pokeemerald/include/mevent.h

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2019-03-24 22:20:35 +00:00
#ifndef GUARD_MEVENT_H
#define GUARD_MEVENT_H
#include <gba/gba.h>
struct MEvent_Str_1
{
u16 unk_000;
size_t unk_004;
const void * unk_008;
};
struct MEvent_Str_2
{
u8 fill_00[0x40];
};
struct MEventStruct_Unk1442CC
{
u32 unk_00;
u16 unk_04;
u32 unk_08;
u16 unk_0C;
u32 unk_10;
u16 unk_14;
u16 unk_16[4];
struct MEventBuffer_3430_Sub unk_20;
u8 unk_44;
u8 unk_45[7];
u8 unk_4C[4];
u16 unk_50[6];
u8 unk_5C[4];
u8 unk_60;
};
#endif //GUARD_MEVENT_H