pokeemerald/data/data2c.s

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ArmAsm
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#include "constants/abilities.h"
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#include "constants/items.h"
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#include "constants/moves.h"
#include "constants/species.h"
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#include "constants/pokemon.h"
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.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
@ 831C898
.include "data/battle_moves.inc"
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@ 0x31d93c
@ unreferenced unknown data
.byte 0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00