2017-09-07 17:45:32 +00:00
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#ifndef GUARD_POKEBLOCK_H
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#define GUARD_POKEBLOCK_H
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2017-12-09 20:23:40 +00:00
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#define TAG_POKEBLOCK_GFX 0x39E2
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2017-09-07 17:45:32 +00:00
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enum
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{
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PBLOCK_CLR_BLACK,
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PBLOCK_CLR_RED,
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PBLOCK_CLR_BLUE,
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PBLOCK_CLR_PINK,
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PBLOCK_CLR_GREEN,
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PBLOCK_CLR_YELLOW
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};
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enum
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{
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PBLOCK_COLOR,
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PBLOCK_SPICY,
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PBLOCK_DRY,
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PBLOCK_SWEET,
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PBLOCK_BITTER,
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PBLOCK_SOUR,
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PBLOCK_FEEL,
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};
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2017-12-09 20:23:40 +00:00
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// use pokeblock
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2017-12-10 15:38:27 +00:00
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extern u8 gPokeblockMonId;
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extern s16 gPokeblockGain;
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2017-12-09 20:23:40 +00:00
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void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void));
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// pokeblock feed
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void CB2_PreparePokeblockFeedScene(void);
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// pokeblock
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u8 CreatePokeblockCaseSprite(s16 x, s16 y, u8 subpriority);
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u8 GetPokeblockData(const struct Pokeblock *pokeblock, u8 dataId);
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2017-09-07 17:45:32 +00:00
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void ClearPokeblocks(void);
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2017-11-19 21:48:46 +00:00
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s8 GetFirstFreePokeblockSlot(void);
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bool32 AddPokeblock(struct Pokeblock *pokeblock);
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2017-11-27 19:03:41 +00:00
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u8 GetHighestPokeblocksFlavorLevel(const struct Pokeblock *pokeblock);
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2017-11-19 21:48:46 +00:00
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u8 GetPokeblocksFeel(const struct Pokeblock *pokeblock);
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2017-11-27 19:03:41 +00:00
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u8 GetPokeblocksFlavor(const struct Pokeblock *pokeblock);
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2017-12-09 20:23:40 +00:00
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s16 PokeblockGetGain(u8, const struct Pokeblock *pokeblock);
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void PokeblockCopyName(const struct Pokeblock *pokeblock, u8 *dst);
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2017-09-07 17:45:32 +00:00
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#endif // GUARD_POKEBLOCK_H
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