mirror of https://github.com/pret/pokeemerald.git
Tidy up naked functions
This commit is contained in:
parent
4ad147f75d
commit
a529bcf0b6
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@ -49,7 +49,7 @@
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// An 'Info Card' is a trainer or match information page that can be viewed on the Tourney Tree
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struct TourneyTreeInfoCard
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{
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u8 spriteIds[NUM_INFOCARD_SPRITES];
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u8 spriteIds[NUM_INFOCARD_SPRITES];
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u8 pos;
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u8 tournamentIds[NUM_INFOCARD_TRAINERS];
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};
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@ -499,7 +499,7 @@ static const u8 sBattleStyleMovePoints[MOVES_COUNT][NUM_MOVE_POINT_TYPES] =
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[MOVE_PSYCHO_BOOST] = {[MOVE_POINTS_DMG] = 1, [MOVE_POINTS_POWERFUL] = 1, [MOVE_POINTS_STRONG] = 1, [MOVE_POINTS_LOW_PP] = 1, [MOVE_POINTS_EFFECT] = 1},
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};
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// This array is searched in-order to determine what battle style a tourney trainer uses.
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// This array is searched in-order to determine what battle style a tourney trainer uses.
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// If the sum of the points for the party's moves meets/exceeds all the point totals of an element, then they use that battle style
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static const u8 sBattleStyleThresholds[NUM_BATTLE_STYLES - 1][NUM_MOVE_POINT_TYPES] =
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{
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@ -1188,11 +1188,11 @@ static const u8 sIdToMatchNumber[DOME_TOURNAMENT_TRAINERS_COUNT][DOME_ROUNDS_COU
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{ 7, 11, 13, 14},
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};
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static const u8 sLastMatchCardNum[DOME_ROUNDS_COUNT] =
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static const u8 sLastMatchCardNum[DOME_ROUNDS_COUNT] =
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{
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[DOME_ROUND1] = 23,
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[DOME_ROUND2] = 27,
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[DOME_SEMIFINAL] = 29,
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[DOME_ROUND1] = 23,
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[DOME_ROUND2] = 27,
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[DOME_SEMIFINAL] = 29,
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[DOME_FINAL] = 30
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};
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@ -1324,12 +1324,12 @@ static const u8 sSpeciesNameTextYCoords[] = {0, 4, 0};
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// Offsets within sBattleDomeOpponentStatsTexts for stat combinations
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// SPDEF has no offset because by then all stat combinations have been reached, so it has no combination texts
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static const u8 sStatTextOffsets[NUM_STATS - 1] =
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static const u8 sStatTextOffsets[NUM_STATS - 1] =
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{
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DOME_TEXT_HP,
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DOME_TEXT_ATK,
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DOME_TEXT_DEF,
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DOME_TEXT_SPEED,
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DOME_TEXT_HP,
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DOME_TEXT_ATK,
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DOME_TEXT_DEF,
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DOME_TEXT_SPEED,
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DOME_TEXT_SPATK
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};
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@ -1421,7 +1421,7 @@ static const u8 sTrainerNamePositions[DOME_TOURNAMENT_TRAINERS_COUNT][2] =
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static const u8 sTourneyTreePokeballCoords[DOME_TOURNAMENT_TRAINERS_COUNT + DOME_TOURNAMENT_MATCHES_COUNT][2] =
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{
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{ 68, 33}, // Left side trainers
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{ 68, 49},
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{ 68, 49},
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{ 68, 65},
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{ 68, 81},
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{ 68, 97},
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@ -1495,7 +1495,7 @@ static const u8 sTourneyTreePokeballCoords[DOME_TOURNAMENT_TRAINERS_COUNT + DOME
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{.src = 0x6021, .y = 0x10, .x = 0x09}, \
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{.src = 0x6023, .y = 0x10, .x = 0x0a}, \
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{.src = 0x6047, .y = 0x11, .x = 0x0a}, \
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{.src = lastSrc, .y = 0x11, .x = 0x0b},
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{.src = lastSrc, .y = 0x11, .x = 0x0b},
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#define LINESECTION_ROUND1_TRAINER4(lastSrc) \
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{.src = 0x602b, .y = 0x12, .x = 0x09}, \
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@ -2395,7 +2395,7 @@ static void InitDomeTrainers(void)
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rankingScores[i] += (monTypesCount * monLevel) / 20;
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}
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// Seed tourney trainers according to their ranking
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// Seed tourney trainers according to their ranking
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for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++)
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{
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for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++)
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@ -2676,7 +2676,7 @@ static int SelectOpponentMonsFromParty(int *partyMovePoints, bool8 allowRandom)
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partyPositions[i] = i;
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// All party mons have equal move score totals, choose randomly
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if (partyMovePoints[0] == partyMovePoints[1]
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if (partyMovePoints[0] == partyMovePoints[1]
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&& partyMovePoints[0] == partyMovePoints[2])
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{
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if (allowRandom)
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@ -2852,8 +2852,8 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
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NAKED
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static int GetTypeEffectivenessPoints(int move, int species, int arg2)
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{
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asm_unified("\n\
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push {r4-r7,lr}\n\
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asm_unified(
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"push {r4-r7,lr}\n\
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mov r7, r10\n\
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mov r6, r9\n\
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mov r5, r8\n\
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@ -3085,8 +3085,7 @@ _08190156:\n\
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mov r10, r5\n\
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pop {r4-r7}\n\
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pop {r1}\n\
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bx r1\n\
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");
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bx r1");
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}
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#endif // NONMATCHING
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@ -4538,7 +4537,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
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if (flags & MOVE_CARD)
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gSprites[sInfoCard->spriteIds[2 + i + arrId]].invisible = TRUE;
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}
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// Initialize the text printer
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textPrinter.fontId = 2;
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textPrinter.x = 0;
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@ -4776,7 +4775,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
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// If 2 good stats have been found already, choose which to use
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if (i == 2)
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{
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if (allocatedArray[6] < allocatedArray[k])
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{
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if (allocatedArray[7] < allocatedArray[k])
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@ -4893,7 +4892,7 @@ static int BufferDomeWinString(u8 matchNum, u8 *tournamentIds)
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for (i = sCompetitorRangeByMatch[matchNum][0]; i < sCompetitorRangeByMatch[matchNum][0] + sCompetitorRangeByMatch[matchNum][1]; i++)
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{
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tournamentId = sTourneyTreeTrainerIds2[i];
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if (DOME_TRAINERS[tournamentId].isEliminated
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&& DOME_TRAINERS[tournamentId].eliminatedAt >= sCompetitorRangeByMatch[matchNum][2])
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{
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@ -5353,7 +5352,7 @@ static void ResolveDomeRoundWinners(void)
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DOME_TRAINERS[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].isEliminated = TRUE;
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DOME_TRAINERS[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].eliminatedAt = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
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gSaveBlock2Ptr->frontier.domeWinningMoves[TrainerIdToTournamentId(gTrainerBattleOpponent_A)] = gBattleResults.lastUsedMovePlayer;
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// If the player's match was the final one, no NPC vs NPC matches to decide
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if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < DOME_FINAL)
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DecideRoundWinners(gSaveBlock2Ptr->frontier.curChallengeBattleNum);
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@ -5363,7 +5362,7 @@ static void ResolveDomeRoundWinners(void)
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DOME_TRAINERS[TrainerIdToTournamentId(TRAINER_PLAYER)].isEliminated = TRUE;
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DOME_TRAINERS[TrainerIdToTournamentId(TRAINER_PLAYER)].eliminatedAt = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
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gSaveBlock2Ptr->frontier.domeWinningMoves[TrainerIdToTournamentId(TRAINER_PLAYER)] = gBattleResults.lastUsedMoveOpponent;
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if (gBattleOutcome == B_OUTCOME_FORFEITED || gSpecialVar_0x8005 == DOME_PLAYER_RETIRED)
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DOME_TRAINERS[TrainerIdToTournamentId(TRAINER_PLAYER)].forfeited = TRUE;
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@ -5401,7 +5400,7 @@ static u16 GetWinningMove(int winnerTournamentId, int loserTournamentId, u8 roun
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movePower = 40;
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else if (movePower == 1)
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movePower = 60;
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else if (moveIds[i * MAX_MON_MOVES + j] == MOVE_SELF_DESTRUCT
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else if (moveIds[i * MAX_MON_MOVES + j] == MOVE_SELF_DESTRUCT
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|| moveIds[i * MAX_MON_MOVES + j] == MOVE_EXPLOSION)
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movePower /= 2;
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@ -5558,7 +5557,7 @@ static void Task_ShowTourneyTree(u8 taskId)
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{
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for (i = 0; i < ARRAY_COUNT(sTourneyTreePokeballCoords); i++)
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CreateSprite(&sTourneyTreePokeballSpriteTemplate, sTourneyTreePokeballCoords[i][0], sTourneyTreePokeballCoords[i][1], 0);
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if (gTasks[taskId].tIsPrevTourneyTree)
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CreateSprite(&sExitButtonSpriteTemplate, 218, 12, 0);
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else
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@ -5698,7 +5697,7 @@ static void Task_ShowTourneyTree(u8 taskId)
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gTasks[i].tState = 0;
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}
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ScanlineEffect_Clear();
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i = 0;
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while (i < 91)
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{
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@ -5713,7 +5712,7 @@ static void Task_ShowTourneyTree(u8 taskId)
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gScanlineEffectRegBuffers[1][i] = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(31) | BGCNT_16COLOR | BGCNT_CHARBASE(2) | BGCNT_TXT256x256;
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i++;
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}
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ScanlineEffect_SetParams(sTourneyTreeScanlineEffectParams);
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DestroyTask(taskId);
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break;
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@ -5851,67 +5850,67 @@ static void HblankCb_TourneyTree(void)
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if (vCount < 42)
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{
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
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SET_WIN0H_WIN1H(0, 0);
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}
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else if (vCount < 50)
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{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88));
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}
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else if (vCount < 58)
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{
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
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SET_WIN0H_WIN1H(0, 0);
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}
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else if (vCount < 75)
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{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WIN_RANGE(144, 152), WIN_RANGE(88, 96));
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}
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else if (vCount < 82)
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{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88));
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}
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else if (vCount < 95)
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{
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
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SET_WIN0H_WIN1H(0, 0);
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}
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else if (vCount < 103)
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{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88));
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}
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else if (vCount < 119)
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{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WIN_RANGE(144, 152), WIN_RANGE(88, 96));
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}
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else if (vCount < 127)
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{
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
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SET_WIN0H_WIN1H(0, 0);
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}
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else if (vCount < 135)
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{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
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| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88));
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}
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else
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{
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
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| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
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SET_WIN0H_WIN1H(0, 0);
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}
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@ -3649,8 +3649,8 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void)
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NAKED
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static void BattleIntroOpponent1SendsOutMonAnimation(void)
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{
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asm(".syntax unified\n\
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push {r4-r6,lr}\n\
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asm_unified(
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"push {r4-r6,lr}\n\
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ldr r0, =gBattleTypeFlags\n\
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ldr r2, [r0]\n\
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movs r0, 0x80\n\
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@ -3728,8 +3728,7 @@ _0803B2F2:\n\
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pop {r4-r6}\n\
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pop {r0}\n\
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bx r0\n\
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.pool\n\
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.syntax divided");
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.pool");
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}
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#endif // NONMATCHING
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@ -192,18 +192,18 @@ static const struct OamData sOamData_858D7F0 =
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.affineParam = 0,
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};
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static const struct SpriteTemplate sSpriteTemplate_858D7F8 =
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static const struct SpriteTemplate sSpriteTemplate_858D7F8 =
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{
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.tileTag = 3009,
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.paletteTag = 3009,
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.oam = &sOamData_858D7F0,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.tileTag = 3009,
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.paletteTag = 3009,
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.oam = &sOamData_858D7F0,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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static const struct SpriteSheet sUnknown_0858D810[] =
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static const struct SpriteSheet sUnknown_0858D810[] =
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{
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{ .data = gMiscBlank_Gfx, .size = 0x400, .tag = 3009 },
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{ .data = gMiscBlank_Gfx, .size = 0x400, .tag = 3010 },
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@ -240,26 +240,26 @@ static const struct OamData sOamData_Confetti =
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static const struct SpriteTemplate sSpriteTemplate_Confetti =
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{
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.tileTag = TAG_CONFETTI,
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.paletteTag = TAG_CONFETTI,
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.oam = &sOamData_Confetti,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.tileTag = TAG_CONFETTI,
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.paletteTag = TAG_CONFETTI,
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.oam = &sOamData_Confetti,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_Confetti
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};
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static const struct CompressedSpriteSheet sSpriteSheet_Confetti =
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{
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.data = gConfetti_Gfx,
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.size = 0x220,
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.data = gConfetti_Gfx,
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.size = 0x220,
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.tag = TAG_CONFETTI
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};
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static const struct CompressedSpritePalette sSpritePalette_Confetti =
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{
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.data = gConfetti_Pal,
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.data = gConfetti_Pal,
|
||||
.tag = TAG_CONFETTI
|
||||
};
|
||||
|
||||
|
@ -282,7 +282,7 @@ static const struct BgTemplate sBgTemplates[] =
|
|||
.paletteMode = 0,
|
||||
.priority = 3,
|
||||
.baseTile = 0,
|
||||
},
|
||||
},
|
||||
{
|
||||
.bg = 2,
|
||||
.charBaseIndex = 0,
|
||||
|
@ -291,7 +291,7 @@ static const struct BgTemplate sBgTemplates[] =
|
|||
.paletteMode = 0,
|
||||
.priority = 3,
|
||||
.baseTile = 0,
|
||||
},
|
||||
},
|
||||
{
|
||||
.bg = 3,
|
||||
.charBaseIndex = 0,
|
||||
|
@ -306,39 +306,39 @@ static const struct BgTemplate sBgTemplates[] =
|
|||
static const struct WindowTemplate sWindowTemplates[] =
|
||||
{
|
||||
{
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 4,
|
||||
.width = 12,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 4,
|
||||
.width = 12,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 770
|
||||
},
|
||||
{
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 7,
|
||||
.width = 12,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 7,
|
||||
.width = 12,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 794
|
||||
},
|
||||
{
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 10,
|
||||
.width = 12,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 10,
|
||||
.width = 12,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 818
|
||||
},
|
||||
{
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 13,
|
||||
.width = 12,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.bg = 1,
|
||||
.tilemapLeft = 7,
|
||||
.tilemapTop = 13,
|
||||
.width = 12,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 842
|
||||
},
|
||||
DUMMY_WIN_TEMPLATE,
|
||||
|
@ -364,19 +364,19 @@ static const struct OamData sUnknown_0858D8C0 =
|
|||
|
||||
static const struct SpriteTemplate sSpriteTemplate_858D8C8 =
|
||||
{
|
||||
.tileTag = 22222,
|
||||
.paletteTag = 0,
|
||||
.oam = &sUnknown_0858D8C0,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.tileTag = 22222,
|
||||
.paletteTag = 0,
|
||||
.oam = &sUnknown_0858D8C0,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy
|
||||
};
|
||||
|
||||
static const struct SpriteSheet sUnknown_0858D8E0 =
|
||||
static const struct SpriteSheet sUnknown_0858D8E0 =
|
||||
{
|
||||
.data = gMiscBlank_Gfx,
|
||||
.size = 0x200,
|
||||
.data = gMiscBlank_Gfx,
|
||||
.size = 0x200,
|
||||
.tag = 22222
|
||||
};
|
||||
|
||||
|
@ -1219,8 +1219,8 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
|
|||
NAKED
|
||||
static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
|
||||
{
|
||||
asm_unified("\n\
|
||||
push {r4-r7,lr}\n\
|
||||
asm_unified(
|
||||
"push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
|
@ -2787,8 +2787,8 @@ bool8 GiveMonArtistRibbon(void)
|
|||
u8 hasArtistRibbon;
|
||||
|
||||
hasArtistRibbon = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_ARTIST_RIBBON);
|
||||
if (!hasArtistRibbon
|
||||
&& gContestFinalStandings[gContestPlayerMonIndex] == 0
|
||||
if (!hasArtistRibbon
|
||||
&& gContestFinalStandings[gContestPlayerMonIndex] == 0
|
||||
&& gSpecialVar_ContestRank == CONTEST_RANK_MASTER
|
||||
&& gContestMonTotalPoints[gContestPlayerMonIndex] >= 800)
|
||||
{
|
||||
|
@ -2905,8 +2905,8 @@ static void Task_ShowContestEntryMonPic(u8 taskId)
|
|||
|
||||
void GetContestMultiplayerId(void)
|
||||
{
|
||||
if ((gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
||||
&& gNumLinkContestPlayers == CONTESTANT_COUNT
|
||||
if ((gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
|
||||
&& gNumLinkContestPlayers == CONTESTANT_COUNT
|
||||
&& !(gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS))
|
||||
gSpecialVar_Result = GetMultiplayerId();
|
||||
else
|
||||
|
|
|
@ -2539,8 +2539,8 @@ void CreateFrontierBrainPokemon(void)
|
|||
NAKED
|
||||
void CreateFrontierBrainPokemon(void)
|
||||
{
|
||||
asm_unified("\n\
|
||||
push {r4-r7,lr}\n\
|
||||
asm_unified(
|
||||
"push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
|
@ -2768,8 +2768,7 @@ _081A4FD0:\n\
|
|||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
");
|
||||
.pool");
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -247,7 +247,8 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count)
|
|||
NAKED
|
||||
bool8 CheckBagHasSpace(u16 itemId, u16 count)
|
||||
{
|
||||
asm_unified("push {r4-r7,lr}\n\
|
||||
asm_unified(
|
||||
"push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
|
|
|
@ -762,8 +762,8 @@ static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
|
|||
NAKED
|
||||
static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
|
||||
{
|
||||
asm_unified("\n\
|
||||
push {r4-r7,lr}\n\
|
||||
asm_unified(
|
||||
"push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
|
@ -861,7 +861,6 @@ static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
|
|||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
");
|
||||
.pool");
|
||||
}
|
||||
#endif // NONMATCHING
|
||||
|
|
|
@ -5258,11 +5258,11 @@ void SetSearchRectHighlight(u8 flags, u8 x, u8 y, u8 width)
|
|||
}
|
||||
}
|
||||
#else
|
||||
__attribute__((naked))
|
||||
NAKED
|
||||
void SetSearchRectHighlight(u8 flags, u8 x, u8 y, u8 width)
|
||||
{
|
||||
asm(".syntax unified\n\
|
||||
push {r4-r7,lr}\n\
|
||||
asm_unified(
|
||||
"push {r4-r7,lr}\n\
|
||||
mov r7, r8\n\
|
||||
push {r7}\n\
|
||||
adds r4, r3, 0\n\
|
||||
|
@ -5310,8 +5310,7 @@ _080C1DEC:\n\
|
|||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
.syntax divided\n");
|
||||
.pool");
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -293,7 +293,7 @@ static const struct SpriteTemplate sUnknown_0861FB44 =
|
|||
bool32 InitPokenavMainMenu(void)
|
||||
{
|
||||
struct PokenavMainMenuResources *structPtr;
|
||||
|
||||
|
||||
structPtr = AllocSubstruct(0, sizeof(struct PokenavMainMenuResources));
|
||||
if (structPtr == NULL)
|
||||
return FALSE;
|
||||
|
@ -474,8 +474,8 @@ void sub_81C7990(u32 a0, u16 a1)
|
|||
NAKED
|
||||
void sub_81C79BC(const u16 *a0, const u16 *a1, u32 a2, u32 a3, u32 a4, u16 *a5)
|
||||
{
|
||||
asm(".syntax unified\n\
|
||||
push {r4-r7,lr}\n\
|
||||
asm_unified(
|
||||
"push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
|
@ -603,8 +603,7 @@ _081C7AAE:\n\
|
|||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.syntax divided");
|
||||
bx r0");
|
||||
}
|
||||
|
||||
void PokenavFadeScreen(s32 fadeType)
|
||||
|
|
Loading…
Reference in New Issue