mirror of https://github.com/pret/pokeemerald.git
clean frontier data
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@ -1,8 +1,4 @@
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#include "constants/moves.h"
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#include "constants/species.h"
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#include "constants/trainers.h"
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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@ -104,9 +104,6 @@ static bool8 sub_81A7D8C(struct Task *task);
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static bool8 sub_81A7DE8(struct Task *task);
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// Const rom data.
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// extern const struct PikeWildMon *const *const gUnknown_08612314[2];
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const struct PikeWildMon gUnknown_086121D4[] =
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{
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{
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@ -6,13 +6,9 @@
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#include "constants/species.h"
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#include "constants/items.h"
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#include "data/battle_frontier/battle_pyramid_level_50_wild_mons.h"
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#include "data/battle_frontier/battle_pyramid_open_level_wild_mons.h"
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const struct Struct_08613650 gUnknown_08613650[] =
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{
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{
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@ -49,8 +49,6 @@ struct FrontierBrainMon
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};
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extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
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//extern const u8 *const *const gUnknown_08611DB0[];
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//extern const u8 *const *const gUnknown_08611DB8[];
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extern void sub_81B8558(void);
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@ -787,31 +785,6 @@ const u8 *const *const gUnknown_08611DB8[] =
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gUnknown_08611D94,
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};
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// code
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void CallFrontierUtilFunc(void)
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{
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