mirror of https://github.com/pret/pokeemerald.git
label metatiles for general, fallarbor, and sootopolis gym tilesets
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@ -1,6 +1,12 @@
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#ifndef GUARD_METATILE_LABELS_H
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#define GUARD_METATILE_LABELS_H
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// gTileset_General
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#define METATILE_General_MuddySlope_Frame0 0x0E8
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#define METATILE_General_MuddySlope_Frame1 0x0E9
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#define METATILE_General_MuddySlope_Frame2 0x0EA
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#define METATILE_General_MuddySlope_Frame3 0x0EB
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// gTileset_Building
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#define METATILE_Building_PC_Off 0x004
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#define METATILE_Building_PC_On 0x005
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@ -100,6 +106,13 @@
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#define METATILE_Fortree_BridgeOverTrees_Raised 0x256
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#define METATILE_Fortree_BridgeOverTrees_Lowered 0x257
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// gTileset_SootopolisGym
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#define METATILE_SootopolisGym_Ice_Cracked 0x20E
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#define METATILE_SootopolisGym_Ice_Broken 0x206
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// gTileset_Fallarbor
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#define METATILE_Fallarbor_AshGrass 0x20A
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#define METATILE_Fallarbor_NormalGrass 0x212
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@ -868,13 +868,13 @@ u32 FldEff_Unknown22(void)
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return 0;
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}
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void StartAshFieldEffect(s16 x, s16 y, u16 c, s16 d)
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void StartAshFieldEffect(s16 x, s16 y, u16 metatileId, s16 d)
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{
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gFieldEffectArguments[0] = x;
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gFieldEffectArguments[1] = y;
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gFieldEffectArguments[2] = 0x52;
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gFieldEffectArguments[3] = 1;
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gFieldEffectArguments[4] = c;
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gFieldEffectArguments[4] = metatileId;
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gFieldEffectArguments[5] = d;
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FieldEffectStart(FLDEFF_ASH);
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}
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@ -104,7 +104,12 @@ static const u16 sSootopolisGymIceRowVars[] =
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0
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};
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static const u16 sMuddySlopeMetatiles[] = {0xe8, 0xeb, 0xea, 0xe9};
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static const u16 sMuddySlopeMetatiles[] = {
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METATILE_ID(General, MuddySlope_Frame0),
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METATILE_ID(General, MuddySlope_Frame3),
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METATILE_ID(General, MuddySlope_Frame2),
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METATILE_ID(General, MuddySlope_Frame1)
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};
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static void Task_RunPerStepCallback(u8 taskId)
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{
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@ -524,7 +529,7 @@ void SetSootopolisGymCrackedIceMetatiles(void)
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for (y = 0; y < height; y++)
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{
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if (IsIcePuzzleCoordVisited(x, y) == TRUE)
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MapGridSetMetatileIdAt(x + 7, y + 7, 0x20e);
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MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_ID(SootopolisGym, Ice_Cracked));
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}
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}
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}
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@ -579,7 +584,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId)
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x = data[4];
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y = data[5];
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PlaySE(SE_RU_BARI);
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MapGridSetMetatileIdAt(x, y, 0x20e);
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MapGridSetMetatileIdAt(x, y, METATILE_ID(SootopolisGym, Ice_Cracked));
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CurrentMapDrawMetatileAt(x, y);
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MarkIcePuzzleCoordVisited(x - 7, y - 7);
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data[1] = 1;
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@ -595,7 +600,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId)
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x = data[4];
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y = data[5];
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PlaySE(SE_RU_GASYAN);
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MapGridSetMetatileIdAt(x, y, 0x206);
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MapGridSetMetatileIdAt(x, y, METATILE_ID(SootopolisGym, Ice_Broken));
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CurrentMapDrawMetatileAt(x, y);
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data[1] = 1;
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}
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@ -615,10 +620,10 @@ static void AshGrassPerStepCallback(u8 taskId)
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data[2] = y;
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if (MetatileBehavior_IsAshGrass(MapGridGetMetatileBehaviorAt(x, y)))
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{
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if (MapGridGetMetatileIdAt(x, y) == 0x20a)
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StartAshFieldEffect(x, y, 0x212, 4);
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if (MapGridGetMetatileIdAt(x, y) == METATILE_ID(Fallarbor, AshGrass))
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StartAshFieldEffect(x, y, METATILE_ID(Fallarbor, NormalGrass), 4);
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else
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StartAshFieldEffect(x, y, 0x206, 4);
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StartAshFieldEffect(x, y, 0x206, 4);// unsure what metatile this refers to
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if (CheckBagHasItem(ITEM_SOOT_SACK, 1))
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{
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@ -632,7 +637,7 @@ static void AshGrassPerStepCallback(u8 taskId)
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static void SetCrackedFloorHoleMetatile(s16 x, s16 y)
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{
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MapGridSetMetatileIdAt(x, y, MapGridGetMetatileIdAt(x, y) == 0x22f ? 0x206 : 0x237);
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MapGridSetMetatileIdAt(x, y, MapGridGetMetatileIdAt(x, y) == 0x22f ? 0x206 : 0x237);// again unsure what these are referring to
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CurrentMapDrawMetatileAt(x, y);
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}
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@ -687,7 +692,7 @@ static void SetMuddySlopeMetatile(s16 *data, s16 x, s16 y)
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MapGridSetMetatileIdAt(x, y, tile);
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CurrentMapDrawMetatileAt(x, y);
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MapGridSetMetatileIdAt(x, y, 0xe8);
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MapGridSetMetatileIdAt(x, y, METATILE_ID(General, MuddySlope_Frame0));
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}
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static void Task_MuddySlope(u8 taskId)
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