pokeemerald/include/mystery_event_script.h

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2017-10-12 07:06:19 +00:00
#ifndef GUARD_MYSTERY_EVENT_SCRIPT_H
#define GUARD_MYSTERY_EVENT_SCRIPT_H
u32 RunMysteryEventScript(u8 *);
void SetMysteryEventScriptStatus(u32 val);
u16 GetRecordMixingGift(void);
#endif // GUARD_MYSTERY_EVENT_SCRIPT_H