pokeemerald/sound/songs/se_m_waterfall.s

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.include "MPlayDef.s"
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.equ se_m_waterfall_grp, voicegroup128
.equ se_m_waterfall_pri, 4
.equ se_m_waterfall_rev, reverb_set+50
.equ se_m_waterfall_mvl, 127
.equ se_m_waterfall_key, 0
.equ se_m_waterfall_tbs, 1
.equ se_m_waterfall_exg, 0
.equ se_m_waterfall_cmp, 1
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.section .rodata
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.global se_m_waterfall
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.align 2
@********************** Track 1 **********************@
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se_m_waterfall_1:
.byte KEYSH , se_m_waterfall_key+0
.byte TEMPO , 150*se_m_waterfall_tbs/2
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.byte VOICE , 36
.byte BENDR , 12
.byte PAN , c_v+0
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.byte VOL , 115*se_m_waterfall_mvl/mxv
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.byte BEND , c_v-18
.byte N60 , Gn2 , v127
.byte W03
.byte PAN , c_v+3
.byte BEND , c_v-16
.byte W04
.byte PAN , c_v+6
.byte BEND , c_v-14
.byte W03
.byte PAN , c_v+3
.byte BEND , c_v-11
.byte W02
.byte W02
.byte PAN , c_v+0
.byte BEND , c_v-8
.byte W04
.byte PAN , c_v-3
.byte BEND , c_v-5
.byte W03
.byte PAN , c_v-6
.byte BEND , c_v-2
.byte W03
.byte W01
.byte PAN , c_v-3
.byte BEND , c_v+1
.byte W03
.byte PAN , c_v+0
.byte BEND , c_v+4
.byte W04
.byte PAN , c_v+3
.byte BEND , c_v+7
.byte W02
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.byte VOL , 109*se_m_waterfall_mvl/mxv
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.byte W02
.byte PAN , c_v+6
.byte BEND , c_v+10
.byte W02
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.byte VOL , 103*se_m_waterfall_mvl/mxv
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.byte W01
.byte PAN , c_v+3
.byte BEND , c_v+13
.byte W03
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.byte VOL , 92*se_m_waterfall_mvl/mxv
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.byte W01
.byte PAN , c_v+0
.byte BEND , c_v+16
.byte W03
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.byte VOL , 79*se_m_waterfall_mvl/mxv
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.byte PAN , c_v-3
.byte BEND , c_v+18
.byte W02
.byte W02
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.byte VOL , 62*se_m_waterfall_mvl/mxv
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.byte PAN , c_v-6
.byte BEND , c_v+21
.byte W04
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.byte VOL , 40*se_m_waterfall_mvl/mxv
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.byte PAN , c_v-3
.byte BEND , c_v+26
.byte W02
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.byte VOL , 22*se_m_waterfall_mvl/mxv
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.byte BEND , c_v+33
.byte W01
.byte PAN , c_v+0
.byte W01
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.byte VOL , 8*se_m_waterfall_mvl/mxv
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.byte BEND , c_v+43
.byte W02
.byte FINE
@********************** Track 2 **********************@
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se_m_waterfall_2:
.byte KEYSH , se_m_waterfall_key+0
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.byte VOICE , 25
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.byte VOL , 115*se_m_waterfall_mvl/mxv
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.byte N06 , Cn3 , v040
.byte W06
.byte Gn2
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.byte W06
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se_m_waterfall_2_000:
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.byte N06 , Cn3 , v040
.byte W06
.byte Gn2
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.byte W06
.byte PEND
.byte PATT
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.word se_m_waterfall_2_000
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.byte N06 , Cn3 , v032
.byte W06
.byte Gn2
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.byte W06
.byte Cn3 , v012
.byte W06
.byte Gn2
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.byte W06
.byte FINE
@******************************************************@
.align 2
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se_m_waterfall:
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.byte 2 @ NumTrks
.byte 0 @ NumBlks
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.byte se_m_waterfall_pri @ Priority
.byte se_m_waterfall_rev @ Reverb.
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.word se_m_waterfall_grp
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.word se_m_waterfall_1
.word se_m_waterfall_2
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.end