#ifndef GUARD_PLAYER_PC_H
#define GUARD_PLAYER_PC_H
#include "menu.h"
struct PlayerPCItemPageStruct
{
u16 cursorPos;
u16 itemsAbove;
u8 pageItems;
u8 count;
u8 filler[3];
u8 scrollIndicatorTaskId;
};
extern struct PlayerPCItemPageStruct gPlayerPCItemPageInfo;
extern const struct MenuAction gMailboxMailOptions[];
void ReshowPlayerPC(u8 taskId);
void CB2_PlayerPCExitBagMenu(void);
void Mailbox_ReturnToMailListAfterDeposit(void);
void NewGameInitPCItems(void);
#endif //GUARD_PLAYER_PC_H