pokeemerald/sound/songs/se_m_belly_drum.s

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2020-08-20 22:02:00 +00:00
.include "MPlayDef.s"
.equ se_m_belly_drum_grp, voicegroup128
.equ se_m_belly_drum_pri, 4
.equ se_m_belly_drum_rev, reverb_set+50
.equ se_m_belly_drum_mvl, 127
.equ se_m_belly_drum_key, 0
.equ se_m_belly_drum_tbs, 1
.equ se_m_belly_drum_exg, 0
.equ se_m_belly_drum_cmp, 1
.section .rodata
.global se_m_belly_drum
.align 2
@********************** Track 1 **********************@
se_m_belly_drum_1:
.byte KEYSH , se_m_belly_drum_key+0
.byte TEMPO , 150*se_m_belly_drum_tbs/2
.byte VOICE , 6
.byte BENDR , 12
.byte VOL , 115*se_m_belly_drum_mvl/mxv
.byte PAN , c_v+0
.byte BEND , c_v+0
.byte N19 , An2 , v127
.byte W01
.byte BEND , c_v-6
.byte W01
.byte c_v-10
.byte W01
.byte c_v-14
.byte W01
.byte c_v-12
.byte W02
.byte c_v-14
.byte W01
.byte c_v-18
.byte W01
.byte VOL , 108*se_m_belly_drum_mvl/mxv
.byte BEND , c_v-20
.byte W01
.byte c_v-22
.byte W01
.byte VOL , 94*se_m_belly_drum_mvl/mxv
.byte W03
.byte 78*se_m_belly_drum_mvl/mxv
.byte W01
.byte 62*se_m_belly_drum_mvl/mxv
.byte W01
.byte 40*se_m_belly_drum_mvl/mxv
.byte W01
.byte 27*se_m_belly_drum_mvl/mxv
.byte W02
.byte 12*se_m_belly_drum_mvl/mxv
.byte W06
.byte FINE
@******************************************************@
.align 2
se_m_belly_drum:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_belly_drum_pri @ Priority
.byte se_m_belly_drum_rev @ Reverb.
.word se_m_belly_drum_grp
.word se_m_belly_drum_1
.end