diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index 173d81329e..824a49dc3e 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -419,13 +419,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Felix[] = { .iv = 0, .lvl = 43, .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_NONE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_PSYCHIC, MOVE_NONE, MOVE_NONE, MOVE_NONE} }, { .iv = 0, .lvl = 43, .species = SPECIES_CLAYDOL, - .moves = MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE} } }; @@ -514,7 +514,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty1[] = { .iv = 50, .lvl = 23, .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} } }; @@ -523,19 +523,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Chip[] = { .iv = 50, .lvl = 27, .species = SPECIES_BALTOY, - .moves = MOVE_PSYBEAM, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_ANCIENT_POWER + .moves = {MOVE_PSYBEAM, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_ANCIENT_POWER} }, { .iv = 50, .lvl = 27, .species = SPECIES_SANDSHREW, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} }, { .iv = 50, .lvl = 27, .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} } }; @@ -544,13 +544,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Foster[] = { .iv = 100, .lvl = 25, .species = SPECIES_SANDSHREW, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} }, { .iv = 100, .lvl = 25, .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} } }; @@ -559,7 +559,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty2[] = { .iv = 60, .lvl = 27, .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} } }; @@ -568,7 +568,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty3[] = { .iv = 70, .lvl = 30, .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} } }; @@ -577,7 +577,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty4[] = { .iv = 80, .lvl = 33, .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} } }; @@ -586,7 +586,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty5[] = { .iv = 90, .lvl = 36, .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING} } }; @@ -660,13 +660,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_GabbyAndTy6[] = { .iv = 250, .lvl = 39, .species = SPECIES_MAGNETON, - .moves = MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND, MOVE_THUNDERBOLT + .moves = {MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND, MOVE_THUNDERBOLT} }, { .iv = 250, .lvl = 39, .species = SPECIES_EXPLOUD, - .moves = MOVE_ASTONISH, MOVE_STOMP, MOVE_SUPERSONIC, MOVE_HYPER_VOICE + .moves = {MOVE_ASTONISH, MOVE_STOMP, MOVE_SUPERSONIC, MOVE_HYPER_VOICE} } }; @@ -756,7 +756,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky1[] = { .iv = 10, .lvl = 13, .species = SPECIES_ZIGZAGOON, - .moves = MOVE_SAND_ATTACK, MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF + .moves = {MOVE_SAND_ATTACK, MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF} } }; @@ -786,7 +786,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky2[] = { .iv = 10, .lvl = 27, .species = SPECIES_LINOONE, - .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF + .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF} } }; @@ -795,7 +795,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky3[] = { .iv = 20, .lvl = 30, .species = SPECIES_LINOONE, - .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF + .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF} } }; @@ -804,7 +804,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky4[] = { .iv = 30, .lvl = 33, .species = SPECIES_LINOONE, - .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF + .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF} } }; @@ -813,7 +813,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky5[] = { .iv = 40, .lvl = 36, .species = SPECIES_LINOONE, - .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF + .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF} } }; @@ -823,7 +823,7 @@ static const struct TrainerMonItemCustomMoves sParty_Randall[] = { .lvl = 26, .species = SPECIES_SWELLOW, .heldItem = ITEM_NONE, - .moves = MOVE_QUICK_ATTACK, MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_NONE + .moves = {MOVE_QUICK_ATTACK, MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_NONE} } }; @@ -833,7 +833,7 @@ static const struct TrainerMonItemCustomMoves sParty_Parker[] = { .lvl = 26, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_DIZZY_PUNCH, MOVE_FOCUS_PUNCH, MOVE_NONE + .moves = {MOVE_TEETER_DANCE, MOVE_DIZZY_PUNCH, MOVE_FOCUS_PUNCH, MOVE_NONE} } }; @@ -843,7 +843,7 @@ static const struct TrainerMonItemCustomMoves sParty_George[] = { .lvl = 26, .species = SPECIES_SLAKOTH, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SLACK_OFF, MOVE_COUNTER, MOVE_SHADOW_BALL, MOVE_NONE + .moves = {MOVE_SLACK_OFF, MOVE_COUNTER, MOVE_SHADOW_BALL, MOVE_NONE} } }; @@ -853,7 +853,7 @@ static const struct TrainerMonItemCustomMoves sParty_Berke[] = { .lvl = 26, .species = SPECIES_VIGOROTH, .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_ENERGY, MOVE_SLASH, MOVE_NONE, MOVE_NONE + .moves = {MOVE_FOCUS_ENERGY, MOVE_SLASH, MOVE_NONE, MOVE_NONE} } }; @@ -862,31 +862,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_Braxton[] = { .iv = 100, .lvl = 28, .species = SPECIES_SWELLOW, - .moves = MOVE_FOCUS_ENERGY, MOVE_QUICK_ATTACK, MOVE_WING_ATTACK, MOVE_ENDEAVOR + .moves = {MOVE_FOCUS_ENERGY, MOVE_QUICK_ATTACK, MOVE_WING_ATTACK, MOVE_ENDEAVOR} }, { .iv = 100, .lvl = 28, .species = SPECIES_TRAPINCH, - .moves = MOVE_BITE, MOVE_DIG, MOVE_FAINT_ATTACK, MOVE_SAND_TOMB + .moves = {MOVE_BITE, MOVE_DIG, MOVE_FAINT_ATTACK, MOVE_SAND_TOMB} }, { .iv = 100, .lvl = 28, .species = SPECIES_WAILMER, - .moves = MOVE_ROLLOUT, MOVE_WHIRLPOOL, MOVE_ASTONISH, MOVE_WATER_PULSE + .moves = {MOVE_ROLLOUT, MOVE_WHIRLPOOL, MOVE_ASTONISH, MOVE_WATER_PULSE} }, { .iv = 100, .lvl = 28, .species = SPECIES_MAGNETON, - .moves = MOVE_THUNDERBOLT, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM + .moves = {MOVE_THUNDERBOLT, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM} }, { .iv = 100, .lvl = 28, .species = SPECIES_SHIFTRY, - .moves = MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SWAGGER + .moves = {MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SWAGGER} } }; @@ -1115,7 +1115,7 @@ static const struct TrainerMonItemCustomMoves sParty_Mary[] = { .lvl = 26, .species = SPECIES_DELCATTY, .heldItem = ITEM_NONE, - .moves = MOVE_FAINT_ATTACK, MOVE_SHOCK_WAVE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_FAINT_ATTACK, MOVE_SHOCK_WAVE, MOVE_NONE, MOVE_NONE} } }; @@ -1125,7 +1125,7 @@ static const struct TrainerMonItemCustomMoves sParty_Alexia[] = { .lvl = 26, .species = SPECIES_WIGGLYTUFF, .heldItem = ITEM_NONE, - .moves = MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_NONE + .moves = {MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_NONE} } }; @@ -1135,7 +1135,7 @@ static const struct TrainerMonItemCustomMoves sParty_Jody[] = { .lvl = 26, .species = SPECIES_ZANGOOSE, .heldItem = ITEM_NONE, - .moves = MOVE_SWORDS_DANCE, MOVE_SLASH, MOVE_NONE, MOVE_NONE + .moves = {MOVE_SWORDS_DANCE, MOVE_SLASH, MOVE_NONE, MOVE_NONE} } }; @@ -1144,19 +1144,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Wendy[] = { .iv = 100, .lvl = 29, .species = SPECIES_MAWILE, - .moves = MOVE_BATON_PASS, MOVE_FAINT_ATTACK, MOVE_FAKE_TEARS, MOVE_BITE + .moves = {MOVE_BATON_PASS, MOVE_FAINT_ATTACK, MOVE_FAKE_TEARS, MOVE_BITE} }, { .iv = 100, .lvl = 29, .species = SPECIES_ROSELIA, - .moves = MOVE_MEGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_LEECH_SEED + .moves = {MOVE_MEGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_LEECH_SEED} }, { .iv = 100, .lvl = 29, .species = SPECIES_PELIPPER, - .moves = MOVE_FLY, MOVE_WATER_GUN, MOVE_MIST, MOVE_PROTECT + .moves = {MOVE_FLY, MOVE_WATER_GUN, MOVE_MIST, MOVE_PROTECT} } }; @@ -1463,14 +1463,14 @@ static const struct TrainerMonItemCustomMoves sParty_Daphne[] = { .lvl = 39, .species = SPECIES_LUVDISC, .heldItem = ITEM_NUGGET, - .moves = MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL, MOVE_WATER_PULSE + .moves = {MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL, MOVE_WATER_PULSE} }, { .iv = 100, .lvl = 39, .species = SPECIES_LUVDISC, .heldItem = ITEM_NUGGET, - .moves = MOVE_ATTRACT, MOVE_SAFEGUARD, MOVE_TAKE_DOWN, MOVE_WATER_PULSE + .moves = {MOVE_ATTRACT, MOVE_SAFEGUARD, MOVE_TAKE_DOWN, MOVE_WATER_PULSE} } }; @@ -1498,7 +1498,7 @@ static const struct TrainerMonItemCustomMoves sParty_Cindy2[] = { .lvl = 11, .species = SPECIES_ZIGZAGOON, .heldItem = ITEM_NUGGET, - .moves = MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_NONE, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_NONE, MOVE_NONE} } }; @@ -1553,7 +1553,7 @@ static const struct TrainerMonItemCustomMoves sParty_Cindy6[] = { .lvl = 36, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET, - .moves = MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK + .moves = {MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK} } }; @@ -1586,13 +1586,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica1[] = { .iv = 0, .lvl = 29, .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK} }, { .iv = 0, .lvl = 29, .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} } }; @@ -1617,19 +1617,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Olivia[] = { .iv = 100, .lvl = 35, .species = SPECIES_CLAMPERL, - .moves = MOVE_IRON_DEFENSE, MOVE_WHIRLPOOL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE + .moves = {MOVE_IRON_DEFENSE, MOVE_WHIRLPOOL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE} }, { .iv = 100, .lvl = 37, .species = SPECIES_CORPHISH, - .moves = MOVE_TAUNT, MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_NONE + .moves = {MOVE_TAUNT, MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_NONE} }, { .iv = 100, .lvl = 39, .species = SPECIES_LOMBRE, - .moves = MOVE_UPROAR, MOVE_FURY_SWIPES, MOVE_FAKE_OUT, MOVE_WATER_PULSE + .moves = {MOVE_UPROAR, MOVE_FURY_SWIPES, MOVE_FAKE_OUT, MOVE_WATER_PULSE} } }; @@ -1651,13 +1651,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica2[] = { .iv = 10, .lvl = 35, .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK} }, { .iv = 10, .lvl = 35, .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} } }; @@ -1666,13 +1666,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica3[] = { .iv = 20, .lvl = 38, .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK} }, { .iv = 20, .lvl = 38, .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} } }; @@ -1681,13 +1681,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica4[] = { .iv = 30, .lvl = 41, .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK} }, { .iv = 30, .lvl = 41, .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} } }; @@ -1696,13 +1696,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica5[] = { .iv = 40, .lvl = 44, .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK} }, { .iv = 40, .lvl = 44, .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH} } }; @@ -1770,7 +1770,7 @@ static const struct TrainerMonItemCustomMoves sParty_Winston5[] = { .lvl = 36, .species = SPECIES_LINOONE, .heldItem = ITEM_NUGGET, - .moves = MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK + .moves = {MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK} } }; @@ -2302,13 +2302,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Kirk[] = { .iv = 100, .lvl = 17, .species = SPECIES_ELECTRIKE, - .moves = MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_LEER + .moves = {MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_LEER} }, { .iv = 100, .lvl = 17, .species = SPECIES_VOLTORB, - .moves = MOVE_CHARGE, MOVE_SHOCK_WAVE, MOVE_SCREECH, MOVE_NONE + .moves = {MOVE_CHARGE, MOVE_SHOCK_WAVE, MOVE_SCREECH, MOVE_NONE} } }; @@ -2559,7 +2559,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Drew[] = { .iv = 0, .lvl = 23, .species = SPECIES_SANDSHREW, - .moves = MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH + .moves = {MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH} } }; @@ -2568,19 +2568,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Beau[] = { .iv = 0, .lvl = 21, .species = SPECIES_BALTOY, - .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB + .moves = {MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB} }, { .iv = 0, .lvl = 21, .species = SPECIES_SANDSHREW, - .moves = MOVE_POISON_STING, MOVE_SAND_ATTACK, MOVE_SCRATCH, MOVE_DIG + .moves = {MOVE_POISON_STING, MOVE_SAND_ATTACK, MOVE_SCRATCH, MOVE_DIG} }, { .iv = 0, .lvl = 21, .species = SPECIES_BALTOY, - .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB + .moves = {MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB} } }; @@ -2876,7 +2876,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Edward[] = { .iv = 0, .lvl = 15, .species = SPECIES_ABRA, - .moves = MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE} } }; @@ -3000,7 +3000,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jaclyn[] = { .iv = 0, .lvl = 16, .species = SPECIES_ABRA, - .moves = MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE} } }; @@ -3166,13 +3166,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Walter3[] = { .iv = 20, .lvl = 36, .species = SPECIES_LINOONE, - .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES + .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES} }, { .iv = 20, .lvl = 36, .species = SPECIES_MANECTRIC, - .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR + .moves = {MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR} } }; @@ -3181,13 +3181,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Walter4[] = { .iv = 30, .lvl = 39, .species = SPECIES_LINOONE, - .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES + .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES} }, { .iv = 30, .lvl = 39, .species = SPECIES_MANECTRIC, - .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_NONE + .moves = {MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_NONE} } }; @@ -3196,19 +3196,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Walter5[] = { .iv = 40, .lvl = 41, .species = SPECIES_LINOONE, - .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES + .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES} }, { .iv = 40, .lvl = 41, .species = SPECIES_GOLDUCK, - .moves = MOVE_FURY_SWIPES, MOVE_DISABLE, MOVE_CONFUSION, MOVE_PSYCH_UP + .moves = {MOVE_FURY_SWIPES, MOVE_DISABLE, MOVE_CONFUSION, MOVE_PSYCH_UP} }, { .iv = 40, .lvl = 41, .species = SPECIES_MANECTRIC, - .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR + .moves = {MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR} } }; @@ -3218,35 +3218,35 @@ static const struct TrainerMonItemCustomMoves sParty_Sidney[] = { .lvl = 46, .species = SPECIES_MIGHTYENA, .heldItem = ITEM_NONE, - .moves = MOVE_ROAR, MOVE_DOUBLE_EDGE, MOVE_SAND_ATTACK, MOVE_CRUNCH + .moves = {MOVE_ROAR, MOVE_DOUBLE_EDGE, MOVE_SAND_ATTACK, MOVE_CRUNCH} }, { .iv = 250, .lvl = 48, .species = SPECIES_SHIFTRY, .heldItem = ITEM_NONE, - .moves = MOVE_TORMENT, MOVE_DOUBLE_TEAM, MOVE_SWAGGER, MOVE_EXTRASENSORY + .moves = {MOVE_TORMENT, MOVE_DOUBLE_TEAM, MOVE_SWAGGER, MOVE_EXTRASENSORY} }, { .iv = 250, .lvl = 46, .species = SPECIES_CACTURNE, .heldItem = ITEM_NONE, - .moves = MOVE_LEECH_SEED, MOVE_FAINT_ATTACK, MOVE_NEEDLE_ARM, MOVE_COTTON_SPORE + .moves = {MOVE_LEECH_SEED, MOVE_FAINT_ATTACK, MOVE_NEEDLE_ARM, MOVE_COTTON_SPORE} }, { .iv = 250, .lvl = 48, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_FACADE + .moves = {MOVE_SURF, MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_FACADE} }, { .iv = 255, .lvl = 49, .species = SPECIES_ABSOL, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_SLASH + .moves = {MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_SLASH} } }; @@ -3256,35 +3256,35 @@ static const struct TrainerMonItemCustomMoves sParty_Phoebe[] = { .lvl = 48, .species = SPECIES_DUSCLOPS, .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_CURSE, MOVE_PROTECT + .moves = {MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_CURSE, MOVE_PROTECT} }, { .iv = 250, .lvl = 49, .species = SPECIES_BANETTE, .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_BALL, MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_FAINT_ATTACK + .moves = {MOVE_SHADOW_BALL, MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_FAINT_ATTACK} }, { .iv = 250, .lvl = 50, .species = SPECIES_SABLEYE, .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_NIGHT_SHADE, MOVE_FAINT_ATTACK + .moves = {MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_NIGHT_SHADE, MOVE_FAINT_ATTACK} }, { .iv = 250, .lvl = 49, .species = SPECIES_BANETTE, .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FACADE + .moves = {MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FACADE} }, { .iv = 255, .lvl = 51, .species = SPECIES_DUSCLOPS, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SHADOW_BALL, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE + .moves = {MOVE_SHADOW_BALL, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE} } }; @@ -3294,35 +3294,35 @@ static const struct TrainerMonItemCustomMoves sParty_Glacia[] = { .lvl = 50, .species = SPECIES_SEALEO, .heldItem = ITEM_NONE, - .moves = MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_HAIL, MOVE_ICE_BALL + .moves = {MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_HAIL, MOVE_ICE_BALL} }, { .iv = 250, .lvl = 50, .species = SPECIES_GLALIE, .heldItem = ITEM_NONE, - .moves = MOVE_LIGHT_SCREEN, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_ICE_BEAM + .moves = {MOVE_LIGHT_SCREEN, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_ICE_BEAM} }, { .iv = 250, .lvl = 52, .species = SPECIES_SEALEO, .heldItem = ITEM_NONE, - .moves = MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_HAIL, MOVE_BLIZZARD + .moves = {MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_HAIL, MOVE_BLIZZARD} }, { .iv = 250, .lvl = 52, .species = SPECIES_GLALIE, .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_BALL, MOVE_EXPLOSION, MOVE_HAIL, MOVE_ICE_BEAM + .moves = {MOVE_SHADOW_BALL, MOVE_EXPLOSION, MOVE_HAIL, MOVE_ICE_BEAM} }, { .iv = 255, .lvl = 53, .species = SPECIES_WALREIN, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SURF, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_SHEER_COLD + .moves = {MOVE_SURF, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_SHEER_COLD} } }; @@ -3332,35 +3332,35 @@ static const struct TrainerMonItemCustomMoves sParty_Drake[] = { .lvl = 52, .species = SPECIES_SHELGON, .heldItem = ITEM_NONE, - .moves = MOVE_ROCK_TOMB, MOVE_DRAGON_CLAW, MOVE_PROTECT, MOVE_DOUBLE_EDGE + .moves = {MOVE_ROCK_TOMB, MOVE_DRAGON_CLAW, MOVE_PROTECT, MOVE_DOUBLE_EDGE} }, { .iv = 250, .lvl = 54, .species = SPECIES_ALTARIA, .heldItem = ITEM_NONE, - .moves = MOVE_DOUBLE_EDGE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE + .moves = {MOVE_DOUBLE_EDGE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE} }, { .iv = 250, .lvl = 53, .species = SPECIES_KINGDRA, .heldItem = ITEM_NONE, - .moves = MOVE_SMOKESCREEN, MOVE_DRAGON_DANCE, MOVE_SURF, MOVE_BODY_SLAM + .moves = {MOVE_SMOKESCREEN, MOVE_DRAGON_DANCE, MOVE_SURF, MOVE_BODY_SLAM} }, { .iv = 250, .lvl = 53, .species = SPECIES_FLYGON, .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_CRUNCH, MOVE_DRAGON_BREATH, MOVE_EARTHQUAKE + .moves = {MOVE_FLAMETHROWER, MOVE_CRUNCH, MOVE_DRAGON_BREATH, MOVE_EARTHQUAKE} }, { .iv = 255, .lvl = 55, .species = SPECIES_SALAMENCE, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_ROCK_SLIDE, MOVE_CRUNCH + .moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_ROCK_SLIDE, MOVE_CRUNCH} } }; @@ -3370,21 +3370,21 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne1[] = { .lvl = 12, .species = SPECIES_GEODUDE, .heldItem = ITEM_NONE, - .moves = MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB + .moves = {MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB} }, { .iv = 100, .lvl = 12, .species = SPECIES_GEODUDE, .heldItem = ITEM_NONE, - .moves = MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB + .moves = {MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB} }, { .iv = 200, .lvl = 15, .species = SPECIES_NOSEPASS, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_BLOCK, MOVE_HARDEN, MOVE_TACKLE, MOVE_ROCK_TOMB + .moves = {MOVE_BLOCK, MOVE_HARDEN, MOVE_TACKLE, MOVE_ROCK_TOMB} } }; @@ -3394,21 +3394,21 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly1[] = { .lvl = 16, .species = SPECIES_MACHOP, .heldItem = ITEM_NONE, - .moves = MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SEISMIC_TOSS, MOVE_BULK_UP + .moves = {MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SEISMIC_TOSS, MOVE_BULK_UP} }, { .iv = 100, .lvl = 16, .species = SPECIES_MEDITITE, .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_BULK_UP + .moves = {MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_BULK_UP} }, { .iv = 200, .lvl = 19, .species = SPECIES_MAKUHITA, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_ARM_THRUST, MOVE_VITAL_THROW, MOVE_REVERSAL, MOVE_BULK_UP + .moves = {MOVE_ARM_THRUST, MOVE_VITAL_THROW, MOVE_REVERSAL, MOVE_BULK_UP} } }; @@ -3418,28 +3418,28 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson1[] = { .lvl = 20, .species = SPECIES_VOLTORB, .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_SPARK, MOVE_SELF_DESTRUCT, MOVE_SHOCK_WAVE + .moves = {MOVE_ROLLOUT, MOVE_SPARK, MOVE_SELF_DESTRUCT, MOVE_SHOCK_WAVE} }, { .iv = 200, .lvl = 20, .species = SPECIES_ELECTRIKE, .heldItem = ITEM_NONE, - .moves = MOVE_SHOCK_WAVE, MOVE_LEER, MOVE_QUICK_ATTACK, MOVE_HOWL + .moves = {MOVE_SHOCK_WAVE, MOVE_LEER, MOVE_QUICK_ATTACK, MOVE_HOWL} }, { .iv = 220, .lvl = 22, .species = SPECIES_MAGNETON, .heldItem = ITEM_NONE, - .moves = MOVE_SUPERSONIC, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM + .moves = {MOVE_SUPERSONIC, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM} }, { .iv = 250, .lvl = 24, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE, MOVE_HOWL + .moves = {MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE, MOVE_HOWL} } }; @@ -3449,28 +3449,28 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery1[] = { .lvl = 24, .species = SPECIES_NUMEL, .heldItem = ITEM_NONE, - .moves = MOVE_OVERHEAT, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + .moves = {MOVE_OVERHEAT, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} }, { .iv = 200, .lvl = 24, .species = SPECIES_SLUGMA, .heldItem = ITEM_NONE, - .moves = MOVE_OVERHEAT, MOVE_SMOG, MOVE_LIGHT_SCREEN, MOVE_SUNNY_DAY + .moves = {MOVE_OVERHEAT, MOVE_SMOG, MOVE_LIGHT_SCREEN, MOVE_SUNNY_DAY} }, { .iv = 250, .lvl = 26, .species = SPECIES_CAMERUPT, .heldItem = ITEM_NONE, - .moves = MOVE_OVERHEAT, MOVE_TACKLE, MOVE_SUNNY_DAY, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_TACKLE, MOVE_SUNNY_DAY, MOVE_ATTRACT} }, { .iv = 250, .lvl = 29, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_BODY_SLAM, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_BODY_SLAM, MOVE_ATTRACT} } }; @@ -3480,28 +3480,28 @@ static const struct TrainerMonItemCustomMoves sParty_Norman1[] = { .lvl = 27, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FACADE, MOVE_ENCORE + .moves = {MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FACADE, MOVE_ENCORE} }, { .iv = 200, .lvl = 27, .species = SPECIES_VIGOROTH, .heldItem = ITEM_NONE, - .moves = MOVE_SLASH, MOVE_FACADE, MOVE_ENCORE, MOVE_FAINT_ATTACK + .moves = {MOVE_SLASH, MOVE_FACADE, MOVE_ENCORE, MOVE_FAINT_ATTACK} }, { .iv = 200, .lvl = 29, .species = SPECIES_LINOONE, .heldItem = ITEM_NONE, - .moves = MOVE_SLASH, MOVE_BELLY_DRUM, MOVE_FACADE, MOVE_HEADBUTT + .moves = {MOVE_SLASH, MOVE_BELLY_DRUM, MOVE_FACADE, MOVE_HEADBUTT} }, { .iv = 250, .lvl = 31, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_COUNTER, MOVE_YAWN, MOVE_FACADE, MOVE_FAINT_ATTACK + .moves = {MOVE_COUNTER, MOVE_YAWN, MOVE_FACADE, MOVE_FAINT_ATTACK} } }; @@ -3511,35 +3511,35 @@ static const struct TrainerMonItemCustomMoves sParty_Winona1[] = { .lvl = 29, .species = SPECIES_SWABLU, .heldItem = ITEM_NONE, - .moves = MOVE_PERISH_SONG, MOVE_MIRROR_MOVE, MOVE_SAFEGUARD, MOVE_AERIAL_ACE + .moves = {MOVE_PERISH_SONG, MOVE_MIRROR_MOVE, MOVE_SAFEGUARD, MOVE_AERIAL_ACE} }, { .iv = 210, .lvl = 29, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS + .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS} }, { .iv = 210, .lvl = 30, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, - .moves = MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + .moves = {MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { .iv = 220, .lvl = 31, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, - .moves = MOVE_SAND_ATTACK, MOVE_FURY_ATTACK, MOVE_STEEL_WING, MOVE_AERIAL_ACE + .moves = {MOVE_SAND_ATTACK, MOVE_FURY_ATTACK, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { .iv = 255, .lvl = 33, .species = SPECIES_ALTARIA, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE} } }; @@ -3549,28 +3549,28 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza1[] = { .lvl = 41, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { .iv = 250, .lvl = 41, .species = SPECIES_XATU, .heldItem = ITEM_NONE, - .moves = MOVE_PSYCHIC, MOVE_SUNNY_DAY, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + .moves = {MOVE_PSYCHIC, MOVE_SUNNY_DAY, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { .iv = 250, .lvl = 42, .species = SPECIES_LUNATONE, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_CALM_MIND + .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_CALM_MIND} }, { .iv = 250, .lvl = 42, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER} } }; @@ -3580,35 +3580,35 @@ static const struct TrainerMonItemCustomMoves sParty_Juan1[] = { .lvl = 41, .species = SPECIES_LUVDISC, .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL + .moves = {MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL} }, { .iv = 200, .lvl = 41, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_AMNESIA, MOVE_EARTHQUAKE + .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_AMNESIA, MOVE_EARTHQUAKE} }, { .iv = 200, .lvl = 43, .species = SPECIES_SEALEO, .heldItem = ITEM_NONE, - .moves = MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_AURORA_BEAM, MOVE_WATER_PULSE + .moves = {MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_AURORA_BEAM, MOVE_WATER_PULSE} }, { .iv = 200, .lvl = 43, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_LEER + .moves = {MOVE_WATER_PULSE, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_LEER} }, { .iv = 250, .lvl = 46, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST} } }; @@ -3781,13 +3781,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_KateAndJoy[] = { .iv = 0, .lvl = 30, .species = SPECIES_SPINDA, - .moves = MOVE_HYPNOSIS, MOVE_PSYBEAM, MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE + .moves = {MOVE_HYPNOSIS, MOVE_PSYBEAM, MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE} }, { .iv = 0, .lvl = 32, .species = SPECIES_SLAKING, - .moves = MOVE_FOCUS_PUNCH, MOVE_YAWN, MOVE_SLACK_OFF, MOVE_FAINT_ATTACK + .moves = {MOVE_FOCUS_PUNCH, MOVE_YAWN, MOVE_SLACK_OFF, MOVE_FAINT_ATTACK} } }; @@ -3796,13 +3796,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg1[] = { .iv = 0, .lvl = 15, .species = SPECIES_ZIGZAGOON, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { .iv = 0, .lvl = 17, .species = SPECIES_MAKUHITA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} } }; @@ -3811,13 +3811,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg2[] = { .iv = 10, .lvl = 28, .species = SPECIES_ZIGZAGOON, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { .iv = 10, .lvl = 30, .species = SPECIES_MAKUHITA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} } }; @@ -3826,13 +3826,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg3[] = { .iv = 20, .lvl = 31, .species = SPECIES_ZIGZAGOON, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { .iv = 20, .lvl = 33, .species = SPECIES_MAKUHITA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} } }; @@ -3841,13 +3841,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg4[] = { .iv = 30, .lvl = 34, .species = SPECIES_LINOONE, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { .iv = 30, .lvl = 36, .species = SPECIES_MAKUHITA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} } }; @@ -3856,13 +3856,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg5[] = { .iv = 40, .lvl = 36, .species = SPECIES_LINOONE, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH} }, { .iv = 40, .lvl = 38, .species = SPECIES_HARIYAMA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE} } }; @@ -3896,42 +3896,42 @@ static const struct TrainerMonItemCustomMoves sParty_Colton[] = { .lvl = 22, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL} }, { .iv = 0, .lvl = 36, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL} }, { .iv = 0, .lvl = 40, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL} }, { .iv = 0, .lvl = 12, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL} }, { .iv = 0, .lvl = 30, .species = SPECIES_SKITTY, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL} }, { .iv = 0, .lvl = 42, .species = SPECIES_DELCATTY, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL} } }; @@ -4098,7 +4098,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy2[] = { .iv = 210, .lvl = 33, .species = SPECIES_HARIYAMA, - .moves = MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG + .moves = {MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG} } }; @@ -4107,7 +4107,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy3[] = { .iv = 220, .lvl = 36, .species = SPECIES_HARIYAMA, - .moves = MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG + .moves = {MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG} } }; @@ -4116,7 +4116,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy4[] = { .iv = 230, .lvl = 39, .species = SPECIES_HARIYAMA, - .moves = MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG + .moves = {MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG} } }; @@ -4125,7 +4125,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy5[] = { .iv = 240, .lvl = 42, .species = SPECIES_HARIYAMA, - .moves = MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG + .moves = {MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG} } }; @@ -4134,7 +4134,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Vicky[] = { .iv = 200, .lvl = 18, .species = SPECIES_MEDITITE, - .moves = MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_DETECT + .moves = {MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_DETECT} } }; @@ -4229,7 +4229,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Josh[] = { .iv = 100, .lvl = 10, .species = SPECIES_GEODUDE, - .moves = MOVE_TACKLE, MOVE_NONE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_NONE, MOVE_NONE, MOVE_NONE} } }; @@ -4259,13 +4259,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ben[] = { .iv = 150, .lvl = 17, .species = SPECIES_ZIGZAGOON, - .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_GROWL, MOVE_THUNDERBOLT + .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_GROWL, MOVE_THUNDERBOLT} }, { .iv = 150, .lvl = 17, .species = SPECIES_GULPIN, - .moves = MOVE_AMNESIA, MOVE_SLUDGE, MOVE_YAWN, MOVE_POUND + .moves = {MOVE_AMNESIA, MOVE_SLUDGE, MOVE_YAWN, MOVE_POUND} } }; @@ -4274,13 +4274,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Quincy[] = { .iv = 100, .lvl = 43, .species = SPECIES_SLAKING, - .moves = MOVE_ATTRACT, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER + .moves = {MOVE_ATTRACT, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER} }, { .iv = 100, .lvl = 43, .species = SPECIES_DUSCLOPS, - .moves = MOVE_SKILL_SWAP, MOVE_PROTECT, MOVE_WILL_O_WISP, MOVE_TOXIC + .moves = {MOVE_SKILL_SWAP, MOVE_PROTECT, MOVE_WILL_O_WISP, MOVE_TOXIC} } }; @@ -4289,13 +4289,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Katelynn[] = { .iv = 100, .lvl = 43, .species = SPECIES_GARDEVOIR, - .moves = MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_CALM_MIND + .moves = {MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_CALM_MIND} }, { .iv = 100, .lvl = 43, .species = SPECIES_SLAKING, - .moves = MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK + .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK} } }; @@ -4417,42 +4417,42 @@ static const struct TrainerMonItemCustomMoves sParty_Wallace[] = { .lvl = 57, .species = SPECIES_WAILORD, .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_SPOUT, MOVE_DOUBLE_EDGE, MOVE_BLIZZARD + .moves = {MOVE_RAIN_DANCE, MOVE_WATER_SPOUT, MOVE_DOUBLE_EDGE, MOVE_BLIZZARD} }, { .iv = 255, .lvl = 55, .species = SPECIES_TENTACRUEL, .heldItem = ITEM_NONE, - .moves = MOVE_TOXIC, MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM + .moves = {MOVE_TOXIC, MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM} }, { .iv = 255, .lvl = 56, .species = SPECIES_LUDICOLO, .heldItem = ITEM_NONE, - .moves = MOVE_GIGA_DRAIN, MOVE_SURF, MOVE_LEECH_SEED, MOVE_DOUBLE_TEAM + .moves = {MOVE_GIGA_DRAIN, MOVE_SURF, MOVE_LEECH_SEED, MOVE_DOUBLE_TEAM} }, { .iv = 255, .lvl = 56, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA, MOVE_HYPER_BEAM + .moves = {MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA, MOVE_HYPER_BEAM} }, { .iv = 255, .lvl = 56, .species = SPECIES_GYARADOS, .heldItem = ITEM_NONE, - .moves = MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF + .moves = {MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF} }, { .iv = 255, .lvl = 58, .species = SPECIES_MILOTIC, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_RECOVER, MOVE_SURF, MOVE_ICE_BEAM, MOVE_TOXIC + .moves = {MOVE_RECOVER, MOVE_SURF, MOVE_ICE_BEAM, MOVE_TOXIC} } }; @@ -5187,7 +5187,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Aaron[] = { .iv = 255, .lvl = 34, .species = SPECIES_BAGON, - .moves = MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_FOCUS_ENERGY, MOVE_EMBER + .moves = {MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_FOCUS_ENERGY, MOVE_EMBER} } }; @@ -5424,14 +5424,14 @@ static const struct TrainerMonItemCustomMoves sParty_Dianne[] = { .lvl = 43, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, - .moves = MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE} }, { .iv = 0, .lvl = 43, .species = SPECIES_LANTURN, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE} } }; @@ -5448,19 +5448,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao1[] = { .iv = 0, .lvl = 17, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT} }, { .iv = 0, .lvl = 17, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT} }, { .iv = 0, .lvl = 17, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} } }; @@ -5482,25 +5482,25 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao2[] = { .iv = 0, .lvl = 24, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { .iv = 0, .lvl = 24, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { .iv = 0, .lvl = 24, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { .iv = 0, .lvl = 26, .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE} } }; @@ -5509,25 +5509,25 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao3[] = { .iv = 20, .lvl = 27, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { .iv = 20, .lvl = 27, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { .iv = 20, .lvl = 27, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { .iv = 20, .lvl = 29, .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE} } }; @@ -5536,25 +5536,25 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao4[] = { .iv = 30, .lvl = 30, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { .iv = 30, .lvl = 30, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { .iv = 30, .lvl = 30, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { .iv = 30, .lvl = 32, .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE} } }; @@ -5564,28 +5564,28 @@ static const struct TrainerMonItemCustomMoves sParty_Lao5[] = { .lvl = 33, .species = SPECIES_KOFFING, .heldItem = ITEM_NONE, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE} }, { .iv = 40, .lvl = 33, .species = SPECIES_KOFFING, .heldItem = ITEM_NONE, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { .iv = 40, .lvl = 33, .species = SPECIES_KOFFING, .heldItem = ITEM_NONE, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT} }, { .iv = 40, .lvl = 35, .species = SPECIES_WEEZING, .heldItem = ITEM_SMOKE_BALL, - .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE} } }; @@ -5691,7 +5691,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline1[] = { .iv = 0, .lvl = 19, .species = SPECIES_NUMEL, - .moves = MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + .moves = {MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} } }; @@ -5713,7 +5713,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Angelica[] = { .iv = 50, .lvl = 30, .species = SPECIES_CASTFORM, - .moves = MOVE_RAIN_DANCE, MOVE_WEATHER_BALL, MOVE_THUNDER, MOVE_WATER_PULSE + .moves = {MOVE_RAIN_DANCE, MOVE_WEATHER_BALL, MOVE_THUNDER, MOVE_WATER_PULSE} } }; @@ -5722,7 +5722,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline2[] = { .iv = 10, .lvl = 29, .species = SPECIES_NUMEL, - .moves = MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + .moves = {MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} } }; @@ -5731,7 +5731,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline3[] = { .iv = 20, .lvl = 32, .species = SPECIES_NUMEL, - .moves = MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + .moves = {MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} } }; @@ -5740,13 +5740,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline4[] = { .iv = 30, .lvl = 34, .species = SPECIES_ROSELIA, - .moves = MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_SUNNY_DAY + .moves = {MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_SUNNY_DAY} }, { .iv = 30, .lvl = 34, .species = SPECIES_NUMEL, - .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + .moves = {MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY} } }; @@ -5755,13 +5755,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline5[] = { .iv = 40, .lvl = 37, .species = SPECIES_ROSELIA, - .moves = MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY + .moves = {MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY} }, { .iv = 40, .lvl = 37, .species = SPECIES_CAMERUPT, - .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY + .moves = {MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY} } }; @@ -6064,13 +6064,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Heidi[] = { .iv = 0, .lvl = 22, .species = SPECIES_SANDSHREW, - .moves = MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH + .moves = {MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH} }, { .iv = 0, .lvl = 22, .species = SPECIES_BALTOY, - .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB + .moves = {MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB} } }; @@ -6079,13 +6079,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Becky[] = { .iv = 0, .lvl = 22, .species = SPECIES_SANDSHREW, - .moves = MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH, MOVE_DIG + .moves = {MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH, MOVE_DIG} }, { .iv = 0, .lvl = 22, .species = SPECIES_MARILL, - .moves = MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_DEFENSE_CURL + .moves = {MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_DEFENSE_CURL} } }; @@ -6151,7 +6151,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Cedric[] = { .iv = 0, .lvl = 32, .species = SPECIES_WOBBUFFET, - .moves = MOVE_DESTINY_BOND, MOVE_SAFEGUARD, MOVE_COUNTER, MOVE_MIRROR_COAT + .moves = {MOVE_DESTINY_BOND, MOVE_SAFEGUARD, MOVE_COUNTER, MOVE_MIRROR_COAT} } }; @@ -6310,13 +6310,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_GinaAndMia2[] = { .iv = 0, .lvl = 10, .species = SPECIES_DUSKULL, - .moves = MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_NONE, MOVE_NONE} }, { .iv = 0, .lvl = 10, .species = SPECIES_SHROOMISH, - .moves = MOVE_ABSORB, MOVE_LEECH_SEED, MOVE_NONE, MOVE_NONE + .moves = {MOVE_ABSORB, MOVE_LEECH_SEED, MOVE_NONE, MOVE_NONE} } }; @@ -6338,13 +6338,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AmyAndLiv5[] = { .iv = 30, .lvl = 33, .species = SPECIES_PLUSLE, - .moves = MOVE_SPARK, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND + .moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND} }, { .iv = 30, .lvl = 33, .species = SPECIES_MINUN, - .moves = MOVE_SPARK, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND + .moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND} } }; @@ -6353,13 +6353,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AmyAndLiv6[] = { .iv = 40, .lvl = 36, .species = SPECIES_PLUSLE, - .moves = MOVE_THUNDER, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND + .moves = {MOVE_THUNDER, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND} }, { .iv = 40, .lvl = 36, .species = SPECIES_MINUN, - .moves = MOVE_THUNDER, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND + .moves = {MOVE_THUNDER, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND} } }; @@ -6545,14 +6545,14 @@ static const struct TrainerMonItemCustomMoves sParty_Annika[] = { .lvl = 39, .species = SPECIES_FEEBAS, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT + .moves = {MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT} }, { .iv = 100, .lvl = 39, .species = SPECIES_FEEBAS, .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT + .moves = {MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT} } }; @@ -6569,7 +6569,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jonas[] = { .iv = 0, .lvl = 31, .species = SPECIES_KOFFING, - .moves = MOVE_TOXIC, MOVE_THUNDER, MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB + .moves = {MOVE_TOXIC, MOVE_THUNDER, MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB} } }; @@ -6578,7 +6578,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Kayley[] = { .iv = 0, .lvl = 31, .species = SPECIES_CASTFORM, - .moves = MOVE_SUNNY_DAY, MOVE_WEATHER_BALL, MOVE_FLAMETHROWER, MOVE_SOLAR_BEAM + .moves = {MOVE_SUNNY_DAY, MOVE_WEATHER_BALL, MOVE_FLAMETHROWER, MOVE_SOLAR_BEAM} } }; @@ -6614,7 +6614,7 @@ static const struct TrainerMonItemCustomMoves sParty_Marley[] = { .lvl = 34, .species = SPECIES_MANECTRIC, .heldItem = ITEM_NONE, - .moves = MOVE_BITE, MOVE_ROAR, MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT + .moves = {MOVE_BITE, MOVE_ROAR, MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT} } }; @@ -6753,31 +6753,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR1[] = { .iv = 150, .lvl = 44, .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { .iv = 150, .lvl = 43, .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK} }, { .iv = 150, .lvl = 44, .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { .iv = 150, .lvl = 41, .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { .iv = 250, .lvl = 45, .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} } }; @@ -7091,13 +7091,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Mitchell[] = { .iv = 0, .lvl = 43, .species = SPECIES_LUNATONE, - .moves = MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_PSYCHIC + .moves = {MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_PSYCHIC} }, { .iv = 0, .lvl = 43, .species = SPECIES_SOLROCK, - .moves = MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_SHADOW_BALL + .moves = {MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_SHADOW_BALL} } }; @@ -7705,14 +7705,14 @@ static const struct TrainerMonItemCustomMoves sParty_Athena[] = { .lvl = 32, .species = SPECIES_MANECTRIC, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_NONE + .moves = {MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_NONE} }, { .iv = 100, .lvl = 32, .species = SPECIES_LINOONE, .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_THIEF, MOVE_NONE, MOVE_NONE + .moves = {MOVE_SURF, MOVE_THIEF, MOVE_NONE, MOVE_NONE} } }; @@ -7833,7 +7833,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Macey[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTreecko[] = {//Brendan10 +static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTreecko[] = { { .iv = 25, .lvl = 13, @@ -7846,7 +7846,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTreecko[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroMudkip[] = {//Brendan11 +static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroMudkip[] = { { .iv = 25, .lvl = 13, @@ -7929,7 +7929,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jonathan[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTorchic[] = {//Brendan12 +static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTorchic[] = { { .iv = 25, .lvl = 13, @@ -7942,7 +7942,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTorchic[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroMudkip[] = {//May10 +static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroMudkip[] = { { .iv = 25, .lvl = 13, @@ -7955,7 +7955,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroMudkip[] = {/ } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMagmaHideout[] = {//Maxie1 +static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMagmaHideout[] = { { .iv = 150, .lvl = 37, @@ -7973,7 +7973,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMagmaHideout[] = {/ } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMtChimney[] = {//Maxie2 +static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMtChimney[] = { { .iv = 150, .lvl = 24, @@ -8406,7 +8406,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lucas2[] = { .iv = 0, .lvl = 9, .species = SPECIES_WAILMER, - .moves = MOVE_SPLASH, MOVE_WATER_GUN, MOVE_NONE, MOVE_NONE + .moves = {MOVE_SPLASH, MOVE_WATER_GUN, MOVE_NONE, MOVE_NONE} } }; @@ -8415,13 +8415,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Mike1[] = { .iv = 0, .lvl = 10, .species = SPECIES_PELIPPER, - .moves = MOVE_GUST, MOVE_GROWL, MOVE_NONE, MOVE_NONE + .moves = {MOVE_GUST, MOVE_GROWL, MOVE_NONE, MOVE_NONE} }, { .iv = 0, .lvl = 10, .species = SPECIES_POOCHYENA, - .moves = MOVE_BITE, MOVE_SCARY_FACE, MOVE_NONE, MOVE_NONE + .moves = {MOVE_BITE, MOVE_SCARY_FACE, MOVE_NONE, MOVE_NONE} } }; @@ -8639,7 +8639,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Gerald[] = { .iv = 100, .lvl = 23, .species = SPECIES_KECLEON, - .moves = MOVE_FLAMETHROWER, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK, MOVE_BIND + .moves = {MOVE_FLAMETHROWER, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK, MOVE_BIND} } }; @@ -8648,13 +8648,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Vivian[] = { .iv = 100, .lvl = 17, .species = SPECIES_MEDITITE, - .moves = MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_THUNDER_PUNCH + .moves = {MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_THUNDER_PUNCH} }, { .iv = 100, .lvl = 17, .species = SPECIES_MEDITITE, - .moves = MOVE_THUNDER_PUNCH, MOVE_DETECT, MOVE_CONFUSION, MOVE_MEDITATE + .moves = {MOVE_THUNDER_PUNCH, MOVE_DETECT, MOVE_CONFUSION, MOVE_MEDITATE} } }; @@ -8663,7 +8663,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Danielle[] = { .iv = 100, .lvl = 23, .species = SPECIES_MEDITITE, - .moves = MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_FIRE_PUNCH + .moves = {MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_FIRE_PUNCH} } }; @@ -8672,13 +8672,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Hideo[] = { .iv = 0, .lvl = 25, .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN + .moves = {MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN} }, { .iv = 0, .lvl = 25, .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_POISON_GAS, MOVE_SLUDGE, MOVE_SMOKESCREEN + .moves = {MOVE_TACKLE, MOVE_POISON_GAS, MOVE_SLUDGE, MOVE_SMOKESCREEN} } }; @@ -8687,13 +8687,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Keigo[] = { .iv = 0, .lvl = 28, .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN + .moves = {MOVE_POISON_GAS, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN} }, { .iv = 0, .lvl = 28, .species = SPECIES_NINJASK, - .moves = MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM, MOVE_FURY_CUTTER, MOVE_SWORDS_DANCE + .moves = {MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM, MOVE_FURY_CUTTER, MOVE_SWORDS_DANCE} } }; @@ -8702,13 +8702,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Riley[] = { .iv = 0, .lvl = 28, .species = SPECIES_NINCADA, - .moves = MOVE_LEECH_LIFE, MOVE_FURY_SWIPES, MOVE_MIND_READER, MOVE_DIG + .moves = {MOVE_LEECH_LIFE, MOVE_FURY_SWIPES, MOVE_MIND_READER, MOVE_DIG} }, { .iv = 0, .lvl = 28, .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN + .moves = {MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN} } }; @@ -8756,31 +8756,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR2[] = { .iv = 150, .lvl = 47, .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { .iv = 150, .lvl = 46, .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK} }, { .iv = 150, .lvl = 47, .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { .iv = 150, .lvl = 44, .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { .iv = 250, .lvl = 48, .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} } }; @@ -8789,31 +8789,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR3[] = { .iv = 150, .lvl = 50, .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { .iv = 150, .lvl = 49, .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK} }, { .iv = 150, .lvl = 50, .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { .iv = 150, .lvl = 47, .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { .iv = 250, .lvl = 51, .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} } }; @@ -8822,31 +8822,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR4[] = { .iv = 150, .lvl = 53, .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { .iv = 150, .lvl = 52, .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK} }, { .iv = 150, .lvl = 53, .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { .iv = 150, .lvl = 50, .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { .iv = 250, .lvl = 54, .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} } }; @@ -8855,35 +8855,35 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR5[] = { .iv = 150, .lvl = 56, .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE} }, { .iv = 150, .lvl = 55, .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK} }, { .iv = 150, .lvl = 56, .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC} }, { .iv = 150, .lvl = 53, .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH} }, { .iv = 250, .lvl = 57, .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT} } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveMudkip[] = {//Brendan13 +static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveMudkip[] = { { .iv = 150, .lvl = 31, @@ -8906,7 +8906,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveMudkip[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTreecko[] = {//Brendan14 +static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTreecko[] = { { .iv = 150, .lvl = 31, @@ -8929,7 +8929,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTreecko[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTorchic[] = {//Brendan15 +static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTorchic[] = { { .iv = 150, .lvl = 31, @@ -8952,7 +8952,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTorchic[] } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveMudkip[] = {//May11 +static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveMudkip[] = { { .iv = 150, .lvl = 31, @@ -8975,7 +8975,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveMudkip[] = {/ } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTreecko[] = {//May12 +static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTreecko[] = { { .iv = 150, .lvl = 31, @@ -8998,7 +8998,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTreecko[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTorchic[] = {//May13 +static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTorchic[] = { { .iv = 150, .lvl = 31, @@ -9174,13 +9174,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_KimAndIris[] = { .iv = 0, .lvl = 32, .species = SPECIES_SWABLU, - .moves = MOVE_SING, MOVE_FURY_ATTACK, MOVE_SAFEGUARD, MOVE_AERIAL_ACE + .moves = {MOVE_SING, MOVE_FURY_ATTACK, MOVE_SAFEGUARD, MOVE_AERIAL_ACE} }, { .iv = 0, .lvl = 35, .species = SPECIES_NUMEL, - .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_REST, MOVE_EARTHQUAKE + .moves = {MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_REST, MOVE_EARTHQUAKE} } }; @@ -9189,13 +9189,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_TyraAndIvy[] = { .iv = 0, .lvl = 18, .species = SPECIES_ROSELIA, - .moves = MOVE_GROWTH, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_LEECH_SEED + .moves = {MOVE_GROWTH, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_LEECH_SEED} }, { .iv = 0, .lvl = 20, .species = SPECIES_GRAVELER, - .moves = MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_MUD_SPORT, MOVE_ROCK_THROW + .moves = {MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_MUD_SPORT, MOVE_ROCK_THROW} } }; @@ -9204,13 +9204,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_MelAndPaul[] = { .iv = 0, .lvl = 27, .species = SPECIES_DUSTOX, - .moves = MOVE_GUST, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_PROTECT + .moves = {MOVE_GUST, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_PROTECT} }, { .iv = 0, .lvl = 27, .species = SPECIES_BEAUTIFLY, - .moves = MOVE_GUST, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_STUN_SPORE + .moves = {MOVE_GUST, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_STUN_SPORE} } }; @@ -9219,13 +9219,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay1[] = { .iv = 200, .lvl = 39, .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { .iv = 200, .lvl = 39, .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} } }; @@ -9234,13 +9234,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay2[] = { .iv = 210, .lvl = 43, .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { .iv = 210, .lvl = 43, .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} } }; @@ -9249,13 +9249,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay3[] = { .iv = 220, .lvl = 46, .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { .iv = 220, .lvl = 46, .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} } }; @@ -9264,13 +9264,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay4[] = { .iv = 230, .lvl = 49, .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { .iv = 230, .lvl = 49, .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} } }; @@ -9279,13 +9279,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay5[] = { .iv = 240, .lvl = 52, .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT} }, { .iv = 240, .lvl = 52, .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM} } }; @@ -9819,7 +9819,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Darcy[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMossdeep[] = {//Maxie3 +static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMossdeep[] = { { .iv = 150, .lvl = 42, @@ -10163,7 +10163,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Leonel[] = { .iv = 100, .lvl = 30, .species = SPECIES_MANECTRIC, - .moves = MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_NONE + .moves = {MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_NONE} } }; @@ -10272,7 +10272,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cristin1[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTreecko[] = {//May14 +static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTreecko[] = { { .iv = 25, .lvl = 13, @@ -10285,7 +10285,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTreecko[] = { } }; -static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTorchic[] = {//May15 +static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTorchic[] = { { .iv = 25, .lvl = 13, @@ -10304,28 +10304,28 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne2[] = { .lvl = 32, .species = SPECIES_GOLEM, .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION + .moves = {MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION} }, { .iv = 255, .lvl = 35, .species = SPECIES_KABUTO, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE + .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 35, .species = SPECIES_ONIX, .heldItem = ITEM_NONE, - .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE + .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 37, .species = SPECIES_NOSEPASS, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE + .moves = {MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE} } }; @@ -10335,35 +10335,35 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne3[] = { .lvl = 37, .species = SPECIES_OMANYTE, .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF + .moves = {MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF} }, { .iv = 255, .lvl = 37, .species = SPECIES_GOLEM, .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION + .moves = {MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION} }, { .iv = 255, .lvl = 40, .species = SPECIES_KABUTOPS, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE + .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 40, .species = SPECIES_ONIX, .heldItem = ITEM_NONE, - .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE + .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 42, .species = SPECIES_NOSEPASS, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE + .moves = {MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE} } }; @@ -10373,35 +10373,35 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne4[] = { .lvl = 42, .species = SPECIES_OMASTAR, .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF + .moves = {MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF} }, { .iv = 255, .lvl = 42, .species = SPECIES_GOLEM, .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION + .moves = {MOVE_PROTECT, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION} }, { .iv = 255, .lvl = 45, .species = SPECIES_KABUTOPS, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE + .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 45, .species = SPECIES_ONIX, .heldItem = ITEM_NONE, - .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE + .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 47, .species = SPECIES_NOSEPASS, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE + .moves = {MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE} } }; @@ -10411,42 +10411,42 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne5[] = { .lvl = 47, .species = SPECIES_AERODACTYL, .heldItem = ITEM_NONE, - .moves = MOVE_ROCK_SLIDE, MOVE_HYPER_BEAM, MOVE_SUPERSONIC, MOVE_PROTECT + .moves = {MOVE_ROCK_SLIDE, MOVE_HYPER_BEAM, MOVE_SUPERSONIC, MOVE_PROTECT} }, { .iv = 255, .lvl = 47, .species = SPECIES_GOLEM, .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION + .moves = {MOVE_FOCUS_PUNCH, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION} }, { .iv = 255, .lvl = 47, .species = SPECIES_OMASTAR, .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF + .moves = {MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF} }, { .iv = 255, .lvl = 50, .species = SPECIES_KABUTOPS, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE + .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 50, .species = SPECIES_STEELIX, .heldItem = ITEM_NONE, - .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE + .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 52, .species = SPECIES_NOSEPASS, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE + .moves = {MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE} } }; @@ -10456,28 +10456,28 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly2[] = { .lvl = 33, .species = SPECIES_MACHAMP, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP + .moves = {MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP} }, { .iv = 255, .lvl = 33, .species = SPECIES_MEDITITE, .heldItem = ITEM_NONE, - .moves = MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH + .moves = {MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH} }, { .iv = 255, .lvl = 35, .species = SPECIES_HITMONTOP, .heldItem = ITEM_NONE, - .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK + .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK} }, { .iv = 255, .lvl = 37, .species = SPECIES_HARIYAMA, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE + .moves = {MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE} } }; @@ -10487,28 +10487,28 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly3[] = { .lvl = 38, .species = SPECIES_MACHAMP, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP + .moves = {MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP} }, { .iv = 255, .lvl = 38, .species = SPECIES_MEDICHAM, .heldItem = ITEM_NONE, - .moves = MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH + .moves = {MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH} }, { .iv = 255, .lvl = 40, .species = SPECIES_HITMONTOP, .heldItem = ITEM_NONE, - .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK + .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK} }, { .iv = 255, .lvl = 42, .species = SPECIES_HARIYAMA, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE + .moves = {MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE} } }; @@ -10518,35 +10518,35 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly4[] = { .lvl = 40, .species = SPECIES_HITMONCHAN, .heldItem = ITEM_NONE, - .moves = MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH + .moves = {MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH} }, { .iv = 255, .lvl = 43, .species = SPECIES_MACHAMP, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP + .moves = {MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP} }, { .iv = 255, .lvl = 43, .species = SPECIES_MEDICHAM, .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC + .moves = {MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC} }, { .iv = 255, .lvl = 45, .species = SPECIES_HITMONTOP, .heldItem = ITEM_NONE, - .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK + .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK} }, { .iv = 255, .lvl = 47, .species = SPECIES_HARIYAMA, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE + .moves = {MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE} } }; @@ -10556,42 +10556,42 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly5[] = { .lvl = 46, .species = SPECIES_HITMONLEE, .heldItem = ITEM_NONE, - .moves = MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_BULK_UP + .moves = {MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_BULK_UP} }, { .iv = 255, .lvl = 46, .species = SPECIES_HITMONCHAN, .heldItem = ITEM_NONE, - .moves = MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH + .moves = {MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH} }, { .iv = 255, .lvl = 48, .species = SPECIES_MACHAMP, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP + .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP} }, { .iv = 255, .lvl = 48, .species = SPECIES_MEDICHAM, .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC + .moves = {MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC} }, { .iv = 255, .lvl = 50, .species = SPECIES_HITMONTOP, .heldItem = ITEM_NONE, - .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK + .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK} }, { .iv = 255, .lvl = 52, .species = SPECIES_HARIYAMA, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE + .moves = {MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE} } }; @@ -10601,28 +10601,28 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson2[] = { .lvl = 36, .species = SPECIES_MAREEP, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN + .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN} }, { .iv = 255, .lvl = 36, .species = SPECIES_ELECTRODE, .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE + .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE} }, { .iv = 255, .lvl = 38, .species = SPECIES_MAGNETON, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE + .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE} }, { .iv = 255, .lvl = 40, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT + .moves = {MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT} } }; @@ -10632,35 +10632,35 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson3[] = { .lvl = 39, .species = SPECIES_PIKACHU, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_SHOCK_WAVE + .moves = {MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_SHOCK_WAVE} }, { .iv = 255, .lvl = 41, .species = SPECIES_FLAAFFY, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN + .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN} }, { .iv = 255, .lvl = 41, .species = SPECIES_ELECTRODE, .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE + .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE} }, { .iv = 255, .lvl = 43, .species = SPECIES_MAGNETON, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE + .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE} }, { .iv = 255, .lvl = 45, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT + .moves = {MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT} } }; @@ -10670,35 +10670,35 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson4[] = { .lvl = 44, .species = SPECIES_RAICHU, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT + .moves = {MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT} }, { .iv = 255, .lvl = 46, .species = SPECIES_AMPHAROS, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN + .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN} }, { .iv = 255, .lvl = 46, .species = SPECIES_ELECTRODE, .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE + .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE} }, { .iv = 255, .lvl = 48, .species = SPECIES_MAGNETON, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE + .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE} }, { .iv = 255, .lvl = 50, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT + .moves = {MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT} } }; @@ -10708,42 +10708,42 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson5[] = { .lvl = 50, .species = SPECIES_ELECTABUZZ, .heldItem = ITEM_NONE, - .moves = MOVE_SWIFT, MOVE_FOCUS_PUNCH, MOVE_THUNDER_PUNCH, MOVE_LIGHT_SCREEN + .moves = {MOVE_SWIFT, MOVE_FOCUS_PUNCH, MOVE_THUNDER_PUNCH, MOVE_LIGHT_SCREEN} }, { .iv = 255, .lvl = 51, .species = SPECIES_RAICHU, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT + .moves = {MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT} }, { .iv = 255, .lvl = 51, .species = SPECIES_AMPHAROS, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN + .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN} }, { .iv = 255, .lvl = 53, .species = SPECIES_ELECTRODE, .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE + .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE} }, { .iv = 255, .lvl = 53, .species = SPECIES_MAGNETON, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE + .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE} }, { .iv = 255, .lvl = 55, .species = SPECIES_MANECTRIC, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT + .moves = {MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT} } }; @@ -10753,28 +10753,28 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery2[] = { .lvl = 38, .species = SPECIES_MAGCARGO, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE + .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 36, .species = SPECIES_PONYTA, .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE + .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE} }, { .iv = 255, .lvl = 38, .species = SPECIES_CAMERUPT, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT} }, { .iv = 255, .lvl = 40, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT} } }; @@ -10784,35 +10784,35 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery3[] = { .lvl = 41, .species = SPECIES_GROWLITHE, .heldItem = ITEM_NONE, - .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_SUNNY_DAY + .moves = {MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_SUNNY_DAY} }, { .iv = 255, .lvl = 43, .species = SPECIES_MAGCARGO, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE + .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 41, .species = SPECIES_PONYTA, .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE + .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE} }, { .iv = 255, .lvl = 43, .species = SPECIES_CAMERUPT, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT} }, { .iv = 255, .lvl = 45, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT} } }; @@ -10822,42 +10822,42 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery4[] = { .lvl = 46, .species = SPECIES_HOUNDOUR, .heldItem = ITEM_NONE, - .moves = MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY + .moves = {MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY} }, { .iv = 255, .lvl = 46, .species = SPECIES_GROWLITHE, .heldItem = ITEM_NONE, - .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR + .moves = {MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR} }, { .iv = 255, .lvl = 48, .species = SPECIES_MAGCARGO, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE + .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 46, .species = SPECIES_RAPIDASH, .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE + .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE} }, { .iv = 255, .lvl = 48, .species = SPECIES_CAMERUPT, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT} }, { .iv = 255, .lvl = 50, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT} } }; @@ -10867,42 +10867,42 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery5[] = { .lvl = 51, .species = SPECIES_ARCANINE, .heldItem = ITEM_NONE, - .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR + .moves = {MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR} }, { .iv = 255, .lvl = 53, .species = SPECIES_MAGCARGO, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE + .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE} }, { .iv = 255, .lvl = 51, .species = SPECIES_HOUNDOOM, .heldItem = ITEM_NONE, - .moves = MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY + .moves = {MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY} }, { .iv = 255, .lvl = 51, .species = SPECIES_RAPIDASH, .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE + .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE} }, { .iv = 255, .lvl = 53, .species = SPECIES_CAMERUPT, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT} }, { .iv = 255, .lvl = 55, .species = SPECIES_TORKOAL, .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT} } }; @@ -10912,28 +10912,28 @@ static const struct TrainerMonItemCustomMoves sParty_Norman2[] = { .lvl = 42, .species = SPECIES_CHANSEY, .heldItem = ITEM_NONE, - .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH + .moves = {MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH} }, { .iv = 255, .lvl = 42, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST + .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST} }, { .iv = 255, .lvl = 43, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS + .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS} }, { .iv = 255, .lvl = 45, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL + .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL} } }; @@ -10943,35 +10943,35 @@ static const struct TrainerMonItemCustomMoves sParty_Norman3[] = { .lvl = 47, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST + .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST} }, { .iv = 255, .lvl = 47, .species = SPECIES_CHANSEY, .heldItem = ITEM_NONE, - .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH + .moves = {MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH} }, { .iv = 255, .lvl = 45, .species = SPECIES_KANGASKHAN, .heldItem = ITEM_NONE, - .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL + .moves = {MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL} }, { .iv = 255, .lvl = 48, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS + .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS} }, { .iv = 255, .lvl = 50, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL + .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL} } }; @@ -10981,35 +10981,35 @@ static const struct TrainerMonItemCustomMoves sParty_Norman4[] = { .lvl = 52, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST + .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST} }, { .iv = 255, .lvl = 52, .species = SPECIES_BLISSEY, .heldItem = ITEM_NONE, - .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH + .moves = {MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH} }, { .iv = 255, .lvl = 50, .species = SPECIES_KANGASKHAN, .heldItem = ITEM_NONE, - .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL + .moves = {MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL} }, { .iv = 255, .lvl = 53, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS + .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS} }, { .iv = 255, .lvl = 55, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL + .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL} } }; @@ -11019,42 +11019,42 @@ static const struct TrainerMonItemCustomMoves sParty_Norman5[] = { .lvl = 57, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST + .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST} }, { .iv = 255, .lvl = 57, .species = SPECIES_BLISSEY, .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH + .moves = {MOVE_PROTECT, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH} }, { .iv = 255, .lvl = 55, .species = SPECIES_KANGASKHAN, .heldItem = ITEM_NONE, - .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL + .moves = {MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL} }, { .iv = 255, .lvl = 57, .species = SPECIES_TAUROS, .heldItem = ITEM_NONE, - .moves = MOVE_TAKE_DOWN, MOVE_PROTECT, MOVE_FIRE_BLAST, MOVE_EARTHQUAKE + .moves = {MOVE_TAKE_DOWN, MOVE_PROTECT, MOVE_FIRE_BLAST, MOVE_EARTHQUAKE} }, { .iv = 255, .lvl = 58, .species = SPECIES_SPINDA, .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS + .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS} }, { .iv = 255, .lvl = 60, .species = SPECIES_SLAKING, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL + .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL} } }; @@ -11064,35 +11064,35 @@ static const struct TrainerMonItemCustomMoves sParty_Winona2[] = { .lvl = 40, .species = SPECIES_DRATINI, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM} }, { .iv = 255, .lvl = 38, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE + .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE} }, { .iv = 255, .lvl = 41, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { .iv = 255, .lvl = 43, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, - .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE + .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { .iv = 255, .lvl = 45, .species = SPECIES_ALTARIA, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE + .moves = {MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE} } }; @@ -11102,42 +11102,42 @@ static const struct TrainerMonItemCustomMoves sParty_Winona3[] = { .lvl = 43, .species = SPECIES_HOOTHOOT, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER + .moves = {MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER} }, { .iv = 255, .lvl = 43, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE + .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE} }, { .iv = 255, .lvl = 45, .species = SPECIES_DRAGONAIR, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM} }, { .iv = 255, .lvl = 46, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { .iv = 255, .lvl = 48, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, - .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE + .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { .iv = 255, .lvl = 50, .species = SPECIES_ALTARIA, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE + .moves = {MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE} } }; @@ -11147,42 +11147,42 @@ static const struct TrainerMonItemCustomMoves sParty_Winona4[] = { .lvl = 48, .species = SPECIES_NOCTOWL, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER + .moves = {MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER} }, { .iv = 255, .lvl = 49, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE + .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE} }, { .iv = 255, .lvl = 50, .species = SPECIES_DRAGONAIR, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM} }, { .iv = 255, .lvl = 51, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { .iv = 255, .lvl = 53, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, - .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE + .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { .iv = 255, .lvl = 55, .species = SPECIES_ALTARIA, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE + .moves = {MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE} } }; @@ -11192,42 +11192,42 @@ static const struct TrainerMonItemCustomMoves sParty_Winona5[] = { .lvl = 53, .species = SPECIES_NOCTOWL, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER + .moves = {MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER} }, { .iv = 255, .lvl = 54, .species = SPECIES_TROPIUS, .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE + .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE} }, { .iv = 255, .lvl = 55, .species = SPECIES_PELIPPER, .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE} }, { .iv = 255, .lvl = 55, .species = SPECIES_DRAGONITE, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM + .moves = {MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM} }, { .iv = 255, .lvl = 58, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, - .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE + .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE} }, { .iv = 255, .lvl = 60, .species = SPECIES_ALTARIA, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_SKY_ATTACK, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE + .moves = {MOVE_SKY_ATTACK, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE} } }; @@ -11237,35 +11237,35 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza2[] = { .lvl = 48, .species = SPECIES_SLOWPOKE, .heldItem = ITEM_NONE, - .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT + .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT} }, { .iv = 255, .lvl = 49, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { .iv = 255, .lvl = 49, .species = SPECIES_XATU, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { .iv = 255, .lvl = 50, .species = SPECIES_LUNATONE, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND + .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND} }, { .iv = 255, .lvl = 50, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER} } }; @@ -11275,42 +11275,42 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza3[] = { .lvl = 53, .species = SPECIES_DROWZEE, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT + .moves = {MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT} }, { .iv = 255, .lvl = 53, .species = SPECIES_SLOWPOKE, .heldItem = ITEM_NONE, - .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT + .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT} }, { .iv = 255, .lvl = 54, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + .moves = {MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { .iv = 255, .lvl = 54, .species = SPECIES_XATU, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { .iv = 255, .lvl = 55, .species = SPECIES_LUNATONE, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND + .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND} }, { .iv = 255, .lvl = 55, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER} } }; @@ -11320,42 +11320,42 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza4[] = { .lvl = 58, .species = SPECIES_HYPNO, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT + .moves = {MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT} }, { .iv = 255, .lvl = 59, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + .moves = {MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { .iv = 255, .lvl = 58, .species = SPECIES_SLOWPOKE, .heldItem = ITEM_NONE, - .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT + .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT} }, { .iv = 255, .lvl = 59, .species = SPECIES_XATU, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { .iv = 255, .lvl = 60, .species = SPECIES_LUNATONE, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND + .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND} }, { .iv = 255, .lvl = 60, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER} } }; @@ -11365,42 +11365,42 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza5[] = { .lvl = 63, .species = SPECIES_HYPNO, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT + .moves = {MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT} }, { .iv = 255, .lvl = 64, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + .moves = {MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN} }, { .iv = 255, .lvl = 63, .species = SPECIES_SLOWKING, .heldItem = ITEM_NONE, - .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT + .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT} }, { .iv = 255, .lvl = 64, .species = SPECIES_XATU, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND} }, { .iv = 255, .lvl = 65, .species = SPECIES_LUNATONE, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND + .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND} }, { .iv = 255, .lvl = 65, .species = SPECIES_SOLROCK, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER} } }; @@ -11410,35 +11410,35 @@ static const struct TrainerMonItemCustomMoves sParty_Juan2[] = { .lvl = 46, .species = SPECIES_POLIWAG, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP + .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP} }, { .iv = 255, .lvl = 46, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE + .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE} }, { .iv = 255, .lvl = 48, .species = SPECIES_WALREIN, .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM + .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM} }, { .iv = 255, .lvl = 48, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_REST, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_DOUBLE_TEAM + .moves = {MOVE_REST, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_DOUBLE_TEAM} }, { .iv = 255, .lvl = 51, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST} } }; @@ -11448,35 +11448,35 @@ static const struct TrainerMonItemCustomMoves sParty_Juan3[] = { .lvl = 50, .species = SPECIES_POLIWHIRL, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP + .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP} }, { .iv = 255, .lvl = 51, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE + .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE} }, { .iv = 255, .lvl = 53, .species = SPECIES_WALREIN, .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM + .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM} }, { .iv = 255, .lvl = 53, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM + .moves = {MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM} }, { .iv = 255, .lvl = 56, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST} } }; @@ -11486,42 +11486,42 @@ static const struct TrainerMonItemCustomMoves sParty_Juan4[] = { .lvl = 56, .species = SPECIES_LAPRAS, .heldItem = ITEM_NONE, - .moves = MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY + .moves = {MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY} }, { .iv = 255, .lvl = 58, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE + .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE} }, { .iv = 255, .lvl = 56, .species = SPECIES_POLIWHIRL, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP + .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP} }, { .iv = 255, .lvl = 58, .species = SPECIES_WALREIN, .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM + .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM} }, { .iv = 255, .lvl = 58, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM + .moves = {MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM} }, { .iv = 255, .lvl = 61, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST} } }; @@ -11531,42 +11531,42 @@ static const struct TrainerMonItemCustomMoves sParty_Juan5[] = { .lvl = 61, .species = SPECIES_LAPRAS, .heldItem = ITEM_NONE, - .moves = MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY + .moves = {MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY} }, { .iv = 255, .lvl = 63, .species = SPECIES_WHISCASH, .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE + .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE} }, { .iv = 255, .lvl = 61, .species = SPECIES_POLITOED, .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_PERISH_SONG + .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_PERISH_SONG} }, { .iv = 255, .lvl = 63, .species = SPECIES_WALREIN, .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_SHEER_COLD + .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_SHEER_COLD} }, { .iv = 255, .lvl = 63, .species = SPECIES_CRAWDAUNT, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM + .moves = {MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM} }, { .iv = 255, .lvl = 66, .species = SPECIES_KINGDRA, .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST} } }; @@ -11576,14 +11576,14 @@ static const struct TrainerMonItemCustomMoves sParty_Angelo[] = { .lvl = 17, .species = SPECIES_ILLUMISE, .heldItem = ITEM_NONE, - .moves = MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CHARM, MOVE_NONE + .moves = {MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CHARM, MOVE_NONE} }, { .iv = 100, .lvl = 17, .species = SPECIES_VOLBEAT, .heldItem = ITEM_NONE, - .moves = MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CONFUSE_RAY, MOVE_NONE + .moves = {MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CONFUSE_RAY, MOVE_NONE} } }; @@ -11601,42 +11601,42 @@ static const struct TrainerMonItemCustomMoves sParty_Steven[] = { .lvl = 77, .species = SPECIES_SKARMORY, .heldItem = ITEM_NONE, - .moves = MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_SPIKES, MOVE_STEEL_WING + .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_SPIKES, MOVE_STEEL_WING} }, { .iv = 255, .lvl = 75, .species = SPECIES_CLAYDOL, .heldItem = ITEM_NONE, - .moves = MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE + .moves = {MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE} }, { .iv = 255, .lvl = 76, .species = SPECIES_AGGRON, .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW + .moves = {MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW} }, { .iv = 255, .lvl = 76, .species = SPECIES_CRADILY, .heldItem = ITEM_NONE, - .moves = MOVE_GIGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_INGRAIN, MOVE_CONFUSE_RAY + .moves = {MOVE_GIGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_INGRAIN, MOVE_CONFUSE_RAY} }, { .iv = 255, .lvl = 76, .species = SPECIES_ARMALDO, .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_SLASH + .moves = {MOVE_WATER_PULSE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_SLASH} }, { .iv = 255, .lvl = 78, .species = SPECIES_METAGROSS, .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_SHADOW_BALL + .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_SHADOW_BALL} } };