mirror of https://github.com/pret/pokeemerald.git
change "filler" to "unk", remove newline
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45a1156dc8
commit
254b4e621c
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@ -56,7 +56,7 @@ struct BerryCrushGame_Player
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struct BerryCrushGame_4E
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{
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u16 unk0;
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u16 filler2;
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u16 unk2;
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u8 unk4_0:1;
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u8 unk4_1:1;
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u8 unk4_2:1;
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@ -102,7 +102,7 @@ struct BerryCrushGame_68
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u16 unk08;
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u16 unk0A;
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u16 unk0C[2][5];
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u8 filler20[2][8];
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u8 unk20[2][8];
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};
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struct BerryCrushGame_138_C
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@ -1415,14 +1415,14 @@ void sub_8021A28(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
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switch (sp10)
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{
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case 0:
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sp1C = sp24->filler20[sp10][r8];
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sp1C = sp24->unk20[sp10][r8];
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if (r8 != 0 && sp24->unk0C[sp10][r8] != sp24->unk0C[sp10][r8 - 1])
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sp20 = r8;
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ConvertIntToDecimalStringN(gStringVar4, sp24->unk0C[sp10][r8], STR_CONV_MODE_RIGHT_ALIGN, 4);
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StringAppend(gStringVar4, gUnknown_082F43B4[sp10]);
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break;
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case 1:
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sp1C = sp24->filler20[sp10][r8];
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sp1C = sp24->unk20[sp10][r8];
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if (r8 != 0 && sp24->unk0C[sp10][r8] != sp24->unk0C[sp10][r8 - 1])
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sp20 = r8;
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ConvertIntToDecimalStringN(gStringVar1, sp24->unk0C[sp10][r8] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
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@ -1539,7 +1539,7 @@ bool32 sub_8022070(struct BerryCrushGame *r4, struct BerryCrushGame_138 *r6)
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r6->unk80 = 5;
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return FALSE;
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case 12:
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sub_80219C8(r6->unk82, 20, 4, gUnknown_082F43B4[r4->unk68.filler20[0][7] + 3]);
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sub_80219C8(r6->unk82, 20, 4, gUnknown_082F43B4[r4->unk68.unk20[0][7] + 3]);
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sub_8021A28(r4, 1, 0xA0, 8 * gUnknown_082F3344[0][r5]);
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r6->unk80 = 5;
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return FALSE;
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@ -2339,7 +2339,7 @@ void sub_802339C(struct BerryCrushGame *r4)
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r2 = (struct BerryCrushGame_4E *)gRecvCmds[r7];
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if ((r2->unk0 & 0xFF00) != RFUCMD_SEND_PACKET)
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continue;
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if (r2->filler2 != 2)
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if (r2->unk2 != 2)
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continue;
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if (r2->unk4_2)
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@ -2370,7 +2370,6 @@ void sub_802339C(struct BerryCrushGame *r4)
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{
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r4->unk98[r7].unk1C = 0;
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}
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}
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if (r8 > 1)
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{
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@ -2775,14 +2774,14 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
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r4 = Q_24_8(r7->unk1C * r7->unk9);
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r4 = MathUtil_Mul32(r4, r2);
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r7->unk68.unk00 = r4 >> 8;
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r7->unk68.filler20[0][7] = Random() % 3;
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r7->unk68.unk20[0][7] = Random() % 3;
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for (r8 = 0; r8 < r7->unk9; ++r8)
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{
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r7->unk68.filler20[0][r8] = r8;
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r7->unk68.filler20[1][r8] = r8;
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r7->unk68.unk20[0][r8] = r8;
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r7->unk68.unk20[1][r8] = r8;
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r7->unk68.unk0C[0][r8] = r7->unk98[r8].unk16;
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r7->unk68.unk0A += r7->unk68.unk0C[0][r8];
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switch (r7->unk68.filler20[0][7])
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switch (r7->unk68.unk20[0][7])
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{
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case 0:
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if (r7->unk98[r8].unk16 != 0)
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@ -2848,18 +2847,18 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
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r6 = r7->unk68.unk0C[0][r4_];
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r7->unk68.unk0C[0][r4_] = r7->unk68.unk0C[0][r4_ - 1];
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r7->unk68.unk0C[0][r4_ - 1] = r6;
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r3 = r7->unk68.filler20[0][r4_];
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r7->unk68.filler20[0][r4_] = r7->unk68.filler20[0][r4_ - 1];
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r7->unk68.filler20[0][r4_ - 1] = r3;
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r3 = r7->unk68.unk20[0][r4_];
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r7->unk68.unk20[0][r4_] = r7->unk68.unk20[0][r4_ - 1];
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r7->unk68.unk20[0][r4_ - 1] = r3;
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}
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if (r7->unk68.unk0C[1][r4_ - 1] < r7->unk68.unk0C[1][r4_])
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{
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r6 = r7->unk68.unk0C[1][r4_];
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r7->unk68.unk0C[1][r4_] = r7->unk68.unk0C[1][r4_ - 1];
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r7->unk68.unk0C[1][r4_ - 1] = r6;
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r3 = r7->unk68.filler20[1][r4_];
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r7->unk68.filler20[1][r4_] = r7->unk68.filler20[1][r4_ - 1];
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r7->unk68.filler20[1][r4_ - 1] = r3;
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r3 = r7->unk68.unk20[1][r4_];
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r7->unk68.unk20[1][r4_] = r7->unk68.unk20[1][r4_ - 1];
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r7->unk68.unk20[1][r4_ - 1] = r3;
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}
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}
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}
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