pokeemerald/include/contest_ai.h

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2018-08-15 09:43:57 +00:00
#ifndef GUARD_CONTESTAI_H
#define GUARD_CONTESTAI_H
// AI states
enum
{
CONTESTAI_SETTING_UP,
CONTESTAI_PROCESSING,
CONTESTAI_FINISHED,
CONTESTAI_DO_NOT_PROCESS
};
void ContestAI_ResetAI(u8);
u8 ContestAI_GetActionToUse(void);
#endif // GUARD_CONTESTAI_H