mirror of https://github.com/pret/pokeemerald.git
Fix Event Object include guards
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@ -1,5 +1,5 @@
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#ifndef GUARD_CONSTANTS_EVENTOBJMV_H
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#define GUARD_CONSTANTS_EVENTOBJMV_H
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#ifndef GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H
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#define GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H
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#define MOVEMENT_TYPE_NONE 0x0
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#define MOVEMENT_TYPE_LOOK_AROUND 0x1
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@ -244,4 +244,4 @@
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#define MOVEMENT_ACTION_STEP_END 0xFE
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#endif // GUARD_CONSTANTS_EVENTOBJMV_H
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#endif // GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H
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@ -1,5 +1,5 @@
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#ifndef GUARD_CONSTANTS_OBJECT_EVENTS_H
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#define GUARD_CONSTANTS_OBJECT_EVENTS_H
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#ifndef GUARD_CONSTANTS_EVENT_OBJECTS_H
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#define GUARD_CONSTANTS_EVENT_OBJECTS_H
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#define OBJ_EVENT_GFX_BRENDAN_NORMAL 0
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#define OBJ_EVENT_GFX_BRENDAN_MACH_BIKE 1
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@ -279,4 +279,4 @@
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#define OBJ_EVENT_ID_PLAYER 0xFF
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#define OBJ_EVENT_ID_CAMERA 0x7F
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#endif // GUARD_CONSTANTS_OBJECT_EVENTS_H
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#endif // GUARD_CONSTANTS_EVENT_OBJECTS_H
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@ -1,5 +1,5 @@
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#ifndef GUARD_OBJ_EVENT_LOCK_H
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#define GUARD_OBJ_EVENT_LOCK_H
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#ifndef GUARD_EVENT_OBJ_LOCK_H
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#define GUARD_EVENT_OBJ_LOCK_H
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bool8 sub_80983C4(void);
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void ScriptFreezeObjectEvents(void);
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@ -10,4 +10,4 @@ bool8 sub_8098734(void);
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void ScriptUnfreezeObjectEvents(void);
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void sub_8098524(void);
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#endif // GUARD_OBJ_EVENT_LOCK_H
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#endif // GUARD_EVENT_OBJ_LOCK_H
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@ -1,5 +1,5 @@
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#ifndef GUARD_OBJECT_EVENT_MOVEMENT_H
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#define GUARD_OBJECT_EVENT_MOVEMENT_H
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#ifndef GUARD_EVENT_OBJECT_MOVEMENT_H
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#define GUARD_EVENT_OBJECT_MOVEMENT_H
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#define NUM_OBJECT_GRAPHICS_INFO 239
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#define SPRITE_VAR 240
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@ -423,4 +423,4 @@ void sub_8097BB4(u8 var1, u8 graphicsId);
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void sub_8097CC4(u8 var1, u8 var2);
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bool32 sub_8097D9C(u8 var);
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#endif //GUARD_OBJECT_EVENT_MOVEMENT_H
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#endif //GUARD_EVENT_OBJECT_MOVEMENT_H
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