mirror of https://github.com/pret/pokeemerald.git
10 lines
279 B
C
10 lines
279 B
C
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#ifndef GUARD_ROTATING_TILE_PUZZLE_H
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#define GUARD_ROTATING_TILE_PUZZLE_H
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void InitRotatingTilePuzzle(bool8 isTrickHouse);
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void FinishMossdeepGymTiles(void);
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u16 MossdeepGym_MoveEvents(u8 puzzleNumber);
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void MossdeepGym_TurnEvents(void);
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#endif // GUARD_ROTATING_TILE_PUZZLE_H
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