diff --git a/include/save_location.h b/include/save_location.h new file mode 100644 index 0000000000..95b3a7d7db --- /dev/null +++ b/include/save_location.h @@ -0,0 +1,9 @@ +#ifndef GUARD_SAVE_LOCATION_H +#define GUARD_SAVE_LOCATION_H + +bool32 sub_81AFCEC(void); +void TrySetMapSaveWarpStatus(void); +void sub_81AFDA0(void); +void sub_81AFDD0(void); + +#endif // GUARD_SAVE_LOCATION_H diff --git a/src/save_location.c b/src/save_location.c index 87067e14db..61a5fd30d9 100755 --- a/src/save_location.c +++ b/src/save_location.c @@ -1,4 +1,5 @@ #include "global.h" +#include "save_location.h" #include "map_constants.h" // used to make the list defines a little less ugly. @@ -26,7 +27,7 @@ static bool32 IsCurMapInLocationList(const u16 *list) } // TODO: Not require a packed u16 array for these lists -static const u16 gSaveLocationPokeCenterList[] = +static const u16 sSaveLocationPokeCenterList[] = { MAP(OLDALE_TOWN_POKEMON_CENTER_1F), MAP(OLDALE_TOWN_POKEMON_CENTER_2F), @@ -71,10 +72,10 @@ static const u16 gSaveLocationPokeCenterList[] = static bool32 IsCurMapPokeCenter(void) { - return IsCurMapInLocationList(gSaveLocationPokeCenterList); + return IsCurMapInLocationList(sSaveLocationPokeCenterList); } -static const u16 gSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower +static const u16 sSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower { MAP(BATTLE_TOWER_LOBBY), 0xFFFF, @@ -82,18 +83,18 @@ static const u16 gSaveLocationReloadLocList[] = // there's only 1 location, and static bool32 IsCurMapReloadLocation(void) { - return IsCurMapInLocationList(gSaveLocationReloadLocList); + return IsCurMapInLocationList(sSaveLocationReloadLocList); } // nulled out list. unknown what this would have been -static const u16 gUnknown_0861440E[] = +static const u16 sUnknown_0861440E[] = { 0xFFFF, }; bool32 sub_81AFCEC(void) { - return IsCurMapInLocationList(gUnknown_0861440E); + return IsCurMapInLocationList(sUnknown_0861440E); } static void TrySetPokeCenterWarpStatus(void)