Add instructions for installing libpng on macOS

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luckytyphlosion 2021-02-08 11:55:36 -05:00 committed by GitHub
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@ -234,13 +234,28 @@ If this works, then proceed to [Installation](#installation). Otherwise, ask for
xcode-select --install
```
2. - If devkitPro is **not installed**, then go to [Installing devkitPro (macOS)](#installing-devkitpro-macos).
2. - If libpng is **not installed**, then go to [Installing libpng (macOS)](#installing-libpng-macos).
- If devkitPro is **not installed**, then go to [Installing devkitPro (macOS)](#installing-devkitpro-macos).
- Otherwise, **open the Terminal** and go to [Choosing where to store pokeemerald (macOS)](#choosing-where-to-store-pokeemerald-macos)
### Installing libpng (macOS)
> Note for advanced users: This guide installs libpng via Homebrew as it is the easiest method, however advanced users can install libpng through other means if they so desire.
1. Open the Terminal.
2. If Homebrew is not installed, then install [Homebrew](https://brew.sh/) by following the instructions on the website.
3. Run the following command to install libpng.
```bash
brew install libpng
```
libpng is now installed.
Continue to [Installing devkitPro (macOS)](#installing-devkitpro-macos) if **devkitARM is not installed**, otherwise, go to [Choosing where to store pokeemerald (macOS)](#choosing-where-to-store-pokeemerald-macos).
### Installing devkitPro (macOS)
1. Download the `devkitpro-pacman-installer.pkg` package from [here](https://github.com/devkitPro/pacman/releases).
2. Open the package to install devkitPro pacman.
3. devkitPro must be configured with the tools required for GBA development. Run the following commands:
3. devkitPro must be configured with the tools required for GBA development. In the Terminal, run the following commands:
```bash
sudo dkp-pacman -Sy