mirror of https://github.com/pret/pokeemerald.git
Hidden1
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6247fe742c
commit
15aba9a076
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@ -5,102 +5,6 @@
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.text
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thumb_func_start FieldObjectCB_Hidden1
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@ void FieldObjectCB_Hidden1(struct obj *object)
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FieldObjectCB_Hidden1: @ 8092628
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push {r4,lr}
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adds r3, r0, 0
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movs r1, 0x3C
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ldrsh r0, [r3, r1]
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ldr r4, =gMapObjects
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cmp r0, 0
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bne _08092668
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movs r0, 0x2E
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ldrsh r1, [r3, r0]
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lsls r0, r1, 3
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adds r0, r1
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lsls r0, 2
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adds r0, r4
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ldrb r1, [r0, 0x3]
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movs r2, 0x4
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orrs r1, r2
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strb r1, [r0, 0x3]
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adds r2, r3, 0
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adds r2, 0x42
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ldrb r1, [r2]
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movs r0, 0x3F
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ands r0, r1
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movs r1, 0x80
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orrs r0, r1
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strb r0, [r2]
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ldrb r0, [r3, 0x5]
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movs r1, 0xC
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orrs r0, r1
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strb r0, [r3, 0x5]
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ldrh r0, [r3, 0x3C]
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adds r0, 0x1
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strh r0, [r3, 0x3C]
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_08092668:
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movs r0, 0x2E
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ldrsh r1, [r3, r0]
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lsls r0, r1, 3
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adds r0, r1
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lsls r0, 2
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adds r0, r4
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ldr r2, =sub_809268C
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adds r1, r3, 0
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bl FieldObjectStep
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end FieldObjectCB_Hidden1
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thumb_func_start sub_809268C
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sub_809268C: @ 809268C
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push {r4,lr}
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ldr r3, =gUnknown_0850DA9C
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movs r4, 0x30
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ldrsh r2, [r1, r4]
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lsls r2, 2
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adds r2, r3
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ldr r2, [r2]
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bl _call_via_r2
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lsls r0, 24
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lsrs r0, 24
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_809268C
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thumb_func_start sub_80926AC
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sub_80926AC: @ 80926AC
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push {lr}
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bl npc_reset
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movs r0, 0
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pop {r1}
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bx r1
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thumb_func_end sub_80926AC
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thumb_func_start sub_80926B8
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@ bool8 sub_80926B8(struct npc_state *fieldObject, struct obj *object)
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sub_80926B8: @ 80926B8
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push {r4,lr}
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adds r4, r1, 0
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bl FieldObjectExecRegularAnim
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lsls r0, 24
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cmp r0, 0
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beq _080926CA
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movs r0, 0
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strh r0, [r4, 0x30]
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_080926CA:
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movs r0, 0
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end sub_80926B8
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thumb_func_start FieldObjectCB_WalkInPlace1
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FieldObjectCB_WalkInPlace1: @ 80926D4
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push {lr}
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@ -3407,6 +3407,40 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
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FieldObjectStep(&gMapObjects[sprite->data0], sprite, sub_80925AC);
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}
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extern bool8 (*const gUnknown_0850DA9C[])(struct MapObject *, struct Sprite *);
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bool8 sub_809268C(struct MapObject *, struct Sprite *);
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void FieldObjectCB_Hidden1(struct Sprite *sprite)
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{
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if (!sprite->data7)
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{
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gMapObjects[sprite->data0].mapobj_bit_26 = TRUE;
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sprite->subspriteMode = 2;
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sprite->oam.priority = 3;
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sprite->data7 ++;
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}
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FieldObjectStep(&gMapObjects[sprite->data0], sprite, sub_809268C);
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}
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bool8 sub_809268C(struct MapObject *mapObject, struct Sprite *sprite)
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{
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return gUnknown_0850DA9C[sprite->data1](mapObject, sprite);
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}
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bool8 sub_80926AC (struct MapObject *mapObject, struct Sprite *sprite)
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{
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npc_reset(mapObject, sprite);
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return FALSE;
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}
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bool8 sub_80926B8 (struct MapObject *mapObject, struct Sprite *sprite)
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{
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if (FieldObjectExecRegularAnim(mapObject, sprite))
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{
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sprite->data1 = 0;
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}
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return FALSE;
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}
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asm(".section .text.get_face_direction_anim_id");
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void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
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