2017-10-27 13:49:14 +00:00
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#ifndef GUARD_EVOLUTION_GRAPHICS_H
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#define GUARD_EVOLUTION_GRAPHICS_H
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void LoadEvoSparkleSpriteAndPal(void);
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2021-02-03 20:04:25 +00:00
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u8 EvolutionSparkles_SpiralUpward(u16 arg0);
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u8 EvolutionSparkles_ArcDown(void);
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u8 EvolutionSparkles_CircleInward(void);
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u8 EvolutionSparkles_SprayAndFlash(u16 species);
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u8 EvolutionSparkles_SprayAndFlash_Trade(u16 species);
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u8 CycleEvolutionMonSprite(u8 preEvoSpriteID, u8 postEvoSpriteID);
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2017-10-27 13:49:14 +00:00
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#endif // GUARD_EVOLUTION_GRAPHICS_H
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