pokeemerald/sound/songs/se_m_bubble2.s

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2020-08-20 22:02:00 +00:00
.include "MPlayDef.s"
.equ se_m_bubble2_grp, voicegroup128
.equ se_m_bubble2_pri, 4
.equ se_m_bubble2_rev, reverb_set+50
.equ se_m_bubble2_mvl, 127
.equ se_m_bubble2_key, 0
.equ se_m_bubble2_tbs, 1
.equ se_m_bubble2_exg, 0
.equ se_m_bubble2_cmp, 1
.section .rodata
.global se_m_bubble2
.align 2
@********************** Track 1 **********************@
se_m_bubble2_1:
.byte KEYSH , se_m_bubble2_key+0
.byte TEMPO , 220*se_m_bubble2_tbs/2
.byte VOICE , 24
.byte VOL , 110*se_m_bubble2_mvl/mxv
.byte BENDR , 12
.byte PAN , c_v+0
.byte BEND , c_v+0
.byte W03
.byte N09 , Gn4 , v127
.byte W02
.byte BEND , c_v+31
.byte W02
.byte c_v-34
.byte W17
.byte FINE
@********************** Track 2 **********************@
se_m_bubble2_2:
.byte KEYSH , se_m_bubble2_key+0
.byte VOICE , 4
.byte VOL , 110*se_m_bubble2_mvl/mxv
.byte PAN , c_v+0
.byte N01 , Cn4 , v044
.byte W24
.byte FINE
@******************************************************@
.align 2
se_m_bubble2:
.byte 2 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_bubble2_pri @ Priority
.byte se_m_bubble2_rev @ Reverb.
.word se_m_bubble2_grp
.word se_m_bubble2_1
.word se_m_bubble2_2
.end