pokeemerald/include/party_menu.h

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#ifndef GUARD_PARTY_MENU_H
#define GUARD_PARTY_MENU_H
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#include "task.h"
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enum
{
AILMENT_NONE,
AILMENT_PSN,
AILMENT_PRZ,
AILMENT_SLP,
AILMENT_FRZ,
AILMENT_BRN
};
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enum
{
PARTY_CHOOSE_MON,
PARTY_MUST_CHOOSE_MON,
PARTY_CANT_SWITCH,
PARTY_USE_ITEM_ON,
PARTY_ABILITY_PREVENTS,
PARTY_GIVE_ITEM,
};
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struct Struct203CEC8
{
u8 filler[0x9];
s8 unk9;
s8 unkA;
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u8 unkB;
u8 filler2[0x2];
};
extern struct Struct203CEC8 gUnknown_0203CEC8;
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bool8 pokemon_has_move(struct Pokemon *, u16);
void sub_81B58A8(void);
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void DoWallyTutorialBagMenu(void);
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u8 pokemon_ailments_get_primary(u32 status);
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u8 *GetMonNickname(struct Pokemon *mon, u8 *dst);
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u8 GetCursorSelectionMonId(void);
bool8 FieldCallback_PrepareFadeInFromMenu(void);
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void sub_81B7F60(void);
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void sub_81B0FCC(u8 partyIdx, u8 a);
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void sub_81B1370(u8 taskId);
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void display_pokemon_menu_message(u8 windowId);
void sub_81B1F18(u8 taskId, u8 pokemonIdx, s8 a, s16 hp, TaskFunc func);
void sub_81B1B5C(void *a, u8 b);
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u8 sub_81B1BD4();
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void sub_81B8448();
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void sub_81B8518(u8 unused);
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u8 sub_81B1360(void);
void sub_81B8904(u8 arg0, void (*callback)(void));
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void OpenPartyMenuInBattle(u8 caseId);
u16 ItemIdToBattleMoveId(u16 itemId);
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#endif // GUARD_PARTY_MENU_H