2018-11-18 16:52:22 +00:00
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#ifndef GUARD_BATTLE_PYRAMID_H
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#define GUARD_BATTLE_PYRAMID_H
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void CallBattlePyramidFunction(void);
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u16 LocalIdToPyramidTrainerId(u8 localId);
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bool8 GetBattlePyramidTrainerFlag(u8 eventId);
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void sub_81A9B04(void);
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void GenerateBattlePyramidWildMon(void);
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u8 GetPyramidRunMultiplier(void);
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u8 InBattlePyramid(void);
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bool8 InBattlePyramid_(void);
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void sub_81A9E90(void);
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void sub_81A9EC8(void);
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void CopyPyramidTrainerSpeechBefore(u16 trainerId);
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void CopyPyramidTrainerWinSpeech(u16 trainerId);
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void CopyPyramidTrainerLoseSpeech(u16 trainerId);
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u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId);
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2019-02-07 02:01:29 +00:00
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void GenerateBattlePyramidFloorLayout(u16 *mapArg, bool8 setPlayerPosition);
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2018-11-18 16:52:22 +00:00
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void sub_81AA1D8(void);
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void sub_81AA2F8(void);
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2019-02-07 02:01:29 +00:00
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u8 GetNumBattlePyramidEventObjects(void);
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2018-11-18 16:52:22 +00:00
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u16 GetBattlePyramidPickupItemId(void);
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#endif // GUARD_BATTLE_PYRAMID_H
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