mirror of https://github.com/pret/pokeemerald.git
Use tilemap file for cable car pylons
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@ -27,9 +27,11 @@
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#define STATE_END 0xFF
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#define TAG_CABLE_CAR 1
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#define TAG_DOOR 2
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#define TAG_CABLE 3
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enum {
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TAG_CABLE_CAR = 1,
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TAG_DOOR,
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TAG_CABLE,
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};
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struct CableCar
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{
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@ -62,8 +64,8 @@ struct CableCar
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u16 *groundTilemap;
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u16 *treesTilemap;
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u16 *bgMountainsTilemap;
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const u16 *pylonHookTilemapEntries;
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u8 *pylonStemTilemap;
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const u16 *pylonTopTilemap;
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u16 *pylonPoleTilemap;
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};
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static EWRAM_DATA struct CableCar *sCableCar = NULL;
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@ -129,24 +131,11 @@ static const struct BgTemplate sBgTemplates[4] = {
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},
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};
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static const u8 sGround_Tilemap[] = INCBIN_U8("graphics/cable_car/ground.bin.lz");
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static const u8 sTrees_Tilemap[] = INCBIN_U8("graphics/cable_car/trees.bin.lz");
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static const u8 sBgMountains_Tilemap[] = INCBIN_U8("graphics/cable_car/bg_mountains.bin.lz");
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static const u16 sPylonHook_TilemapEntries[] = {
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0x3000,
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0x3001,
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0x3002,
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0x3003,
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0x3004,
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0x3005,
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0x3006,
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0x3007,
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0x3008,
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0x3009,
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};
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static const u8 sPylonStems_Tilemap[] = INCBIN_U8("graphics/cable_car/pylons.bin.lz");
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static const u16 sGround_Tilemap[] = INCBIN_U16("graphics/cable_car/ground.bin.lz");
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static const u16 sTrees_Tilemap[] = INCBIN_U16("graphics/cable_car/trees.bin.lz");
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static const u16 sBgMountains_Tilemap[] = INCBIN_U16("graphics/cable_car/bg_mountains.bin.lz");
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static const u16 sPylonTop_Tilemap[] = INCBIN_U16("graphics/cable_car/pylon_top.bin");
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static const u16 sPylonPole_Tilemap[] = INCBIN_U16("graphics/cable_car/pylon_pole.bin.lz");
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static const struct CompressedSpriteSheet sSpriteSheets[] = {
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{ gCableCar_Gfx, 0x800, TAG_CABLE_CAR },
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@ -299,8 +288,8 @@ static void CB2_LoadCableCar(void)
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sCableCar->groundTilemap = malloc_and_decompress(sGround_Tilemap, &sizeOut);
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sCableCar->treesTilemap = malloc_and_decompress(sTrees_Tilemap, &sizeOut);
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sCableCar->bgMountainsTilemap = malloc_and_decompress(sBgMountains_Tilemap, &sizeOut);
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sCableCar->pylonStemTilemap = malloc_and_decompress(sPylonStems_Tilemap, &sizeOut);
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sCableCar->pylonHookTilemapEntries = sPylonHook_TilemapEntries;
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sCableCar->pylonPoleTilemap = malloc_and_decompress(sPylonPole_Tilemap, &sizeOut);
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sCableCar->pylonTopTilemap = sPylonTop_Tilemap;
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DecompressAndCopyTileDataToVram(0, gCableCarBg_Gfx, 0, 0, 0);
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gMain.state++;
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break;
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@ -335,8 +324,8 @@ static void CB2_LoadCableCar(void)
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case 6:
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CopyToBgTilemapBufferRect_ChangePalette(1, sCableCar->treesTilemap, 0, 17, 32, 15, 17);
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CopyToBgTilemapBufferRect_ChangePalette(2, sCableCar->bgMountainsTilemap, 0, 0, 30, 20, 17);
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonHookTilemapEntries, 0, 0, 5, 2, 17);
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonStemTilemap, 0, 2, 2, 20, 17);
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonTopTilemap, 0, 0, 5, 2, 17);
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonPoleTilemap, 0, 2, 2, 20, 17);
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gMain.state++;
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break;
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case 7:
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@ -404,8 +393,8 @@ static void CB2_EndCableCar(void)
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UnsetBgTilemapBuffer(2);
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UnsetBgTilemapBuffer(3);
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ResetBgsAndClearDma3BusyFlags(0);
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sCableCar->pylonHookTilemapEntries = NULL;
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FREE_AND_SET_NULL(sCableCar->pylonStemTilemap);
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sCableCar->pylonTopTilemap = NULL;
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FREE_AND_SET_NULL(sCableCar->pylonPoleTilemap);
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FREE_AND_SET_NULL(sCableCar->bgMountainsTilemap);
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FREE_AND_SET_NULL(sCableCar->treesTilemap);
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FREE_AND_SET_NULL(sCableCar->groundTilemap);
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@ -514,8 +503,8 @@ static void Task_AnimateBgGoingUp(u8 taskId)
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FillBgTilemapBufferRect(3, 0, 2, 0, 1, 2, 17);
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break;
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case 16:
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonHookTilemapEntries, 0, 0, 5, 2, 17);
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonStemTilemap, 0, 2, 2, 30, 17);
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonTopTilemap, 0, 0, 5, 2, 17);
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonPoleTilemap, 0, 2, 2, 30, 17);
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sCableCar->bg3VerticalOffset = 64;
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break;
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}
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@ -542,7 +531,7 @@ static void Task_AnimateBgGoingDown(u8 taskId)
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switch (sCableCar->bg3HorizontalOffset)
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{
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case 176:
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonStemTilemap, 0, 2, 2, 30, 17);
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CopyToBgTilemapBufferRect_ChangePalette(3, sCableCar->pylonPoleTilemap, 0, 2, 2, 30, 17);
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break;
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case 16:
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FillBgTilemapBufferRect(3, 0, 2, 0, 3, 2, 17);
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@ -550,14 +539,14 @@ static void Task_AnimateBgGoingDown(u8 taskId)
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sCableCar->bg3VerticalOffset = 192;
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break;
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case 32:
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FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[2], 2, 0, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[3], 3, 0, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[7], 2, 1, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[8], 3, 1, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[2], 2, 0, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[3], 3, 0, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[7], 2, 1, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[8], 3, 1, 1, 1, 17);
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break;
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case 40:
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FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[4], 4, 0, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonHookTilemapEntries[9], 4, 1, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[4], 4, 0, 1, 1, 17);
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FillBgTilemapBufferRect(3, sCableCar->pylonTopTilemap[9], 4, 1, 1, 1, 17);
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break;
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}
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}
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