mirror of https://github.com/pret/pokeemerald.git
Remove unused common symbols in window.c
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020266463c
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@ -1,5 +1,2 @@
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gUnusedWindowVar1
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gUnusedWindowVar2
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gTransparentTileNumber
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gUnusedWindowVar3
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gWindowBgTilemapBuffers
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@ -4,11 +4,8 @@
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#include "bg.h"
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#include "blit.h"
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u32 gUnusedWindowVar1;
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u32 gUnusedWindowVar2;
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// This global is set to 0 and never changed.
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u8 gTransparentTileNumber;
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u32 gUnusedWindowVar3;
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void *gWindowBgTilemapBuffers[NUM_BACKGROUNDS];
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extern u32 gWindowTileAutoAllocEnabled;
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@ -74,8 +74,5 @@ void CopyWindowToVram8Bit(u8 windowId, u8 mode);
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extern struct Window gWindows[];
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extern void *gWindowBgTilemapBuffers[];
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extern u32 gUnusedWindowVar1;
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extern u32 gUnusedWindowVar2;
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extern u32 gUnusedWindowVar3;
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#endif // GUARD_WINDOW_H
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