mirror of https://github.com/pret/pokeemerald.git
27 lines
689 B
C
27 lines
689 B
C
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#ifndef GUARD_DIGIT_OBJ_UTIL_H
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#define GUARD_DIGIT_OBJ_UTIL_H
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struct DigitObjUtilTemplate
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{
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u8 strConvMode:2;
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u8 shape:2;
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u8 size:2;
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u8 priority:2;
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u8 oamCount;
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u8 xDelta;
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s16 x;
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s16 y;
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const struct SpriteSheet *spriteSheet;
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const struct SpritePalette *spritePal;
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};
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bool32 DigitObjUtil_Init(u32 count);
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void DigitObjUtil_Free(void);
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bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemplate *template);
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void DigitObjUtil_PrintNumOn(u32 id, s32 arg1);
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void DigitObjUtil_DeletePrinter(u32 id);
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void DigitObjUtil_HideOrShow(u32 id, bool32 arg1);
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u8 GetTilesPerImage(u32 shape, u32 size);
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#endif // GUARD_DIGIT_OBJ_UTIL_H
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