From 6cf39e8a6ed3b0cb882e2d71d2ecd6c10152a489 Mon Sep 17 00:00:00 2001 From: garak Date: Mon, 22 Oct 2018 10:51:40 -0400 Subject: [PATCH] clean up sprite tags --- data/battle_anim_80A9C70.s | 12 +- data/battle_anim_815A0D4.s | 12 +- data/battle_anim_8170478.s | 2 +- include/constants/battle_anim.h | 586 ++++++++++++++++---------------- 4 files changed, 302 insertions(+), 310 deletions(-) diff --git a/data/battle_anim_80A9C70.s b/data/battle_anim_80A9C70.s index 96c94ef391..f82a657b91 100644 --- a/data/battle_anim_80A9C70.s +++ b/data/battle_anim_80A9C70.s @@ -14,8 +14,8 @@ gUnknown_0853EDF8:: @ 853EDF8 .align 2 gUnknown_0853EDFC:: @ 853EDFC - spr_template 0x2714, 0x2714, gUnknown_0852490C, gUnknown_0853EDF8, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC - spr_template 0x2714, 0x2714, gUnknown_0852490C, gUnknown_0853EDF8, NULL, gDummySpriteAffineAnimTable, sub_80A8A6C + spr_template ANIM_TAG_UNUSED_ORB, ANIM_TAG_UNUSED_ORB, gUnknown_0852490C, gUnknown_0853EDF8, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC + spr_template ANIM_TAG_UNUSED_ORB, ANIM_TAG_UNUSED_ORB, gUnknown_0852490C, gUnknown_0853EDF8, NULL, gDummySpriteAffineAnimTable, sub_80A8A6C .align 2 gUnknown_0853EE2C:: @ 853EE2C @@ -43,8 +43,8 @@ gUnknown_0853EE80:: @ 853EE80 .align 2 gUnknown_0853EE84:: @ 853EE84 - spr_template 0x2757, 0x2757, gUnknown_08524914, gUnknown_0853EE80, NULL, gDummySpriteAffineAnimTable, sub_80A8B64 - spr_template 0x2743, 0x2743, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC + spr_template ANIM_TAG_SPARKLE_4, ANIM_TAG_SPARKLE_4, gUnknown_08524914, gUnknown_0853EE80, NULL, gDummySpriteAffineAnimTable, sub_80A8B64 + spr_template ANIM_TAG_UNUSED_MONSTER_FOOT, ANIM_TAG_UNUSED_MONSTER_FOOT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC .align 2 gUnknown_0853EEB4:: @ 853EEB4 @@ -66,7 +66,7 @@ gUnknown_0853EECC:: @ 853EECC .align 2 gUnknown_0853EED8:: @ 853EED8 - spr_template 0x2797, 0x2797, gUnknown_08524914, gUnknown_0853EECC, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC + spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524914, gUnknown_0853EECC, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC .align 2 gUnknown_0853EEF0:: @ 853EEF0 @@ -86,4 +86,4 @@ gUnknown_0853EF14:: @ 853EF14 .align 2 gUnknown_0853EF18:: @ 853EF18 - spr_template 0x2714, 0x2714, gUnknown_085249CC, gUnknown_0853EEF8, NULL, gUnknown_0853EF14, sub_80A8A6C + spr_template ANIM_TAG_UNUSED_ORB, ANIM_TAG_UNUSED_ORB, gUnknown_085249CC, gUnknown_0853EEF8, NULL, gUnknown_0853EF14, sub_80A8A6C diff --git a/data/battle_anim_815A0D4.s b/data/battle_anim_815A0D4.s index a031cb9cb2..208436f4c1 100644 --- a/data/battle_anim_815A0D4.s +++ b/data/battle_anim_815A0D4.s @@ -16,15 +16,15 @@ gUnknown_085CE01C:: @ 85CE01C .align 2 gUnknown_085CE020:: @ 85CE020 - spr_template 0x2799, 0x2799, gUnknown_08524A34, gUnknown_085CE01C, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 + spr_template ANIM_TAG_SCRATCH, ANIM_TAG_SCRATCH, gUnknown_08524A34, gUnknown_085CE01C, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 .align 2 gUnknown_085CE038:: @ 85CE038 - spr_template 0x2720, 0x2720, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A0D4 + spr_template ANIM_TAG_BLACK_SMOKE, ANIM_TAG_BLACK_SMOKE, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A0D4 .align 2 gUnknown_085CE050:: @ 85CE050 - spr_template 0x2721, 0x2721, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A78AC + spr_template ANIM_TAG_BLACK_BALL, ANIM_TAG_BLACK_BALL, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A78AC .align 2 gUnknown_085CE068:: @ 85CE068 @@ -85,7 +85,7 @@ gUnknown_085CE14C:: @ 85CE14C .align 2 gUnknown_085CE150:: @ 85CE150 - spr_template 0x272b, 0x272b, gUnknown_08524914, gUnknown_085CE14C, NULL, gDummySpriteAffineAnimTable, sub_815A7B0 + spr_template ANIM_TAG_LEER, ANIM_TAG_LEER, gUnknown_08524914, gUnknown_085CE14C, NULL, gDummySpriteAffineAnimTable, sub_815A7B0 .align 2 gUnknown_085CE168:: @ 85CE168 @@ -286,7 +286,7 @@ gUnknown_085CE4B0:: @ 85CE4B0 .align 2 gUnknown_085CE4D0:: @ 85CE4D0 - spr_template 0x2767, 0x2767, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815C400 + spr_template ANIM_TAG_ANGER, ANIM_TAG_ANGER, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815C400 .align 2 gUnknown_085CE4E8:: @ 85CE4E8 @@ -416,7 +416,7 @@ gUnknown_085CE7CC:: @ 85CE7CC .align 2 gUnknown_085CE7D4:: @ 85CE7D4 - spr_template 0x2745, 0x2745, gUnknown_08524914, gUnknown_085CE7CC, NULL, gDummySpriteAffineAnimTable, sub_815E01C + spr_template ANIM_TAG_NOISE_LINE, ANIM_TAG_NOISE_LINE, gUnknown_08524914, gUnknown_085CE7CC, NULL, gDummySpriteAffineAnimTable, sub_815E01C .align 2 gUnknown_085CE7EC:: @ 85CE7EC diff --git a/data/battle_anim_8170478.s b/data/battle_anim_8170478.s index 43ea12d809..74bdce8467 100644 --- a/data/battle_anim_8170478.s +++ b/data/battle_anim_8170478.s @@ -153,5 +153,5 @@ gUnknown_085E5358:: @ 8535358 .4byte gUnknown_085E5350 .align 2 - spr_template 0x274a, 0x274a, gUnknown_08524914, gUnknown_085E5358, NULL, gDummySpriteAffineAnimTable, sub_817330C + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_085E5358, NULL, gDummySpriteAffineAnimTable, sub_817330C diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 740c2f193f..a3d7748188 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -7,303 +7,295 @@ // Particle ids. #define ANIM_SPRITES_START 10000 -#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) -#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) -#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) -#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) -#define ANIM_TAG_UNUSED_ORB (ANIM_SPRITES_START + 4) // ? -#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) -#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) -#define ANIM_TAG_UNUSED_EXPLOSION (ANIM_SPRITES_START + 7) // rename??? -#define ANIM_TAG_UNUSED_PINK_ORB (ANIM_SPRITES_START + 8) -#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) -#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) // unused? -#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) -#define ANIM_TAG_UNUSED_ORANGE (ANIM_SPRITES_START + 12) -#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) -#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) -#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) // unused? -#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) -#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) -#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) -#define ANIM_TAG_UNUSED_GLASS (ANIM_SPRITES_START + 19) // ANIM_TAG_UNUSED_GLASS -#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) -#define ANIM_TAG_UNUSED_HIT (ANIM_SPRITES_START + 21) // ANIM_TAG_UNUSED_HIT (_1?) -#define ANIM_TAG_UNUSED_HIT_2 (ANIM_SPRITES_START + 22) // ANIM_TAG_UNUSED_HIT_2 -#define ANIM_TAG_UNUSED_BLUE_SHARDS (ANIM_SPRITES_START + 23) // ANIM_TAG_UNUSED_BLUE_SHARDS -#define ANIM_TAG_UNUSED_CLOSING_EYE (ANIM_SPRITES_START + 24) // ANIM_TAG_UNUSED_CLOSING_EYE -#define ANIM_TAG_UNUSED_WAVING_HAND (ANIM_SPRITES_START + 25) // ANIM_TAG_UNUSED_WAVING_HAND -#define ANIM_TAG_UNUSED_HIT_DUPLICATE (ANIM_SPRITES_START + 26) // ANIM_TAG_UNUSED_HIT_DUPLICATE -#define ANIM_TAG_LEER (ANIM_SPRITES_START + 27) // ANIM_TAG_LEER -#define ANIM_TAG_UNUSED_BLUE_BURST (ANIM_SPRITES_START + 28) // ANIM_TAG_UNUSED_BLUE_BURST -#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) -#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) -#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) -#define ANIM_TAG_UNUSED_BUBBLE_BURST (ANIM_SPRITES_START + 32) // ANIM_TAG_UNUSED_BUBBLE_BURST -#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) -#define ANIM_TAG_UNUSED_SPINNING_FIRE (ANIM_SPRITES_START + 34) // ANIM_TAG_UNUSED_SPINNING_FIRE -#define ANIM_TAG_FIRE_PLUME (ANIM_SPRITES_START + 35) // ANIM_TAG_FIRE_PLUME -#define ANIM_TAG_UNUSED_LIGHTNING (ANIM_SPRITES_START + 36) // ANIM_TAG_UNUSED_LIGHTNING -#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) -#define ANIM_TAG_UNUSED_CLAW_SLASH (ANIM_SPRITES_START + 38) // ANIM_TAG_UNUSED_CLAW_SLASH -#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) -#define ANIM_TAG_UNUSED_SCRATCH (ANIM_SPRITES_START + 40) // ANIM_TAG_UNUSED_SCRATCH -#define ANIM_TAG_UNUSED_SCRATCH_2 (ANIM_SPRITES_START + 41) // ANIM_TAG_UNUSED_SCRATCH_2 -#define ANIM_TAG_UNUSED_BUBBLE_BURST_2 (ANIM_SPRITES_START + 42) // ANIM_TAG_UNUSED_BUBBLE_BURST_2 -#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) -#define ANIM_TAG_UNUSED_GLASS_2 (ANIM_SPRITES_START + 44) // ANIM_TAG_UNUSED_GLASS_2 -#define ANIM_TAG_UNUSED_PINK_HEART (ANIM_SPRITES_START + 45) // ANIM_TAG_UNUSED_PINK_HEART -#define ANIM_TAG_UNUSED_SAP_DRIP (ANIM_SPRITES_START + 46) // ANIM_TAG_UNUSED_SAP_DRIP -#define ANIM_TAG_UNUSED_SAP_DRIP_2 (ANIM_SPRITES_START + 47) // ANIM_TAG_UNUSED_SAP_DRIP_2 -#define ANIM_TAG_SPARKLE_1 (ANIM_SPRITES_START + 48) // ANIM_TAG_SPARKLE_1 -#define ANIM_TAG_SPARKLE_2 (ANIM_SPRITES_START + 49) // ANIM_TAG_SPARKLE_2 -#define ANIM_TAG_HUMANOID_FOOT (ANIM_SPRITES_START + 50) // ANIM_TAG_HUMANOID_FOOT - -#define ANIM_TAG_UNUSED_MONSTER_FOOT (ANIM_SPRITES_START + 51) // ANIM_TAG_UNUSED_MONSTER_FOOT -#define ANIM_TAG_UNUSED_HUMANOID_HAND (ANIM_SPRITES_START + 52) // ANIM_TAG_UNUSED_HUMANOID_HAND -#define ANIM_TAG_NOISE_LINE (ANIM_SPRITES_START + 53) // ANIM_TAG_NOISE_LINE -#define ANIM_TAG_UNUSED_YELLOW_UNK (ANIM_SPRITES_START + 54) // ANIM_TAG_UNUSED_YELLOW_UNK -#define ANIM_TAG_UNUSED_RED_FIST (ANIM_SPRITES_START + 55) // ANIM_TAG_UNUSED_RED_FIST -#define ANIM_TAG_SLAM_HIT (ANIM_SPRITES_START + 56) // ANIM_TAG_SLAM_HIT -#define ANIM_TAG_UNUSED_RING (ANIM_SPRITES_START + 57) // ANIM_TAG_UNUSED_RING -#define ANIM_TAG_ROCKS (ANIM_SPRITES_START + 58) // ANIM_TAG_ROCKS -#define ANIM_TAG_UNUSED_Z (ANIM_SPRITES_START + 59) // ANIM_TAG_UNUSED_Z -#define ANIM_TAG_UNUSED_YELLOW_UNK_2 (ANIM_SPRITES_START + 60) // ANIM_TAG_UNUSED_YELLOW_UNK_2 -#define ANIM_TAG_UNUSED_AIR_SLASH (ANIM_SPRITES_START + 61) // ANIM_TAG_UNUSED_AIR_SLASH -#define ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS (ANIM_SPRITES_START + 62) // ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS -#define ANIM_TAG_LEAF (ANIM_SPRITES_START + 63) // ANIM_TAG_LEAF -#define ANIM_TAG_FINGER (ANIM_SPRITES_START + 64) // ANIM_TAG_FINGER -#define ANIM_TAG_POISON_POWDER (ANIM_SPRITES_START + 65) // ANIM_TAG_POISON_POWDER -#define ANIM_TAG_UNUSED_BROWN_TRIANGLE (ANIM_SPRITES_START + 66) // ANIM_TAG_UNUSED_BROWN_TRIANGLE -#define ANIM_TAG_SLEEP_POWDER (ANIM_SPRITES_START + 67) // ANIM_TAG_SLEEP_POWDER -#define ANIM_TAG_STUN_SPORE (ANIM_SPRITES_START + 68) // ANIM_TAG_STUN_SPORE -#define ANIM_TAG_UNUSED_POWDER (ANIM_SPRITES_START + 69) // ANIM_TAG_UNUSED_POWDER -#define ANIM_TAG_SPARKLE_3 (ANIM_SPRITES_START + 70) // ANIM_TAG_SPARKLE_3 -#define ANIM_TAG_SPARKLE_4 (ANIM_SPRITES_START + 71) // ANIM_TAG_SPARKLE_4 -#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 72) // ANIM_TAG_MUSIC_NOTES -#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) -#define ANIM_TAG_MUD_SAND (ANIM_SPRITES_START + 74) // ANIM_TAG_MUD_SAND -#define ANIM_TAG_ALERT (ANIM_SPRITES_START + 75) // ANIM_TAG_ALERT -#define ANIM_TAG_UNUSED_BLUE_FLAMES (ANIM_SPRITES_START + 76) // ANIM_TAG_UNUSED_BLUE_FLAMES -#define ANIM_TAG_UNUSED_BLUE_FLAMES_2 (ANIM_SPRITES_START + 77) // ANIM_TAG_UNUSED_BLUE_FLAMES_2 -#define ANIM_TAG_UNUSED_SHOCK (ANIM_SPRITES_START + 78) // ANIM_TAG_UNUSED_SHOCK -#define ANIM_TAG_SHOCK (ANIM_SPRITES_START + 79) // ANIM_TAG_SHOCK -#define ANIM_TAG_UNUSED_BELL (ANIM_SPRITES_START + 80) // ANIM_TAG_UNUSED_BELL -#define ANIM_TAG_UNUSED_PINK_GLOVE (ANIM_SPRITES_START + 81) // ANIM_TAG_UNUSED_PINK_GLOVE -#define ANIM_TAG_UNUSED_BLUE_LINES (ANIM_SPRITES_START + 82) // ANIM_TAG_UNUSED_BLUE_LINES -#define ANIM_TAG_UNUSED_IMPACT (ANIM_SPRITES_START + 83) // ANIM_TAG_UNUSED_IMPACT -#define ANIM_TAG_UNUSED_IMPACT_2 (ANIM_SPRITES_START + 84) // ANIM_TAG_UNUSED_IMPACT_2 -#define ANIM_TAG_UNUSED_RETICLE (ANIM_SPRITES_START + 85) // ANIM_TAG_UNUSED_RETICLE -#define ANIM_TAG_BREATH (ANIM_SPRITES_START + 86) // ANIM_TAG_BREATH -#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) -#define ANIM_TAG_UNUSED_SNOWBALL (ANIM_SPRITES_START + 88) // ANIM_TAG_UNUSED_SNOWBALL -#define ANIM_TAG_UNUSED_VINE (ANIM_SPRITES_START + 89) // ANIM_TAG_UNUSED_VINE -#define ANIM_TAG_UNUSED_SWORD (ANIM_SPRITES_START + 90) // ANIM_TAG_UNUSED_SWORD -#define ANIM_TAG_UNUSED_CLAPPING (ANIM_SPRITES_START + 91) // ANIM_TAG_UNUSED_CLAPPING -#define ANIM_TAG_UNUSED_RED_TUBE (ANIM_SPRITES_START + 92) // ANIM_TAG_UNUSED_RED_TUBE -#define ANIM_TAG_AMNESIA (ANIM_SPRITES_START + 93) // ANIM_TAG_AMNESIA -#define ANIM_TAG_UNUSED_STRING (ANIM_SPRITES_START + 94) // ANIM_TAG_UNUSED_STRING -#define ANIM_TAG_UNUSED_PENCIL (ANIM_SPRITES_START + 95) // ANIM_TAG_UNUSED_PENCIL -#define ANIM_TAG_UNUSED_PETAL (ANIM_SPRITES_START + 96) // ANIM_TAG_UNUSED_PETAL -#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) -#define ANIM_TAG_UNUSED_WEB (ANIM_SPRITES_START + 98) // ANIM_TAG_UNUSED_WEB -#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) -#define ANIM_TAG_COIN (ANIM_SPRITES_START + 100) // ANIM_TAG_COIN - -#define ANIM_TAG_UNUSED_CRACKED_EGG (ANIM_SPRITES_START + 101) // ANIM_TAG_UNUSED_CRACKED_EGG -#define ANIM_TAG_UNUSED_HATCHED_EGG (ANIM_SPRITES_START + 102) // ANIM_TAG_UNUSED_HATCHED_EGG -#define ANIM_TAG_UNUSED_FRESH_EGG (ANIM_SPRITES_START + 103) // ANIM_TAG_UNUSED_FRESH_EGG -#define ANIM_TAG_UNUSED_FANGS (ANIM_SPRITES_START + 104) // ANIM_TAG_UNUSED_FANGS -#define ANIM_TAG_UNUSED_EXPLOSION_2 (ANIM_SPRITES_START + 105) // ANIM_TAG_UNUSED_EXPLOSION_2 -#define ANIM_TAG_UNUSED_EXPLOSION_3 (ANIM_SPRITES_START + 106) // ANIM_TAG_UNUSED_EXPLOSION_3 -#define ANIM_TAG_UNUSED_WATER_DROPLET (ANIM_SPRITES_START + 107) // ANIM_TAG_UNUSED_WATER_DROPLET -#define ANIM_TAG_UNUSED_WATER_DROPLET_2 (ANIM_SPRITES_START + 108) // ANIM_TAG_UNUSED_WATER_DROPLET_2 -#define ANIM_TAG_UNUSED_SEED (ANIM_SPRITES_START + 109) // ANIM_TAG_UNUSED_SEED -#define ANIM_TAG_UNUSED_SPROUT (ANIM_SPRITES_START + 110) // ANIM_TAG_UNUSED_SPROUT -#define ANIM_TAG_UNUSED_RED_WAND (ANIM_SPRITES_START + 111) // ANIM_TAG_UNUSED_RED_WAND -#define ANIM_TAG_UNUSED_PURPLE_GREEN_UNK (ANIM_SPRITES_START + 112) // ANIM_TAG_UNUSED_PURPLE_GREEN_UNK -#define ANIM_TAG_UNUSED_WATER_COLUMN (ANIM_SPRITES_START + 113) // ANIM_TAG_UNUSED_WATER_COLUMN -#define ANIM_TAG_UNUSED_MUD_UNK (ANIM_SPRITES_START + 114) // ANIM_TAG_UNUSED_MUD_UNK -#define ANIM_TAG_RAIN_DROPS (ANIM_SPRITES_START + 115) // ANIM_TAG_RAIN_DROPS -#define ANIM_TAG_UNUSED_FURY_SWIPES (ANIM_SPRITES_START + 116) // ANIM_TAG_UNUSED_FURY_SWIPES -#define ANIM_TAG_UNUSED_VINE_2 (ANIM_SPRITES_START + 117) // ANIM_TAG_UNUSED_VINE_2 -#define ANIM_TAG_UNUSED_TEETH (ANIM_SPRITES_START + 118) // ANIM_TAG_UNUSED_TEETH -#define ANIM_TAG_UNUSED_BONE (ANIM_SPRITES_START + 119) // ANIM_TAG_UNUSED_BONE -#define ANIM_TAG_UNUSED_WHITE_BAG (ANIM_SPRITES_START + 120) // ANIM_TAG_UNUSED_WHITE_BAG -#define ANIM_TAG_UNUSED_UNKNOWN (ANIM_SPRITES_START + 121) // ANIM_TAG_UNUSED_UNKNOWN -#define ANIM_TAG_UNUSED_PURPLE_CORAL (ANIM_SPRITES_START + 122) // ANIM_TAG_UNUSED_PURPLE_CORAL -#define ANIM_TAG_UNUSED_PURPLE_DROPLET (ANIM_SPRITES_START + 123) // ANIM_TAG_UNUSED_PURPLE_DROPLET -#define ANIM_TAG_UNUSED_SHOCK_2 (ANIM_SPRITES_START + 124) // ANIM_TAG_UNUSED_SHOCK_2 -#define ANIM_TAG_UNUSED_CLOSING_EYE_2 (ANIM_SPRITES_START + 125) // ANIM_TAG_UNUSED_CLOSING_EYE_2 -#define ANIM_TAG_UNUSED_METAL_BALL (ANIM_SPRITES_START + 126) // ANIM_TAG_UNUSED_METAL_BALL -#define ANIM_TAG_UNUSED_MONSTER_DOLL (ANIM_SPRITES_START + 127) // ANIM_TAG_UNUSED_MONSTER_DOLL -#define ANIM_TAG_UNUSED_WHIRLWIND (ANIM_SPRITES_START + 128) // ANIM_TAG_UNUSED_WHIRLWIND -#define ANIM_TAG_UNUSED_WHIRLWIND_2 (ANIM_SPRITES_START + 129) // ANIM_TAG_UNUSED_WHIRLWIND_2 -#define ANIM_TAG_UNUSED_EXPLOSION_4 (ANIM_SPRITES_START + 130) // ANIM_TAG_UNUSED_EXPLOSION_4 -#define ANIM_TAG_UNUSED_EXPLOSION_5 (ANIM_SPRITES_START + 131) // ANIM_TAG_UNUSED_EXPLOSION_5 -#define ANIM_TAG_UNUSED_TONGUE (ANIM_SPRITES_START + 132) // ANIM_TAG_UNUSED_TONGUE -#define ANIM_TAG_UNUSED_SMOKE (ANIM_SPRITES_START + 133) // ANIM_TAG_UNUSED_SMOKE -#define ANIM_TAG_UNUSED_SMOKE_2 (ANIM_SPRITES_START + 134) // ANIM_TAG_UNUSED_SMOKE_2 -#define ANIM_TAG_IMPACT (ANIM_SPRITES_START + 135) // ANIM_TAG_IMPACT -#define ANIM_TAG_CIRCLE_IMPACT (ANIM_SPRITES_START + 136) // ANIM_TAG_CIRCLE_IMPACT -#define ANIM_TAG_SCRATCH (ANIM_SPRITES_START + 137) // ANIM_TAG_SCRATCH -#define ANIM_TAG_CUT (ANIM_SPRITES_START + 138) // ANIM_TAG_CUT -#define ANIM_TAG_SHARP_TEETH (ANIM_SPRITES_START + 139) // ANIM_TAG_SHARP_TEETH -#define ANIM_TAG_RAINBOW_RINGS (ANIM_SPRITES_START + 140) // ANIM_TAG_RAINBOW_RINGS -#define ANIM_TAG_ICE_CRYSTALS (ANIM_SPRITES_START + 141) // ANIM_TAG_ICE_CRYSTALS -#define ANIM_TAG_ICE_SPIKES (ANIM_SPRITES_START + 142) // ANIM_TAG_ICE_SPIKES -#define ANIM_TAG_HANDS_AND_FEET (ANIM_SPRITES_START + 143) // ANIM_TAG_HANDS_AND_FEET -#define ANIM_TAG_MIST_CLOUD (ANIM_SPRITES_START + 144) // ANIM_TAG_MIST_CLOUD -#define ANIM_TAG_CLAMP (ANIM_SPRITES_START + 145) // ANIM_TAG_CLAMP -#define ANIM_TAG_BUBBLE (ANIM_SPRITES_START + 146) // ANIM_TAG_BUBBLE -#define ANIM_TAG_ORBS (ANIM_SPRITES_START + 147) // ANIM_TAG_ORBS -#define ANIM_TAG_WATER_IMPACT (ANIM_SPRITES_START + 148) // ANIM_TAG_WATER_IMPACT -#define ANIM_TAG_WATER_ORB (ANIM_SPRITES_START + 149) // ANIM_TAG_WATER_ORB -#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) - -#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) -#define ANIM_TAG_SPIKES (ANIM_SPRITES_START + 152) // ANIM_TAG_SPIKES -#define ANIM_TAG_HORN_HIT_2 (ANIM_SPRITES_START + 153) // ANIM_TAG_HORN_HIT_2 -#define ANIM_TAG_AIR_WAVE_2 (ANIM_SPRITES_START + 154) // ANIM_TAG_AIR_WAVE_2 -#define ANIM_TAG_SMALL_BUBBLES (ANIM_SPRITES_START + 155) // ANIM_TAG_SMALL_BUBBLES -#define ANIM_TAG_ROUND_SHADOW (ANIM_SPRITES_START + 156) // ANIM_TAG_ROUND_SHADOW -#define ANIM_TAG_SUNLIGHT (ANIM_SPRITES_START + 157) // ANIM_TAG_SUNLIGHT -#define ANIM_TAG_SPORE (ANIM_SPRITES_START + 158) // ANIM_TAG_SPORE -#define ANIM_TAG_FLOWER (ANIM_SPRITES_START + 159) // ANIM_TAG_FLOWER -#define ANIM_TAG_RAZOR_LEAF (ANIM_SPRITES_START + 160) // ANIM_TAG_RAZOR_LEAF -#define ANIM_TAG_NEEDLE (ANIM_SPRITES_START + 161) // ANIM_TAG_NEEDLE -#define ANIM_TAG_WHIRLWIND_LINES (ANIM_SPRITES_START + 162) // ANIM_TAG_WHIRLWIND_LINES -#define ANIM_TAG_GOLD_RING (ANIM_SPRITES_START + 163) // ANIM_TAG_GOLD_RING -#define ANIM_TAG_PURPLE_RING (ANIM_SPRITES_START + 164) // ANIM_TAG_PURPLE_RING -#define ANIM_TAG_BLUE_RING (ANIM_SPRITES_START + 165) // ANIM_TAG_BLUE_RING -#define ANIM_TAG_GREEN_LIGHT_WALL (ANIM_SPRITES_START + 166) // ANIM_TAG_GREEN_LIGHT_WALL -#define ANIM_TAG_BLUE_LIGHT_WALL (ANIM_SPRITES_START + 167) // ANIM_TAG_BLUE_LIGHT_WALL -#define ANIM_TAG_RED_LIGHT_WALL (ANIM_SPRITES_START + 168) // ANIM_TAG_RED_LIGHT_WALL -#define ANIM_TAG_GRAY_LIGHT_WALL (ANIM_SPRITES_START + 169) // ANIM_TAG_GRAY_LIGHT_WALL -#define ANIM_TAG_ORANGE_LIGHT_WALL (ANIM_SPRITES_START + 170) // ANIM_TAG_ORANGE_LIGHT_WALL -#define ANIM_TAG_BLACK_BALL_2 (ANIM_SPRITES_START + 171) // ANIM_TAG_BLACK_BALL_2 -#define ANIM_TAG_PURPLE_GAS_CLOUD (ANIM_SPRITES_START + 172) // ANIM_TAG_PURPLE_GAS_CLOUD -#define ANIM_TAG_SPARK_H (ANIM_SPRITES_START + 173) // ANIM_TAG_SPARK_H -#define ANIM_TAG_YELLOW_STAR (ANIM_SPRITES_START + 174) // ANIM_TAG_YELLOW_STAR -#define ANIM_TAG_LARGE_FRESH_EGG (ANIM_SPRITES_START + 175) // ANIM_TAG_LARGE_FRESH_EGG -#define ANIM_TAG_SHADOW_BALL (ANIM_SPRITES_START + 176) // ANIM_TAG_SHADOW_BALL -#define ANIM_TAG_LICK (ANIM_SPRITES_START + 177) // ANIM_TAG_LICK -#define ANIM_TAG_UNUSED_VOID_LINES (ANIM_SPRITES_START + 178) // ANIM_TAG_UNUSED_VOID_LINES -#define ANIM_TAG_STRING (ANIM_SPRITES_START + 179) // ANIM_TAG_STRING -#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) // ANIM_TAG_STRING_DOT -#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) // ANIM_TAG_WEB -#define ANIM_TAG_UNUSED_LIGHTBULB (ANIM_SPRITES_START + 182) // ANIM_TAG_UNUSED_LIGHTBULB -#define ANIM_TAG_SLASH (ANIM_SPRITES_START + 183) // ANIM_TAG_SLASH -#define ANIM_TAG_FOCUS_ENERGY (ANIM_SPRITES_START + 184) // ANIM_TAG_FOCUS_ENERGY -#define ANIM_TAG_SPHERE_TO_CUBE (ANIM_SPRITES_START + 185) // ANIM_TAG_SPHERE_TO_CUBE -#define ANIM_TAG_TENDRILS (ANIM_SPRITES_START + 186) // ANIM_TAG_TENDRILS -#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) -#define ANIM_TAG_WHITE_SHADOW (ANIM_SPRITES_START + 188) // ANIM_TAG_WHITE_SHADOW -#define ANIM_TAG_TEAL_ALERT (ANIM_SPRITES_START + 189) // ANIM_TAG_TEAL_ALERT -#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) -#define ANIM_TAG_ROUND_WHITE_HALO (ANIM_SPRITES_START + 191) // ANIM_TAG_ROUND_WHITE_HALO -#define ANIM_TAG_FANG_ATTACK (ANIM_SPRITES_START + 192) // ANIM_TAG_FANG_ATTACK -#define ANIM_TAG_PURPLE_HAND_OUTLINE (ANIM_SPRITES_START + 193) // ANIM_TAG_PURPLE_HAND_OUTLINE -#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) -#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) // ANIM_TAG_SPARKLE_5 -#define ANIM_TAG_SPIRAL (ANIM_SPRITES_START + 196) // ANIM_TAG_SPIRAL -#define ANIM_TAG_SNORE_Z (ANIM_SPRITES_START + 197) // ANIM_TAG_SNORE_Z -#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) -#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) -#define ANIM_TAG_GHOSTLY_SPIRIT (ANIM_SPRITES_START + 200) // ANIM_TAG_GHOSTLY_SPIRIT - -#define ANIM_TAG_WARM_ROCK (ANIM_SPRITES_START + 201) // ANIM_TAG_WARM_ROCK -#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) -#define ANIM_TAG_THIN_RING (ANIM_SPRITES_START + 203) // ANIM_TAG_THIN_RING -#define ANIM_TAG_UNUSED_PUNCH_IMPACT (ANIM_SPRITES_START + 204) // ANIM_TAG_UNUSED_PUNCH_IMPACT -#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) -#define ANIM_TAG_MUSIC_NOTES_2 (ANIM_SPRITES_START + 206) // ANIM_TAG_MUSIC_NOTES_2 -#define ANIM_TAG_SPEED_DUST (ANIM_SPRITES_START + 207) // ANIM_TAG_SPEED_DUST -#define ANIM_TAG_TORN_METAL (ANIM_SPRITES_START + 208) // ANIM_TAG_TORN_METAL -#define ANIM_TAG_THOUGHT_BUBBLE (ANIM_SPRITES_START + 209) // ANIM_TAG_THOUGHT_BUBBLE -#define ANIM_TAG_MAGENTA_HEART (ANIM_SPRITES_START + 210) // ANIM_TAG_MAGENTA_HEART -#define ANIM_TAG_ELECTRIC_ORBS (ANIM_SPRITES_START + 211) // ANIM_TAG_ELECTRIC_ORBS -#define ANIM_TAG_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 212) // ANIM_TAG_CIRCLE_OF_LIGHT -#define ANIM_TAG_ELECTRICITY (ANIM_SPRITES_START + 213) // ANIM_TAG_ELECTRICITY -#define ANIM_TAG_FINGER_2 (ANIM_SPRITES_START + 214) // ANIM_TAG_FINGER_2 -#define ANIM_TAG_MOVEMENT_WAVES (ANIM_SPRITES_START + 215) // ANIM_TAG_MOVEMENT_WAVES -#define ANIM_TAG_RED_HEART (ANIM_SPRITES_START + 216) // ANIM_TAG_RED_HEART -#define ANIM_TAG_RED_ORB (ANIM_SPRITES_START + 217) // ANIM_TAG_RED_ORB -#define ANIM_TAG_EYE_SPARKLE (ANIM_SPRITES_START + 218) // ANIM_TAG_EYE_SPARKLE -#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 219) // ANIM_TAG_PINK_HEART -#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) -#define ANIM_TAG_DEVIL (ANIM_SPRITES_START + 221) // ANIM_TAG_DEVIL -#define ANIM_TAG_SWIPE (ANIM_SPRITES_START + 222) // ANIM_TAG_SWIPE -#define ANIM_TAG_ROOTS (ANIM_SPRITES_START + 223) // ANIM_TAG_ROOTS -#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) // ANIM_TAG_ITEM_BAG -#define ANIM_TAG_JAGGED_MUSIC_NOTE (ANIM_SPRITES_START + 225) // ANIM_TAG_JAGGED_MUSIC_NOTE - -#define ANIM_TAG_POKEBALL (ANIM_SPRITES_START + 226) // ANIM_TAG_POKEBALL -#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227) // ANIM_TAG_SPOTLIGHT -#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) -#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229) // ANIM_TAG_RAPID_SPIN -#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) -#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231) // ANIM_TAG_WISP_ORB -#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232) // ANIM_TAG_WISP_FIRE -#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233) // ANIM_TAG_GOLD_STARS -#define ANIM_TAG_ECLIPSING_ORB (ANIM_SPRITES_START + 234) // ANIM_TAG_ECLIPSING_ORB -#define ANIM_TAG_GRAY_ORB (ANIM_SPRITES_START + 235) // ANIM_TAG_GRAY_ORB -#define ANIM_TAG_BLUE_ORB (ANIM_SPRITES_START + 236) // ANIM_TAG_BLUE_ORB -#define ANIM_TAG_RED_ORB_2 (ANIM_SPRITES_START + 237) // ANIM_TAG_RED_ORB_2 -#define ANIM_TAG_PINK_PETAL (ANIM_SPRITES_START + 238) // ANIM_TAG_PINK_PETAL -#define ANIM_TAG_PAIN_SPLIT (ANIM_SPRITES_START + 239) // ANIM_TAG_PAIN_SPLIT -#define ANIM_TAG_CONFETTI (ANIM_SPRITES_START + 240) // ANIM_TAG_CONFETTI -#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) -#define ANIM_TAG_PINK_CLOUD (ANIM_SPRITES_START + 242) // ANIM_TAG_PINK_CLOUD -#define ANIM_TAG_SWEAT_DROP (ANIM_SPRITES_START + 243) // ANIM_TAG_SWEAT_DROP -#define ANIM_TAG_GUARD_RING (ANIM_SPRITES_START + 244) // ANIM_TAG_GUARD_RING -#define ANIM_TAG_PURPLE_SCRATCH (ANIM_SPRITES_START + 245) // ANIM_TAG_PURPLE_SCRATCH -#define ANIM_TAG_PURPLE_SWIPE (ANIM_SPRITES_START + 246) // ANIM_TAG_PURPLE_SWIPE -#define ANIM_TAG_TAG_HAND (ANIM_SPRITES_START + 247) // ANIM_TAG_TAG_HAND -#define ANIM_TAG_SMALL_RED_EYE (ANIM_SPRITES_START + 248) // ANIM_TAG_SMALL_RED_EYE -#define ANIM_TAG_HOLLOW_ORB (ANIM_SPRITES_START + 249) // ANIM_TAG_HOLLOW_ORB -#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) - -#define ANIM_TAG_BLUEGREEN_ORB (ANIM_SPRITES_START + 251) // ANIM_TAG_BLUEGREEN_ORB -#define ANIM_TAG_PAW_PRINT (ANIM_SPRITES_START + 252) // ANIM_TAG_PAW_PRINT -#define ANIM_TAG_PURPLE_FLAME (ANIM_SPRITES_START + 253) // ANIM_TAG_PURPLE_FLAME -#define ANIM_TAG_RED_BALL (ANIM_SPRITES_START + 254) // ANIM_TAG_RED_BALL -#define ANIM_TAG_SMELLINGSALT_EFFECT (ANIM_SPRITES_START + 255) // ANIM_TAG_SMELLINGSALT_EFFECT -#define ANIM_TAG_METEOR (ANIM_SPRITES_START + 256) // ANIM_TAG_METEOR -#define ANIM_TAG_FLAT_ROCK (ANIM_SPRITES_START + 257) // ANIM_TAG_FLAT_ROCK -#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) -#define ANIM_TAG_BROWN_ORB (ANIM_SPRITES_START + 259) // ANIM_TAG_BROWN_ORB -#define ANIM_TAG_METAL_SOUND_WAVES (ANIM_SPRITES_START + 260) // ANIM_TAG_METAL_SOUND_WAVES -#define ANIM_TAG_FLYING_DIRT (ANIM_SPRITES_START + 261) // ANIM_TAG_FLYING_DIRT -#define ANIM_TAG_ICICLE_SPEAR (ANIM_SPRITES_START + 262) // ANIM_TAG_ICICLE_SPEAR -#define ANIM_TAG_HAIL (ANIM_SPRITES_START + 263) // ANIM_TAG_HAIL -#define ANIM_TAG_GLOWY_RED_ORB (ANIM_SPRITES_START + 264) // ANIM_TAG_GLOWY_RED_ORB -#define ANIM_TAG_GLOWY_GREEN_ORB (ANIM_SPRITES_START + 265) // ANIM_TAG_GLOWY_GREEN_ORB -#define ANIM_TAG_GREEN_SPIKE (ANIM_SPRITES_START + 266) // ANIM_TAG_GREEN_SPIKE -#define ANIM_TAG_WHITE_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 267) // ANIM_TAG_WHITE_CIRCLE_OF_LIGHT -#define ANIM_TAG_GLOWY_BLUE_ORB (ANIM_SPRITES_START + 268) // ANIM_TAG_GLOWY_BLUE_ORB -#define ANIM_TAG_UNUSED_RED_BRICK (ANIM_SPRITES_START + 269) // ANIM_TAG_UNUSED_RED_BRICK -#define ANIM_TAG_WHITE_FEATHER (ANIM_SPRITES_START + 270) // ANIM_TAG_WHITE_FEATHER -#define ANIM_TAG_SPARKLE_6 (ANIM_SPRITES_START + 271) // ANIM_TAG_SPARKLE_6 -#define ANIM_TAG_SPLASH (ANIM_SPRITES_START + 272) // ANIM_TAG_SPLASH -#define ANIM_TAG_SWEAT_BEAD (ANIM_SPRITES_START + 273) // ANIM_TAG_SWEAT_BEAD -#define ANIM_TAG_UNUSED_GEM_1 (ANIM_SPRITES_START + 274) // ANIM_TAG_UNUSED_GEM_1 -#define ANIM_TAG_UNUSED_GEM_2 (ANIM_SPRITES_START + 275) // ANIM_TAG_UNUSED_GEM_2 -#define ANIM_TAG_UNUSED_GEM_3 (ANIM_SPRITES_START + 276) // ANIM_TAG_UNUSED_GEM_3 -#define ANIM_TAG_SLAM_HIT_2 (ANIM_SPRITES_START + 277) // ANIM_TAG_SLAM_HIT_2 -#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) -#define ANIM_TAG_UNUSED_RED_PARTICLES (ANIM_SPRITES_START + 279) // ANIM_TAG_UNUSED_RED_PARTICLES -#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) -#define ANIM_TAG_DIRT_MOUND (ANIM_SPRITES_START + 281) // ANIM_TAG_DIRT_MOUND -#define ANIM_TAG_SHOCK_3 (ANIM_SPRITES_START + 282) // ANIM_TAG_SHOCK_3 -#define ANIM_TAG_WEATHER_BALL (ANIM_SPRITES_START + 283) // ANIM_TAG_WEATHER_BALL -#define ANIM_TAG_BIRD (ANIM_SPRITES_START + 284) // ANIM_TAG_BIRD -#define ANIM_TAG_CROSS_IMPACT (ANIM_SPRITES_START + 285) // ANIM_TAG_CROSS_IMPACT -#define ANIM_TAG_SLASH_2 (ANIM_SPRITES_START + 286) // ANIM_TAG_SLASH_2 -#define ANIM_TAG_WHIP_HIT (ANIM_SPRITES_START + 287) // ANIM_TAG_WHIP_HIT -#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288) // ANIM_TAG_BLUE_RING_2 - - +#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) +#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) +#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) +#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) +#define ANIM_TAG_UNUSED_ORB (ANIM_SPRITES_START + 4) +#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) +#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) +#define ANIM_TAG_UNUSED_EXPLOSION (ANIM_SPRITES_START + 7) +#define ANIM_TAG_UNUSED_PINK_ORB (ANIM_SPRITES_START + 8) +#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) +#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) +#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) +#define ANIM_TAG_UNUSED_ORANGE (ANIM_SPRITES_START + 12) +#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) +#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) +#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) +#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) +#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) +#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) +#define ANIM_TAG_UNUSED_GLASS (ANIM_SPRITES_START + 19) +#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) +#define ANIM_TAG_UNUSED_HIT (ANIM_SPRITES_START + 21) +#define ANIM_TAG_UNUSED_HIT_2 (ANIM_SPRITES_START + 22) +#define ANIM_TAG_UNUSED_BLUE_SHARDS (ANIM_SPRITES_START + 23) +#define ANIM_TAG_UNUSED_CLOSING_EYE (ANIM_SPRITES_START + 24) +#define ANIM_TAG_UNUSED_WAVING_HAND (ANIM_SPRITES_START + 25) +#define ANIM_TAG_UNUSED_HIT_DUPLICATE (ANIM_SPRITES_START + 26) +#define ANIM_TAG_LEER (ANIM_SPRITES_START + 27) +#define ANIM_TAG_UNUSED_BLUE_BURST (ANIM_SPRITES_START + 28) +#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) +#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) +#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) +#define ANIM_TAG_UNUSED_BUBBLE_BURST (ANIM_SPRITES_START + 32) +#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) +#define ANIM_TAG_UNUSED_SPINNING_FIRE (ANIM_SPRITES_START + 34) +#define ANIM_TAG_FIRE_PLUME (ANIM_SPRITES_START + 35) +#define ANIM_TAG_UNUSED_LIGHTNING (ANIM_SPRITES_START + 36) +#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) +#define ANIM_TAG_UNUSED_CLAW_SLASH (ANIM_SPRITES_START + 38) +#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) +#define ANIM_TAG_UNUSED_SCRATCH (ANIM_SPRITES_START + 40) +#define ANIM_TAG_UNUSED_SCRATCH_2 (ANIM_SPRITES_START + 41) +#define ANIM_TAG_UNUSED_BUBBLE_BURST_2 (ANIM_SPRITES_START + 42) +#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) +#define ANIM_TAG_UNUSED_GLASS_2 (ANIM_SPRITES_START + 44) +#define ANIM_TAG_UNUSED_PINK_HEART (ANIM_SPRITES_START + 45) +#define ANIM_TAG_UNUSED_SAP_DRIP (ANIM_SPRITES_START + 46) +#define ANIM_TAG_UNUSED_SAP_DRIP_2 (ANIM_SPRITES_START + 47) +#define ANIM_TAG_SPARKLE_1 (ANIM_SPRITES_START + 48) +#define ANIM_TAG_SPARKLE_2 (ANIM_SPRITES_START + 49) +#define ANIM_TAG_HUMANOID_FOOT (ANIM_SPRITES_START + 50) +#define ANIM_TAG_UNUSED_MONSTER_FOOT (ANIM_SPRITES_START + 51) +#define ANIM_TAG_UNUSED_HUMANOID_HAND (ANIM_SPRITES_START + 52) +#define ANIM_TAG_NOISE_LINE (ANIM_SPRITES_START + 53) +#define ANIM_TAG_UNUSED_YELLOW_UNK (ANIM_SPRITES_START + 54) +#define ANIM_TAG_UNUSED_RED_FIST (ANIM_SPRITES_START + 55) +#define ANIM_TAG_SLAM_HIT (ANIM_SPRITES_START + 56) +#define ANIM_TAG_UNUSED_RING (ANIM_SPRITES_START + 57) +#define ANIM_TAG_ROCKS (ANIM_SPRITES_START + 58) +#define ANIM_TAG_UNUSED_Z (ANIM_SPRITES_START + 59) +#define ANIM_TAG_UNUSED_YELLOW_UNK_2 (ANIM_SPRITES_START + 60) +#define ANIM_TAG_UNUSED_AIR_SLASH (ANIM_SPRITES_START + 61) +#define ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS (ANIM_SPRITES_START + 62) +#define ANIM_TAG_LEAF (ANIM_SPRITES_START + 63) +#define ANIM_TAG_FINGER (ANIM_SPRITES_START + 64) +#define ANIM_TAG_POISON_POWDER (ANIM_SPRITES_START + 65) +#define ANIM_TAG_UNUSED_BROWN_TRIANGLE (ANIM_SPRITES_START + 66) +#define ANIM_TAG_SLEEP_POWDER (ANIM_SPRITES_START + 67) +#define ANIM_TAG_STUN_SPORE (ANIM_SPRITES_START + 68) +#define ANIM_TAG_UNUSED_POWDER (ANIM_SPRITES_START + 69) +#define ANIM_TAG_SPARKLE_3 (ANIM_SPRITES_START + 70) +#define ANIM_TAG_SPARKLE_4 (ANIM_SPRITES_START + 71) +#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 72) +#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) +#define ANIM_TAG_MUD_SAND (ANIM_SPRITES_START + 74) +#define ANIM_TAG_ALERT (ANIM_SPRITES_START + 75) +#define ANIM_TAG_UNUSED_BLUE_FLAMES (ANIM_SPRITES_START + 76) +#define ANIM_TAG_UNUSED_BLUE_FLAMES_2 (ANIM_SPRITES_START + 77) +#define ANIM_TAG_UNUSED_SHOCK (ANIM_SPRITES_START + 78) +#define ANIM_TAG_SHOCK (ANIM_SPRITES_START + 79) +#define ANIM_TAG_UNUSED_BELL (ANIM_SPRITES_START + 80) +#define ANIM_TAG_UNUSED_PINK_GLOVE (ANIM_SPRITES_START + 81) +#define ANIM_TAG_UNUSED_BLUE_LINES (ANIM_SPRITES_START + 82) +#define ANIM_TAG_UNUSED_IMPACT (ANIM_SPRITES_START + 83) +#define ANIM_TAG_UNUSED_IMPACT_2 (ANIM_SPRITES_START + 84) +#define ANIM_TAG_UNUSED_RETICLE (ANIM_SPRITES_START + 85) +#define ANIM_TAG_BREATH (ANIM_SPRITES_START + 86) +#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) +#define ANIM_TAG_UNUSED_SNOWBALL (ANIM_SPRITES_START + 88) +#define ANIM_TAG_UNUSED_VINE (ANIM_SPRITES_START + 89) +#define ANIM_TAG_UNUSED_SWORD (ANIM_SPRITES_START + 90) +#define ANIM_TAG_UNUSED_CLAPPING (ANIM_SPRITES_START + 91) +#define ANIM_TAG_UNUSED_RED_TUBE (ANIM_SPRITES_START + 92) +#define ANIM_TAG_AMNESIA (ANIM_SPRITES_START + 93) +#define ANIM_TAG_UNUSED_STRING (ANIM_SPRITES_START + 94) +#define ANIM_TAG_UNUSED_PENCIL (ANIM_SPRITES_START + 95) +#define ANIM_TAG_UNUSED_PETAL (ANIM_SPRITES_START + 96) +#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) +#define ANIM_TAG_UNUSED_WEB (ANIM_SPRITES_START + 98) +#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) +#define ANIM_TAG_COIN (ANIM_SPRITES_START + 100) +#define ANIM_TAG_UNUSED_CRACKED_EGG (ANIM_SPRITES_START + 101) +#define ANIM_TAG_UNUSED_HATCHED_EGG (ANIM_SPRITES_START + 102) +#define ANIM_TAG_UNUSED_FRESH_EGG (ANIM_SPRITES_START + 103) +#define ANIM_TAG_UNUSED_FANGS (ANIM_SPRITES_START + 104) +#define ANIM_TAG_UNUSED_EXPLOSION_2 (ANIM_SPRITES_START + 105) +#define ANIM_TAG_UNUSED_EXPLOSION_3 (ANIM_SPRITES_START + 106) +#define ANIM_TAG_UNUSED_WATER_DROPLET (ANIM_SPRITES_START + 107) +#define ANIM_TAG_UNUSED_WATER_DROPLET_2 (ANIM_SPRITES_START + 108) +#define ANIM_TAG_UNUSED_SEED (ANIM_SPRITES_START + 109) +#define ANIM_TAG_UNUSED_SPROUT (ANIM_SPRITES_START + 110) +#define ANIM_TAG_UNUSED_RED_WAND (ANIM_SPRITES_START + 111) +#define ANIM_TAG_UNUSED_PURPLE_GREEN_UNK (ANIM_SPRITES_START + 112) +#define ANIM_TAG_UNUSED_WATER_COLUMN (ANIM_SPRITES_START + 113) +#define ANIM_TAG_UNUSED_MUD_UNK (ANIM_SPRITES_START + 114) +#define ANIM_TAG_RAIN_DROPS (ANIM_SPRITES_START + 115) +#define ANIM_TAG_UNUSED_FURY_SWIPES (ANIM_SPRITES_START + 116) +#define ANIM_TAG_UNUSED_VINE_2 (ANIM_SPRITES_START + 117) +#define ANIM_TAG_UNUSED_TEETH (ANIM_SPRITES_START + 118) +#define ANIM_TAG_UNUSED_BONE (ANIM_SPRITES_START + 119) +#define ANIM_TAG_UNUSED_WHITE_BAG (ANIM_SPRITES_START + 120) +#define ANIM_TAG_UNUSED_UNKNOWN (ANIM_SPRITES_START + 121) +#define ANIM_TAG_UNUSED_PURPLE_CORAL (ANIM_SPRITES_START + 122) +#define ANIM_TAG_UNUSED_PURPLE_DROPLET (ANIM_SPRITES_START + 123) +#define ANIM_TAG_UNUSED_SHOCK_2 (ANIM_SPRITES_START + 124) +#define ANIM_TAG_UNUSED_CLOSING_EYE_2 (ANIM_SPRITES_START + 125) +#define ANIM_TAG_UNUSED_METAL_BALL (ANIM_SPRITES_START + 126) +#define ANIM_TAG_UNUSED_MONSTER_DOLL (ANIM_SPRITES_START + 127) +#define ANIM_TAG_UNUSED_WHIRLWIND (ANIM_SPRITES_START + 128) +#define ANIM_TAG_UNUSED_WHIRLWIND_2 (ANIM_SPRITES_START + 129) +#define ANIM_TAG_UNUSED_EXPLOSION_4 (ANIM_SPRITES_START + 130) +#define ANIM_TAG_UNUSED_EXPLOSION_5 (ANIM_SPRITES_START + 131) +#define ANIM_TAG_UNUSED_TONGUE (ANIM_SPRITES_START + 132) +#define ANIM_TAG_UNUSED_SMOKE (ANIM_SPRITES_START + 133) +#define ANIM_TAG_UNUSED_SMOKE_2 (ANIM_SPRITES_START + 134) +#define ANIM_TAG_IMPACT (ANIM_SPRITES_START + 135) +#define ANIM_TAG_CIRCLE_IMPACT (ANIM_SPRITES_START + 136) +#define ANIM_TAG_SCRATCH (ANIM_SPRITES_START + 137) +#define ANIM_TAG_CUT (ANIM_SPRITES_START + 138) +#define ANIM_TAG_SHARP_TEETH (ANIM_SPRITES_START + 139) +#define ANIM_TAG_RAINBOW_RINGS (ANIM_SPRITES_START + 140) +#define ANIM_TAG_ICE_CRYSTALS (ANIM_SPRITES_START + 141) +#define ANIM_TAG_ICE_SPIKES (ANIM_SPRITES_START + 142) +#define ANIM_TAG_HANDS_AND_FEET (ANIM_SPRITES_START + 143) +#define ANIM_TAG_MIST_CLOUD (ANIM_SPRITES_START + 144) +#define ANIM_TAG_CLAMP (ANIM_SPRITES_START + 145) +#define ANIM_TAG_BUBBLE (ANIM_SPRITES_START + 146) +#define ANIM_TAG_ORBS (ANIM_SPRITES_START + 147) +#define ANIM_TAG_WATER_IMPACT (ANIM_SPRITES_START + 148) +#define ANIM_TAG_WATER_ORB (ANIM_SPRITES_START + 149) +#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) +#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) +#define ANIM_TAG_SPIKES (ANIM_SPRITES_START + 152) +#define ANIM_TAG_HORN_HIT_2 (ANIM_SPRITES_START + 153) +#define ANIM_TAG_AIR_WAVE_2 (ANIM_SPRITES_START + 154) +#define ANIM_TAG_SMALL_BUBBLES (ANIM_SPRITES_START + 155) +#define ANIM_TAG_ROUND_SHADOW (ANIM_SPRITES_START + 156) +#define ANIM_TAG_SUNLIGHT (ANIM_SPRITES_START + 157) +#define ANIM_TAG_SPORE (ANIM_SPRITES_START + 158) +#define ANIM_TAG_FLOWER (ANIM_SPRITES_START + 159) +#define ANIM_TAG_RAZOR_LEAF (ANIM_SPRITES_START + 160) +#define ANIM_TAG_NEEDLE (ANIM_SPRITES_START + 161) +#define ANIM_TAG_WHIRLWIND_LINES (ANIM_SPRITES_START + 162) +#define ANIM_TAG_GOLD_RING (ANIM_SPRITES_START + 163) +#define ANIM_TAG_PURPLE_RING (ANIM_SPRITES_START + 164) +#define ANIM_TAG_BLUE_RING (ANIM_SPRITES_START + 165) +#define ANIM_TAG_GREEN_LIGHT_WALL (ANIM_SPRITES_START + 166) +#define ANIM_TAG_BLUE_LIGHT_WALL (ANIM_SPRITES_START + 167) +#define ANIM_TAG_RED_LIGHT_WALL (ANIM_SPRITES_START + 168) +#define ANIM_TAG_GRAY_LIGHT_WALL (ANIM_SPRITES_START + 169) +#define ANIM_TAG_ORANGE_LIGHT_WALL (ANIM_SPRITES_START + 170) +#define ANIM_TAG_BLACK_BALL_2 (ANIM_SPRITES_START + 171) +#define ANIM_TAG_PURPLE_GAS_CLOUD (ANIM_SPRITES_START + 172) +#define ANIM_TAG_SPARK_H (ANIM_SPRITES_START + 173) +#define ANIM_TAG_YELLOW_STAR (ANIM_SPRITES_START + 174) +#define ANIM_TAG_LARGE_FRESH_EGG (ANIM_SPRITES_START + 175) +#define ANIM_TAG_SHADOW_BALL (ANIM_SPRITES_START + 176) +#define ANIM_TAG_LICK (ANIM_SPRITES_START + 177) +#define ANIM_TAG_UNUSED_VOID_LINES (ANIM_SPRITES_START + 178) +#define ANIM_TAG_STRING (ANIM_SPRITES_START + 179) +#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) +#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) +#define ANIM_TAG_UNUSED_LIGHTBULB (ANIM_SPRITES_START + 182) +#define ANIM_TAG_SLASH (ANIM_SPRITES_START + 183) +#define ANIM_TAG_FOCUS_ENERGY (ANIM_SPRITES_START + 184) +#define ANIM_TAG_SPHERE_TO_CUBE (ANIM_SPRITES_START + 185) +#define ANIM_TAG_TENDRILS (ANIM_SPRITES_START + 186) +#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) +#define ANIM_TAG_WHITE_SHADOW (ANIM_SPRITES_START + 188) +#define ANIM_TAG_TEAL_ALERT (ANIM_SPRITES_START + 189) +#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) +#define ANIM_TAG_ROUND_WHITE_HALO (ANIM_SPRITES_START + 191) +#define ANIM_TAG_FANG_ATTACK (ANIM_SPRITES_START + 192) +#define ANIM_TAG_PURPLE_HAND_OUTLINE (ANIM_SPRITES_START + 193) +#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) +#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) +#define ANIM_TAG_SPIRAL (ANIM_SPRITES_START + 196) +#define ANIM_TAG_SNORE_Z (ANIM_SPRITES_START + 197) +#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) +#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) +#define ANIM_TAG_GHOSTLY_SPIRIT (ANIM_SPRITES_START + 200) +#define ANIM_TAG_WARM_ROCK (ANIM_SPRITES_START + 201) +#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) +#define ANIM_TAG_THIN_RING (ANIM_SPRITES_START + 203) +#define ANIM_TAG_UNUSED_PUNCH_IMPACT (ANIM_SPRITES_START + 204) +#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) +#define ANIM_TAG_MUSIC_NOTES_2 (ANIM_SPRITES_START + 206) +#define ANIM_TAG_SPEED_DUST (ANIM_SPRITES_START + 207) +#define ANIM_TAG_TORN_METAL (ANIM_SPRITES_START + 208) +#define ANIM_TAG_THOUGHT_BUBBLE (ANIM_SPRITES_START + 209) +#define ANIM_TAG_MAGENTA_HEART (ANIM_SPRITES_START + 210) +#define ANIM_TAG_ELECTRIC_ORBS (ANIM_SPRITES_START + 211) +#define ANIM_TAG_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 212) +#define ANIM_TAG_ELECTRICITY (ANIM_SPRITES_START + 213) +#define ANIM_TAG_FINGER_2 (ANIM_SPRITES_START + 214) +#define ANIM_TAG_MOVEMENT_WAVES (ANIM_SPRITES_START + 215) +#define ANIM_TAG_RED_HEART (ANIM_SPRITES_START + 216) +#define ANIM_TAG_RED_ORB (ANIM_SPRITES_START + 217) +#define ANIM_TAG_EYE_SPARKLE (ANIM_SPRITES_START + 218) +#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 219) +#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) +#define ANIM_TAG_DEVIL (ANIM_SPRITES_START + 221) +#define ANIM_TAG_SWIPE (ANIM_SPRITES_START + 222) +#define ANIM_TAG_ROOTS (ANIM_SPRITES_START + 223) +#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) +#define ANIM_TAG_JAGGED_MUSIC_NOTE (ANIM_SPRITES_START + 225) +#define ANIM_TAG_POKEBALL (ANIM_SPRITES_START + 226) +#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227) +#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) +#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229) +#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) +#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231) +#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232) +#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233) +#define ANIM_TAG_ECLIPSING_ORB (ANIM_SPRITES_START + 234) +#define ANIM_TAG_GRAY_ORB (ANIM_SPRITES_START + 235) +#define ANIM_TAG_BLUE_ORB (ANIM_SPRITES_START + 236) +#define ANIM_TAG_RED_ORB_2 (ANIM_SPRITES_START + 237) +#define ANIM_TAG_PINK_PETAL (ANIM_SPRITES_START + 238) +#define ANIM_TAG_PAIN_SPLIT (ANIM_SPRITES_START + 239) +#define ANIM_TAG_CONFETTI (ANIM_SPRITES_START + 240) +#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) +#define ANIM_TAG_PINK_CLOUD (ANIM_SPRITES_START + 242) +#define ANIM_TAG_SWEAT_DROP (ANIM_SPRITES_START + 243) +#define ANIM_TAG_GUARD_RING (ANIM_SPRITES_START + 244) +#define ANIM_TAG_PURPLE_SCRATCH (ANIM_SPRITES_START + 245) +#define ANIM_TAG_PURPLE_SWIPE (ANIM_SPRITES_START + 246) +#define ANIM_TAG_TAG_HAND (ANIM_SPRITES_START + 247) +#define ANIM_TAG_SMALL_RED_EYE (ANIM_SPRITES_START + 248) +#define ANIM_TAG_HOLLOW_ORB (ANIM_SPRITES_START + 249) +#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) +#define ANIM_TAG_BLUEGREEN_ORB (ANIM_SPRITES_START + 251) +#define ANIM_TAG_PAW_PRINT (ANIM_SPRITES_START + 252) +#define ANIM_TAG_PURPLE_FLAME (ANIM_SPRITES_START + 253) +#define ANIM_TAG_RED_BALL (ANIM_SPRITES_START + 254) +#define ANIM_TAG_SMELLINGSALT_EFFECT (ANIM_SPRITES_START + 255) +#define ANIM_TAG_METEOR (ANIM_SPRITES_START + 256) +#define ANIM_TAG_FLAT_ROCK (ANIM_SPRITES_START + 257) +#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) +#define ANIM_TAG_BROWN_ORB (ANIM_SPRITES_START + 259) +#define ANIM_TAG_METAL_SOUND_WAVES (ANIM_SPRITES_START + 260) +#define ANIM_TAG_FLYING_DIRT (ANIM_SPRITES_START + 261) +#define ANIM_TAG_ICICLE_SPEAR (ANIM_SPRITES_START + 262) +#define ANIM_TAG_HAIL (ANIM_SPRITES_START + 263) +#define ANIM_TAG_GLOWY_RED_ORB (ANIM_SPRITES_START + 264) +#define ANIM_TAG_GLOWY_GREEN_ORB (ANIM_SPRITES_START + 265) +#define ANIM_TAG_GREEN_SPIKE (ANIM_SPRITES_START + 266) +#define ANIM_TAG_WHITE_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 267) +#define ANIM_TAG_GLOWY_BLUE_ORB (ANIM_SPRITES_START + 268) +#define ANIM_TAG_UNUSED_RED_BRICK (ANIM_SPRITES_START + 269) +#define ANIM_TAG_WHITE_FEATHER (ANIM_SPRITES_START + 270) +#define ANIM_TAG_SPARKLE_6 (ANIM_SPRITES_START + 271) +#define ANIM_TAG_SPLASH (ANIM_SPRITES_START + 272) +#define ANIM_TAG_SWEAT_BEAD (ANIM_SPRITES_START + 273) +#define ANIM_TAG_UNUSED_GEM_1 (ANIM_SPRITES_START + 274) +#define ANIM_TAG_UNUSED_GEM_2 (ANIM_SPRITES_START + 275) +#define ANIM_TAG_UNUSED_GEM_3 (ANIM_SPRITES_START + 276) +#define ANIM_TAG_SLAM_HIT_2 (ANIM_SPRITES_START + 277) +#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) +#define ANIM_TAG_UNUSED_RED_PARTICLES (ANIM_SPRITES_START + 279) +#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) +#define ANIM_TAG_DIRT_MOUND (ANIM_SPRITES_START + 281) +#define ANIM_TAG_SHOCK_3 (ANIM_SPRITES_START + 282) +#define ANIM_TAG_WEATHER_BALL (ANIM_SPRITES_START + 283) +#define ANIM_TAG_BIRD (ANIM_SPRITES_START + 284) +#define ANIM_TAG_CROSS_IMPACT (ANIM_SPRITES_START + 285) +#define ANIM_TAG_SLASH_2 (ANIM_SPRITES_START + 286) +#define ANIM_TAG_WHIP_HIT (ANIM_SPRITES_START + 287) +#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288) // battlers #define ANIM_ATTACKER 0