
||||
void SpriteCB_MonIcon(struct Sprite *sprite)
|
||||
{
|
||||
UpdateMonIconFrame(sprite);
|
||||
}
|
||||
|
|
12
src/trade.c
12
src/trade.c
|
@ -481,7 +481,7 @@ static void CB2_CreateTradeMenu(void)
|
|||
{
|
||||
struct Pokemon *mon = &gPlayerParty[i];
|
||||
sTradeMenuData->partySpriteIds[TRADE_PLAYER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES2),
|
||||
MonIconSpriteCallback,
|
||||
SpriteCB_MonIcon,
|
||||
(sTradeMonSpriteCoords[i][0] * 8) + 14,
|
||||
(sTradeMonSpriteCoords[i][1] * 8) - 12,
|
||||
1,
|
||||
|
@ -493,7 +493,7 @@ static void CB2_CreateTradeMenu(void)
|
|||
{
|
||||
struct Pokemon *mon = &gEnemyParty[i];
|
||||
sTradeMenuData->partySpriteIds[TRADE_PARTNER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES2, NULL),
|
||||
MonIconSpriteCallback,
|
||||
SpriteCB_MonIcon,
|
||||
(sTradeMonSpriteCoords[i + PARTY_SIZE][0] * 8) + 14,
|
||||
(sTradeMonSpriteCoords[i + PARTY_SIZE][1] * 8) - 12,
|
||||
1,
|
||||
|
@ -668,7 +668,7 @@ static void CB2_ReturnToTradeMenu(void)
|
|||
{
|
||||
struct Pokemon *mon = &gPlayerParty[i];
|
||||
sTradeMenuData->partySpriteIds[TRADE_PLAYER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES2, NULL),
|
||||
MonIconSpriteCallback,
|
||||
SpriteCB_MonIcon,
|
||||
(sTradeMonSpriteCoords[i][0] * 8) + 14,
|
||||
(sTradeMonSpriteCoords[i][1] * 8) - 12,
|
||||
1,
|
||||
|
@ -680,7 +680,7 @@ static void CB2_ReturnToTradeMenu(void)
|
|||
{
|
||||
struct Pokemon *mon = &gEnemyParty[i];
|
||||
sTradeMenuData->partySpriteIds[TRADE_PARTNER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES2, NULL),
|
||||
MonIconSpriteCallback,
|
||||
SpriteCB_MonIcon,
|
||||
(sTradeMonSpriteCoords[i + PARTY_SIZE][0] * 8) + 14,
|
||||
(sTradeMonSpriteCoords[i + PARTY_SIZE][1] * 8) - 12,
|
||||
1,
|
||||
|
@ -1809,7 +1809,7 @@ static void DrawTradeMenuParty(u8 whichParty)
|
|||
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[0] = 20;
|
||||
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[2] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0] + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14;
|
||||
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[4] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][1] * 8) - 12;
|
||||
StoreSpriteCallbackInData6(&gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]], MonIconSpriteCallback);
|
||||
StoreSpriteCallbackInData6(&gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]], SpriteCB_MonIcon);
|
||||
sTradeMenuData->drawPartyState[whichParty]++;
|
||||
TradeMenuBouncePartySprites(&gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]]);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(1, sTradePartyBoxTilemap, whichParty * 15, 0, 15, 17, 0);
|
||||
|
@ -1820,7 +1820,7 @@ static void DrawTradeMenuParty(u8 whichParty)
|
|||
PrintNicknamesForTradeMenu();
|
||||
break;
|
||||
case 2:
|
||||
if (gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].callback == MonIconSpriteCallback)
|
||||
if (gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].callback == SpriteCB_MonIcon)
|
||||
sTradeMenuData->drawPartyState[whichParty] = 3;
|
||||
break;
|
||||
case 3:
|
||||
|
|
Loading…
Reference in New Issue