pokeemerald/include/field_specials.h

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#ifndef GUARD_FIELD_SPECIALS_H
#define GUARD_FIELD_SPECIALS_H
u8 GetLeadMonIndex(void);
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u8 sub_813B260(void);
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u16 get_unknown_box_id(void);
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bool8 InMultiBattleRoom(void);
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void sub_813BF10(void);
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#endif // GUARD_FIELD_SPECIALS_H