pokeemerald/include/fldeff_80F9BCC.h

25 lines
759 B
C
Raw Normal View History

2017-10-27 03:35:41 +00:00
#ifndef GUARD_FLDEFF_80F9BCC_H
#define GUARD_FLDEFF_80F9BCC_H
void PopSecretBaseBalloon(s16 id, s16 x, s16 y);
void ShatterSecretBaseBreakableDoor(s16 x, s16 y);
2018-12-10 14:52:36 +00:00
u8 CreateRecordMixingSprite(void);
2018-05-25 22:25:36 +00:00
void DestroyRecordMixingSprite(void);
2018-10-17 00:11:44 +00:00
void FldeffPoison_Start(void);
void PlaySecretBaseMusicNoteMatSound(s16 metatileId);
void DoSecretBaseGlitterMatSparkle(void);
2018-05-09 10:07:56 +00:00
bool8 sub_80FADE4(u16, u8);
2017-10-27 03:35:41 +00:00
2018-12-10 14:52:36 +00:00
extern struct MapPosition gPlayerFacingPosition;
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
extern u8 EventScript_275A86[];
extern u8 EventScript_275ADF[];
extern u8 EventScript_275B38[];
extern const struct OamData gEventObjectBaseOam_32x8;
extern const u16 gTilesetPalettes_SecretBase[][16];
2017-10-27 03:35:41 +00:00
#endif //GUARD_FLDEFF_80F9BCC_H