mirror of https://github.com/pret/pokeemerald.git
gRegionMapSectionId_To_PopUpThemeIdMapping -> sRegionMapSectionId_To_PopUpThemeIdMapping
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@ -68,7 +68,7 @@ static const u16 sMapPopUp_PaletteTable[][16] =
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static const u16 sMapPopUp_Palette_Underwater[16] = INCBIN_U16("graphics/interface/map_popup/underwater.gbapal");
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static const u8 gRegionMapSectionId_To_PopUpThemeIdMapping[] =
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static const u8 sRegionMapSectionId_To_PopUpThemeIdMapping[] =
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{
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[MAPSEC_LITTLEROOT_TOWN] = MAPPOPUP_THEME_WOOD,
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[MAPSEC_OLDALE_TOWN] = MAPPOPUP_THEME_WOOD,
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@ -378,7 +378,7 @@ static void LoadMapNamePopUpWindowBg(void)
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else
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regionMapSectionId = 0; // Discard kanto region sections;
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}
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popUpThemeId = gRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId];
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popUpThemeId = sRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId];
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LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), sMapPopUp_OutlineTable[popUpThemeId], 0x400, 0x21D);
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CallWindowFunction(popupWindowId, DrawMapNamePopUpFrame);
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