pokeemerald/include/pokemon_3.h

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#ifndef GUARD_POKEMON_3_H
#define GUARD_POKEMON_3_H
const u8* GetTrainerClassNameFromId(u16 trainerId);
const u8* GetTrainerNameFromId(u16 trainerId);
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void PlayMapChosenOrBattleBGM(u16 song);
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u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
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#endif // GUARD_POKEMON_3_H