pokeemerald/include/battle_records.h

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#ifndef GUARD_BATTLE_RECORDS_H
#define GUARD_BATTLE_RECORDS_H
extern u8 gRecordsWindowId;
void ClearPlayerLinkBattleRecords(void);
void UpdatePlayerLinkBattleRecords(s32 battlerId);
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void ShowLinkBattleRecords(void);
void RemoveRecordsWindow(void);
void ShowTrainerHillRecords(void);
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#endif // GUARD_BATTLE_RECORDS_H