From 6964d37db60495bade68e61a88e96d5261a7f1c5 Mon Sep 17 00:00:00 2001 From: MandL27 Date: Tue, 26 May 2020 19:21:21 -0400 Subject: [PATCH] document UNKNOWN_A special char --- berry_fix/charmap.txt | 2 +- berry_fix/payload/charmap.txt | 2 +- charmap.txt | 2 +- src/battle_message.c | 10 +++++----- 4 files changed, 8 insertions(+), 8 deletions(-) diff --git a/berry_fix/charmap.txt b/berry_fix/charmap.txt index a736b40f2e..e2b541a7c2 100644 --- a/berry_fix/charmap.txt +++ b/berry_fix/charmap.txt @@ -414,7 +414,7 @@ SIZE = FC 06 @ note that anything other than "SMALL" is invalid UNKNOWN_7 = FC 07 PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them PAUSE_UNTIL_PRESS = FC 09 -UNKNOWN_A = FC 0A +WAIT_FOR_SE = FC 0A PLAY_BGM = FC 0B ESCAPE = FC 0C SHIFT_TEXT = FC 0D diff --git a/berry_fix/payload/charmap.txt b/berry_fix/payload/charmap.txt index a736b40f2e..e2b541a7c2 100644 --- a/berry_fix/payload/charmap.txt +++ b/berry_fix/payload/charmap.txt @@ -414,7 +414,7 @@ SIZE = FC 06 @ note that anything other than "SMALL" is invalid UNKNOWN_7 = FC 07 PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them PAUSE_UNTIL_PRESS = FC 09 -UNKNOWN_A = FC 0A +WAIT_FOR_SE = FC 0A PLAY_BGM = FC 0B ESCAPE = FC 0C SHIFT_TEXT = FC 0D diff --git a/charmap.txt b/charmap.txt index c449d12b0e..e3adf765ee 100644 --- a/charmap.txt +++ b/charmap.txt @@ -418,7 +418,7 @@ SIZE = FC 06 @ note that anything other than "SMALL" is invalid UNKNOWN_7 = FC 07 PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them PAUSE_UNTIL_PRESS = FC 09 -UNKNOWN_A = FC 0A +WAIT_FOR_SE = FC 0A PLAY_BGM = FC 0B ESCAPE = FC 0C SHIFT_TEXT = FC 0D diff --git a/src/battle_message.c b/src/battle_message.c index f60527d7a6..e1a2747bde 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -58,8 +58,8 @@ static const u8 sText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}"); static const u8 sText_PkmnGainedEXP[] = _("{B_BUFF1} gained{B_BUFF2}\n{B_BUFF3} EXP. Points!\p"); static const u8 sText_EmptyString4[] = _(""); static const u8 sText_ABoosted[] = _(" a boosted"); -static const u8 sText_PkmnGrewToLv[] = _("{B_BUFF1} grew to\nLV. {B_BUFF2}!{UNKNOWN_A}\p"); -static const u8 sText_PkmnLearnedMove[] = _("{B_BUFF1} learned\n{B_BUFF2}!{UNKNOWN_A}\p"); +static const u8 sText_PkmnGrewToLv[] = _("{B_BUFF1} grew to\nLV. {B_BUFF2}!{WAIT_FOR_SE}\p"); +static const u8 sText_PkmnLearnedMove[] = _("{B_BUFF1} learned\n{B_BUFF2}!{WAIT_FOR_SE}\p"); static const u8 sText_TryToLearnMove1[] = _("{B_BUFF1} is trying to\nlearn {B_BUFF2}.\p"); static const u8 sText_TryToLearnMove2[] = _("But, {B_BUFF1} can't learn\nmore than four moves.\p"); static const u8 sText_TryToLearnMove3[] = _("Delete a move to make\nroom for {B_BUFF2}?"); @@ -464,8 +464,8 @@ static const u8 sText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!"); static const u8 sText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!"); static const u8 sText_AarghAlmostHadIt[] = _("Aargh!\nAlmost had it!"); static const u8 sText_ShootSoClose[] = _("Shoot!\nIt was so close, too!"); -static const u8 sText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}\p"); -static const u8 sText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}{PAUSE 127}"); +static const u8 sText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_FOR_SE}{PLAY_BGM MUS_KACHI22}\p"); +static const u8 sText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_FOR_SE}{PLAY_BGM MUS_KACHI22}{PAUSE 127}"); static const u8 sText_GiveNicknameCaptured[] = _("Give a nickname to the\ncaptured {B_OPPONENT_MON1_NAME}?"); static const u8 sText_PkmnSentToPC[] = _("{B_OPPONENT_MON1_NAME} was sent to\n{B_PC_CREATOR_NAME} PC."); static const u8 sText_Someones[] = _("someone's"); @@ -1150,7 +1150,7 @@ const u16 gTrappingMoves[] = }; const u8 gText_PkmnIsEvolving[] = _("What?\n{STR_VAR_1} is evolving!"); -const u8 gText_CongratsPkmnEvolved[] = _("Congratulations! Your {STR_VAR_1}\nevolved into {STR_VAR_2}!{UNKNOWN_A}\p"); +const u8 gText_CongratsPkmnEvolved[] = _("Congratulations! Your {STR_VAR_1}\nevolved into {STR_VAR_2}!{WAIT_FOR_SE}\p"); const u8 gText_PkmnStoppedEvolving[] = _("Huh? {STR_VAR_1}\nstopped evolving!\p"); const u8 gText_EllipsisQuestionMark[] = _("……?\p"); const u8 gText_WhatWillPkmnDo[] = _("What will\n{B_ACTIVE_NAME_WITH_PREFIX} do?");