Review changes for #852

This commit is contained in:
GriffinR 2019-10-21 18:09:57 -04:00 committed by huderlem
parent 973e6f9667
commit 5b845bb0a0
1 changed files with 11 additions and 11 deletions

View File

@ -684,7 +684,7 @@ void ScrSpecial_SetMauvilleOldManEventObjGfx(void)
void sub_8120B70(union OldMan * oldMan) void sub_8120B70(union OldMan * oldMan)
{ {
s32 i; s32 i;
u8 sp00[8]; u8 playerName[PLAYER_NAME_LENGTH + 1];
switch (oldMan->common.id) switch (oldMan->common.id)
{ {
@ -707,13 +707,13 @@ void sub_8120B70(union OldMan * oldMan)
{ {
if (storyteller->gameStatIDs[i] != 0) if (storyteller->gameStatIDs[i] != 0)
{ {
memcpy(sp00, storyteller->trainerNames[i], PLAYER_NAME_LENGTH); memcpy(playerName, storyteller->trainerNames[i], PLAYER_NAME_LENGTH);
sp00[PLAYER_NAME_LENGTH] = EOS; playerName[PLAYER_NAME_LENGTH] = EOS;
if (IsStringJapanese(sp00)) if (IsStringJapanese(playerName))
{ {
memset(sp00, CHAR_SPACE, PLAYER_NAME_LENGTH + 1); memset(playerName, CHAR_SPACE, PLAYER_NAME_LENGTH + 1);
StringCopy(sp00, gText_Friend); StringCopy(playerName, gText_Friend);
memcpy(storyteller->trainerNames[i], sp00, PLAYER_NAME_LENGTH); memcpy(storyteller->trainerNames[i], playerName, PLAYER_NAME_LENGTH);
storyteller->language[i] = GAME_LANGUAGE; storyteller->language[i] = GAME_LANGUAGE;
} }
} }
@ -798,7 +798,7 @@ void sub_8120C0C(union OldMan * oldMan, u32 r8, u32 r7, u32 r3)
void SanitizeReceivedEmeraldOldMan(union OldMan * oldMan, u32 version, u32 language) void SanitizeReceivedEmeraldOldMan(union OldMan * oldMan, u32 version, u32 language)
{ {
u8 sp00[8]; u8 playerName[PLAYER_NAME_LENGTH + 1];
s32 i; s32 i;
if (oldMan->common.id == MAUVILLE_MAN_STORYTELLER && language == LANGUAGE_JAPANESE) if (oldMan->common.id == MAUVILLE_MAN_STORYTELLER && language == LANGUAGE_JAPANESE)
{ {
@ -808,9 +808,9 @@ void SanitizeReceivedEmeraldOldMan(union OldMan * oldMan, u32 version, u32 langu
{ {
if (storyteller->gameStatIDs[i] != 0) if (storyteller->gameStatIDs[i] != 0)
{ {
memcpy(sp00, storyteller->trainerNames[i], PLAYER_NAME_LENGTH); memcpy(playerName, storyteller->trainerNames[i], PLAYER_NAME_LENGTH);
sp00[PLAYER_NAME_LENGTH] = EOS; playerName[PLAYER_NAME_LENGTH] = EOS;
if (IsStringJapanese(sp00)) if (IsStringJapanese(playerName))
storyteller->language[i] = LANGUAGE_JAPANESE; storyteller->language[i] = LANGUAGE_JAPANESE;
else else
storyteller->language[i] = GAME_LANGUAGE; storyteller->language[i] = GAME_LANGUAGE;