mirror of https://github.com/pret/pokeemerald.git
Failed attempt to fix InitFieldObjectStateFromTemplate, but at least we fixed the weirdness with the double MapObject structs
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@ -226,71 +226,13 @@ struct MapObject
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/*0x14*/ struct Coords16 coords3;
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/*0x18*/ u8 mapobj_unk_18:4; //current direction?
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/*0x18*/ u8 placeholder18:4;
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/*0x19*/ u8 mapobj_unk_19:4;
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/*0x19*/ u8 mapobj_unk_19b:4;
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/*0x1A*/ u8 mapobj_unk_1A;
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/*0x1B*/ u8 mapobj_unk_1B;
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/*0x1C*/ u8 mapobj_unk_1C;
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/*0x1D*/ u8 trainerRange_berryTreeId;
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/*0x1E*/ u8 mapobj_unk_1E;
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/*0x1F*/ u8 mapobj_unk_1F;
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/*0x20*/ u8 mapobj_unk_20;
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/*0x21*/ u8 mapobj_unk_21;
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/*0x22*/ u8 animId;
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/*size = 0x24*/
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};
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// THIS IS NEEDED TO MAKE TRAINER_SEE.C MATCH, PLEASE DO NOT REMOVE UNLESS YOU FIX CHECKPATHBETWEENTRAINERANDPLAYER
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struct MapObject2
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{
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/*0x00*/ u32 active:1;
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u32 mapobj_bit_1:1;
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u32 mapobj_bit_2:1;
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u32 mapobj_bit_3:1;
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u32 mapobj_bit_4:1;
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u32 mapobj_bit_5:1;
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u32 mapobj_bit_6:1;
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u32 mapobj_bit_7:1;
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/*0x01*/ u32 mapobj_bit_8:1;
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u32 mapobj_bit_9:1;
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u32 mapobj_bit_10:1;
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u32 mapobj_bit_11:1;
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u32 mapobj_bit_12:1;
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u32 mapobj_bit_13:1;
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u32 mapobj_bit_14:1;
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u32 mapobj_bit_15:1;
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/*0x02*/ u32 mapobj_bit_16:1;
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u32 mapobj_bit_17:1;
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u32 mapobj_bit_18:1;
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u32 mapobj_bit_19:1;
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u32 mapobj_bit_20:1;
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u32 mapobj_bit_21:1;
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u32 mapobj_bit_22:1;
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u32 mapobj_bit_23:1;
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/*0x03*/ u32 mapobj_bit_24:1;
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u32 mapobj_bit_25:1;
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u32 mapobj_bit_26:1;
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u32 mapobj_bit_27:1;
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u32 mapobj_bit_28:1;
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u32 mapobj_bit_29:1;
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u32 mapobj_bit_30:1;
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u32 mapobj_bit_31:1;
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/*0x04*/ u8 spriteId;
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/*0x05*/ u8 graphicsId;
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/*0x06*/ u8 animPattern;
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/*0x07*/ u8 trainerType;
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/*0x08*/ u8 localId;
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/*0x09*/ u8 mapNum;
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/*0x0A*/ u8 mapGroup;
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/*0x0B*/ u8 mapobj_unk_0B_0:4;
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u8 elevation:4;
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/*0x0C*/ struct Coords16 coords1;
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/*0x10*/ struct Coords16 coords2;
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/*0x14*/ struct Coords16 coords3;
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/*0x18*/ u8 mapobj_unk_18:4;
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/*0x18*/ u8 placeholder18:4;
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/*0x19*/ u8 mapobj_unk_19:4;
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/*0x19*/ u8 mapobj_unk_19b:4;
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/*0x19*/ union __attribute__((packed)) {
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u8 as_byte;
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struct __attribute__((packed)) {
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u8 x:4;
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u8 y:4;
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} __attribute__((aligned (1))) as_nybbles;
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} __attribute__((aligned (1))) range;
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/*0x1A*/ u8 mapobj_unk_1A;
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/*0x1B*/ u8 mapobj_unk_1B;
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/*0x1C*/ u8 mapobj_unk_1C;
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@ -117,7 +117,7 @@ static u32 state_to_direction(u8, u32, u32);
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static void FieldObjectExecSpecialAnim(struct MapObject *, struct Sprite *);
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/*static*/ void npc_obj_transfer_image_anim_pause_flag(struct MapObject *, struct Sprite *);
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static bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject2 *, s16, s16);
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static bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject *, s16, s16);
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static bool8 IsMetatileDirectionallyImpassable(struct MapObject *, s16, s16, u8);
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static bool8 CheckForCollisionBetweenFieldObjects(struct MapObject *, s16, s16);
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@ -253,14 +253,15 @@ static u8 GetFieldObjectIdByLocalId(u8 localId)
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// This function has the same nonmatching quirk as in Ruby/Sapphire.
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#ifdef NONMATCHING
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static u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 mapId, u8 mapGroupId)
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static u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 mapNum, u8 mapGroup)
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{
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u8 slot;
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struct MapObject *mapObject;
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u16 x;
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u16 y;
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s16 x;
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s16 y;
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u8 slot;
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if (GetAvailableFieldObjectSlot(template->localId, mapId, mapGroupId, &slot))
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// mapNum and mapGroup are in the wrong registers (r7/r6 instead of r6/r7)
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if (GetAvailableFieldObjectSlot(template->localId, mapNum, mapGroup, &slot))
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{
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return NUM_FIELD_OBJECTS;
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}
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@ -273,8 +274,8 @@ static u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u
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mapObject->graphicsId = template->graphicsId;
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mapObject->animPattern = template->movementType;
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mapObject->localId = template->localId;
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mapObject->mapNum = mapId;
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mapObject->mapGroup = mapGroupId;
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mapObject->mapNum = mapNum;
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mapObject->mapGroup = mapGroup;
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mapObject->coords1.x = x;
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mapObject->coords1.y = y;
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mapObject->coords2.x = x;
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@ -283,24 +284,25 @@ static u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u
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mapObject->coords3.y = y;
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mapObject->mapobj_unk_0B_0 = template->elevation;
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mapObject->elevation = template->elevation;
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mapObject->mapobj_unk_19 = template->unkA_0;
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mapObject->mapobj_unk_19b = template->unkA_4;
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// For some reason, 0x0F is placed in r9, to be used later
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mapObject->range.as_nybbles.x = template->unkA_0;
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mapObject->range.as_nybbles.y = template->unkA_4;
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mapObject->trainerType = template->unkC;
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mapObject->trainerRange_berryTreeId = template->unkE;
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mapObject->mapobj_unk_20 = gUnknown_085055CD[template->movementType];
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FieldObjectSetDirection(mapObject, mapObject->mapobj_unk_20);
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FieldObjectHandleDynamicGraphicsId(mapObject);
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// This block is the culprit
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if (gUnknown_0850557C[mapObject->animPattern])
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{
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if (mapObject->mapobj_unk_19 == 0)
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if ((mapObject->range.as_nybbles.x) == 0)
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{
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mapObject->mapobj_unk_19 ++;
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// r9 is invoked here
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mapObject->range.as_nybbles.x ++;
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}
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if (mapObject->mapobj_unk_19b == 0)
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if ((mapObject->range.as_nybbles.y) == 0)
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{
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mapObject->mapobj_unk_19b ++;
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mapObject->range.as_nybbles.y ++;
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}
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}
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return slot;
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@ -3654,7 +3656,7 @@ u8 npc_block_way(struct MapObject *mapObject, s16 x, s16 y, u32 dirn)
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u8 direction;
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direction = dirn;
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if (IsCoordOutsideFieldObjectMovementRect((struct MapObject2 *)mapObject, x, y))
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if (IsCoordOutsideFieldObjectMovementRect(mapObject, x, y))
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{
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return 1;
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}
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@ -3682,7 +3684,7 @@ u8 sub_8092C8C(struct MapObject *mapObject, s16 x, s16 y, u8 direction)
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u8 retval;
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retval = 0x00;
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if (IsCoordOutsideFieldObjectMovementRect((struct MapObject2 *)mapObject, x, y))
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if (IsCoordOutsideFieldObjectMovementRect(mapObject, x, y))
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{
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retval |= 1;
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}
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@ -3701,26 +3703,26 @@ u8 sub_8092C8C(struct MapObject *mapObject, s16 x, s16 y, u8 direction)
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return retval;
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}
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static bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject2 *mapObject, s16 x, s16 y)
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static bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject *mapObject, s16 x, s16 y)
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{
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s16 left;
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s16 right;
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s16 top;
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s16 bottom;
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if (mapObject->mapobj_unk_19 != 0)
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if (mapObject->range.as_nybbles.x != 0)
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{
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left = mapObject->coords1.x - mapObject->mapobj_unk_19;
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right = mapObject->coords1.x + mapObject->mapobj_unk_19;
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left = mapObject->coords1.x - mapObject->range.as_nybbles.x;
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right = mapObject->coords1.x + mapObject->range.as_nybbles.x;
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if (left > x || right < x)
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{
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return TRUE;
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}
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}
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if (mapObject->mapobj_unk_19b != 0)
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if (mapObject->range.as_nybbles.y != 0)
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{
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top = mapObject->coords1.y - mapObject->mapobj_unk_19b;
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bottom = mapObject->coords1.y + mapObject->mapobj_unk_19b;
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top = mapObject->coords1.y - mapObject->range.as_nybbles.y;
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bottom = mapObject->coords1.y + mapObject->range.as_nybbles.y;
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if (top > y || bottom < y)
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{
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return TRUE;
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