unsigned -> unsigned int; create header

This commit is contained in:
PikalaxALT 2017-11-29 08:30:18 -05:00
parent 10068b0345
commit 921011592c
4 changed files with 50 additions and 30 deletions

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@ -88,6 +88,7 @@
#define BATTLE_OUTCOME_BIT_x80 0x80 #define BATTLE_OUTCOME_BIT_x80 0x80
#define STATUS_NONE 0x0
#define STATUS_SLEEP 0x7 #define STATUS_SLEEP 0x7
#define STATUS_POISON 0x8 #define STATUS_POISON 0x8
#define STATUS_BURN 0x10 #define STATUS_BURN 0x10

19
include/field_poison.h Normal file
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@ -0,0 +1,19 @@
#ifndef GUARD_FIELD_POISON_H
#define GUARD_FIELD_POISON_H
// Exported type declarations
// Exported RAM declarations
// Exported ROM declarations
enum {
FLDPSN_NONE,
FLDPSN_PSN,
FLDPSN_FNT
};
void sub_80F972C(void);
unsigned int overworld_poison(void);
#endif //GUARD_FIELD_POISON_H

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@ -1,6 +1,15 @@
#ifndef GUARD_PARTY_MENU_H #ifndef GUARD_PARTY_MENU_H
#define GUARD_PARTY_MENU_H #define GUARD_PARTY_MENU_H
enum {
AILMENT_NONE,
AILMENT_PSN,
AILMENT_PRZ,
AILMENT_SLP,
AILMENT_FRZ,
AILMENT_BRN
};
bool8 pokemon_has_move(struct Pokemon *, u16); bool8 pokemon_has_move(struct Pokemon *, u16);
void sub_81B58A8(void); void sub_81B58A8(void);
void DoWallyTutorialBagMenu(void); void DoWallyTutorialBagMenu(void);

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@ -10,7 +10,9 @@
#include "pokenav.h" #include "pokenav.h"
#include "event_data.h" #include "event_data.h"
#include "script.h" #include "script.h"
#include "battle.h"
#include "fldeff_80F9BCC.h" #include "fldeff_80F9BCC.h"
#include "field_poison.h"
static bool32 sub_80F9568(struct Pokemon *pokemon) static bool32 sub_80F9568(struct Pokemon *pokemon)
{ {
@ -39,11 +41,8 @@ static bool32 sub_80F958C(void)
static void sub_80F95C0(u8 partyIdx) static void sub_80F95C0(u8 partyIdx)
{ {
struct Pokemon *pokemon; struct Pokemon *pokemon = gPlayerParty + partyIdx;
unsigned status; unsigned int status = STATUS_NONE;
pokemon = &gPlayerParty[partyIdx];
status = 0;
AdjustFriendship(pokemon, 0x07); AdjustFriendship(pokemon, 0x07);
SetMonData(pokemon, MON_DATA_STATUS, &status); SetMonData(pokemon, MON_DATA_STATUS, &status);
GetMonData(pokemon, MON_DATA_NICKNAME, gStringVar1); GetMonData(pokemon, MON_DATA_NICKNAME, gStringVar1);
@ -52,10 +51,8 @@ static void sub_80F95C0(u8 partyIdx)
static bool32 sub_80F960C(u8 partyIdx) static bool32 sub_80F960C(u8 partyIdx)
{ {
struct Pokemon *pokemon; struct Pokemon *pokemon = gPlayerParty + partyIdx;
if (sub_80F9568(pokemon) && GetMonData(pokemon, MON_DATA_HP) == 0 && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN)
pokemon = &gPlayerParty[partyIdx];
if (sub_80F9568(pokemon) && GetMonData(pokemon, MON_DATA_HP) == 0 && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == 1)
{ {
return TRUE; return TRUE;
} }
@ -64,9 +61,7 @@ static bool32 sub_80F960C(u8 partyIdx)
static void sub_80F9654(u8 taskId) static void sub_80F9654(u8 taskId)
{ {
s16 *data; s16 *data = gTasks[taskId].data;
data = gTasks[taskId].data;
switch (data[0]) switch (data[0])
{ {
case 0: case 0:
@ -116,42 +111,38 @@ void sub_80F972C(void)
ScriptContext1_Stop(); ScriptContext1_Stop();
} }
unsigned overworld_poison(void) unsigned int overworld_poison(void)
{ {
int i; int i;
unsigned cnt1; unsigned int hp;
unsigned cnt2; struct Pokemon *pokemon = gPlayerParty;
unsigned hp; unsigned int numPoisoned = 0;
struct Pokemon *pokemon; unsigned int numFainted = 0;
pokemon = gPlayerParty;
cnt2 = 0;
cnt1 = 0;
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == 1) if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN)
{ {
hp = GetMonData(pokemon, MON_DATA_HP); hp = GetMonData(pokemon, MON_DATA_HP);
if (hp == 0 || --hp == 0) if (hp == 0 || --hp == 0)
{ {
cnt1++; numFainted++;
} }
SetMonData(pokemon, MON_DATA_HP, &hp); SetMonData(pokemon, MON_DATA_HP, &hp);
cnt2++; numPoisoned++;
} }
pokemon++; pokemon++;
} }
if (cnt1 != 0 || cnt2 != 0) if (numFainted != 0 || numPoisoned != 0)
{ {
overworld_poison_effect(); overworld_poison_effect();
} }
if (cnt1 != 0) if (numFainted != 0)
{ {
return 2; return FLDPSN_FNT;
} }
if (cnt2 != 0) if (numPoisoned != 0)
{ {
return 1; return FLDPSN_PSN;
} }
return 0; return FLDPSN_NONE;
} }