mirror of https://github.com/pret/pokeemerald.git
PlayerObjectTurn
This commit is contained in:
parent
ddcce8c3bc
commit
9b98055ecc
|
@ -5,23 +5,6 @@
|
|||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_808E5D4
|
||||
sub_808E5D4: @ 808E5D4
|
||||
push {lr}
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
ldrb r2, [r0, 0x5]
|
||||
lsls r0, r2, 3
|
||||
adds r0, r2
|
||||
lsls r0, 2
|
||||
ldr r2, =gMapObjects
|
||||
adds r0, r2
|
||||
bl FieldObjectTurn
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_808E5D4
|
||||
|
||||
thumb_func_start get_berry_tree_graphics
|
||||
@ void get_berry_tree_graphics(npc_state *npcState, struct obj *obj)
|
||||
get_berry_tree_graphics: @ 808E5F4
|
||||
|
|
|
@ -35,7 +35,7 @@ void sub_8093038(s16, s16, s16 *, s16 *);
|
|||
void CameraObjectReset1(void);
|
||||
void FieldObjectSetGraphicsId(struct MapObject *, u8);
|
||||
void FieldObjectTurn(struct MapObject *, u8);
|
||||
void FieldObjectTurnByLocalIdAndMap(u8, u8, u8);
|
||||
void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
|
||||
|
||||
// Exported data declarations
|
||||
|
||||
|
|
|
@ -973,3 +973,8 @@ void FieldObjectTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direc
|
|||
FieldObjectTurn(&gMapObjects[mapObjectId], direction);
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerObjectTurn(struct PlayerAvatar *playerAvatar, u8 direction)
|
||||
{
|
||||
FieldObjectTurn(&gMapObjects[playerAvatar->mapObjectId], direction);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue