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@ -636,8 +636,10 @@ static void sub_80D5070(u8 berryId)
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{
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struct CompressedSpritePalette pal;
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if (berryId == ITEM_TO_BERRY(ITEM_ENIGMA_BERRY) - 1)
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IsEnigmaBerryValid(); // what's the point of calling it if the return value is ignored?
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if (berryId == ITEM_TO_BERRY(ITEM_ENIGMA_BERRY) - 1 && IsEnigmaBerryValid())
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{
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// unknown empty if statement
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}
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pal.data = gBerryPicTable[berryId].pal;
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pal.tag = 0x7544;
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