pokeemerald/include/item_menu_icons.h

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#ifndef GUARD_ITEM_MENU_ICONS_H
#define GUARD_ITEM_MENU_ICONS_H
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extern const struct CompressedSpriteSheet gBagMaleSpriteSheet;
extern const struct CompressedSpriteSheet gBagFemaleSpriteSheet;
extern const struct CompressedSpritePalette gBagPaletteTable;
extern const struct CompressedSpriteSheet gBerryCheckCircleSpriteSheet;
extern const struct CompressedSpritePalette gBerryCheckCirclePaletteTable;
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void RemoveBagSprite(u8 id);
void AddBagVisualSprite(u8 bagPocketId);
void SetBagVisualPocketId(u8 bagPocketId, bool8 isSwitchingPockets);
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void ShakeBagSprite(void);
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void AddSwitchPocketRotatingBallSprite(s16 rotationDirection);
void AddBagItemIconSprite(u16 itemId, u8 id);
void RemoveBagItemIconSprite(u8 id);
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void CreateItemMenuSwapLine(void);
void SetItemMenuSwapLineInvisibility(bool8 invisible);
void UpdateItemMenuSwapLinePos(u8 y);
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u8 CreateBerryTagSprite(u8 id, s16 x, s16 y);
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void FreeBerryTagSpritePalette(void);
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u8 CreateSpinningBerrySprite(u8 berryId, u8 x, u8 y, bool8 startAffine);
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u8 CreateBerryFlavorCircleSprite(s16 x);
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#endif // GUARD_ITEM_MENU_ICONS_H