mirror of https://github.com/pret/pokeemerald.git
Fix build
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@ -147,6 +147,7 @@ void sub_80A78AC(struct Sprite *sprite);
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void sub_80A6BFC(struct UnknownAnimStruct2 *unk, u8 unused);
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u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
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void sub_80A749C(struct Sprite *sprite);
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void sub_80A6DEC(struct Sprite *sprite);
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void DestroyAnimVisualTaskAndDisableBlend(u8 taskId);
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void DestroySpriteAndFreeResources_(struct Sprite *sprite);
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void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId);
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@ -768,7 +768,7 @@ void sub_81177E4(u8 taskId)
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}
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void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u8 *gfx, const u8 *tilemap, const u16 *palette)
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void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *gfx, const u32 *tilemap, const u32 *palette)
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{
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u16 species;
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u8 spriteId, spriteId2;
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@ -897,9 +897,9 @@ const u32 gBattleStatMask6_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat6
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const u32 gBattleStatMask7_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz");
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const u32 gBattleStatMask8_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz");
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const u32 gCureBubblesGfx[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
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const u32 gCureBubblesPal[] = INCBIN_U16("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");
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const u32 gCureBubblesTilemap[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.bin.lz");
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const u32 gCureBubblesGfx[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
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const u32 gCureBubblesPal[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");
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const u32 gCureBubblesTilemap[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.bin.lz");
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const u32 gBattleAnimSpritePalette_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.gbapal.lz");
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const u32 gBattleAnimSpriteSheet_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.4bpp.lz");
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