mirror of https://github.com/pret/pokeemerald.git
MakeObjectTemplateFromFieldObjectTemplate
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parent
112177b57f
commit
12562aa2d4
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@ -5,22 +5,6 @@
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.text
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thumb_func_start MakeObjectTemplateFromFieldObjectTemplate
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@ void MakeObjectTemplateFromFieldObjectTemplate(struct FieldObjectTemplate *fieldObjectTemplate, struct objtemplate *objectTemplate, SpriteOamTable **spriteOamTables)
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MakeObjectTemplateFromFieldObjectTemplate: @ 808DD50
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push {r4,r5,lr}
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adds r4, r0, 0
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adds r5, r1, 0
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adds r3, r2, 0
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ldrb r0, [r4, 0x1]
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ldrb r1, [r4, 0x9]
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adds r2, r5, 0
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bl MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex
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pop {r4,r5}
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pop {r0}
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bx r0
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thumb_func_end MakeObjectTemplateFromFieldObjectTemplate
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thumb_func_start AddPseudoFieldObject
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@ void AddPseudoFieldObject(u8 graphicsId, void ( *callback)(), u16 x, u16 y, u8 subpriority)
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AddPseudoFieldObject: @ 808DD68
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@ -613,3 +613,8 @@ void MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(u16 graphics
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{
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MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, gUnknown_08505438[callbackIndex], sprTemplate, subspriteTables);
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}
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void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjectTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
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{
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MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObjectTemplate->graphicsId, mapObjectTemplate->movementType, spriteTemplate, subspriteTables);
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}
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@ -40,7 +40,7 @@ void PutMemBlockHeader(void *block, struct MemBlock *prev, struct MemBlock *next
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void PutFirstMemBlockHeader(void *block, u32 size)
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{
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PutMemBlockHeader(block, (struct MemBlock *)block, (struct MemBlock *)block, size - 16);
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PutMemBlockHeader(block, (struct MemBlock *)block, (struct MemBlock *)block, size - sizeof(struct MemBlock));
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}
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void *AllocInternal(void *heapStart, u32 size)
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@ -50,6 +50,7 @@ void *AllocInternal(void *heapStart, u32 size)
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struct MemBlock *splitBlock;
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u32 foundBlockSize;
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// Alignment
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if (size & 3)
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size = 4 * ((size / 4) + 1);
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@ -60,7 +61,7 @@ void *AllocInternal(void *heapStart, u32 size)
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foundBlockSize = pos->size;
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if (foundBlockSize >= size) {
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if (foundBlockSize - size <= 31) {
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if (foundBlockSize - size < 2 * sizeof(struct MemBlock)) {
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// The block isn't much bigger than the requested size,
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// so just use it.
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pos->flag = TRUE;
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