pokeemerald/include/constants/field_effects.h

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#ifndef GUARD_FIELD_EFFECT_CONSTANTS_H
#define GUARD_FIELD_EFFECT_CONSTANTS_H
#define FLDEFF_EXCLAMATION_MARK_ICON 0
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#define FLDEFF_USE_CUT_ON_GRASS 1
#define FLDEFF_USE_CUT_ON_TREE 2
#define FLDEFF_SHADOW 3
#define FLDEFF_TALL_GRASS 4
#define FLDEFF_RIPPLE 5
#define FLDEFF_FIELD_MOVE_SHOW_MON 6
#define FLDEFF_ASH 7
#define FLDEFF_SURF_BLOB 8
#define FLDEFF_USE_SURF 9
#define FLDEFF_DUST 10
#define FLDEFF_USE_SECRET_POWER_CAVE 11
#define FLDEFF_JUMP_TALL_GRASS 12
#define FLDEFF_SAND_FOOTPRINTS 13
#define FLDEFF_JUMP_BIG_SPLASH 14
#define FLDEFF_SPLASH 15
#define FLDEFF_JUMP_SMALL_SPLASH 16
#define FLDEFF_LONG_GRASS 17
#define FLDEFF_JUMP_LONG_GRASS 18
#define FLDEFF_UNKNOWN_19 19
#define FLDEFF_UNKNOWN_20 20
#define FLDEFF_UNKNOWN_21 21
#define FLDEFF_UNKNOWN_22 22
#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23
#define FLDEFF_DEEP_SAND_FOOTPRINTS 24
#define FLDEFF_POKECENTER_HEAL 25
#define FLDEFF_USE_SECRET_POWER_TREE 26
#define FLDEFF_USE_SECRET_POWER_SHRUB 27
#define FLDEFF_TREE_DISGUISE 28
#define FLDEFF_MOUNTAIN_DISGUISE 29
#define FLDEFF_NPCFLY_OUT 30
#define FLDEFF_USE_FLY 31
#define FLDEFF_FLY_IN 32
#define FLDEFF_QUESTION_MARK_ICON 33
#define FLDEFF_FEET_IN_FLOWING_WATER 34
#define FLDEFF_BIKE_TIRE_TRACKS 35
#define FLDEFF_SAND_DISGUISE 36
#define FLDEFF_USE_ROCK_SMASH 37
#define FLDEFF_USE_DIG 38
#define FLDEFF_SAND_PILE 39
#define FLDEFF_USE_STRENGTH 40
#define FLDEFF_SHORT_GRASS 41
#define FLDEFF_HOT_SPRINGS_WATER 42
#define FLDEFF_USE_WATERFALL 43
#define FLDEFF_USE_DIVE 44
#define FLDEFF_POKEBALL 45
#define FLDEFF_HEART_ICON 46
#define FLDEFF_NOP_47 47
#define FLDEFF_NOP_48 48
#define FLDEFF_POP_OUT_OF_ASH 49
#define FLDEFF_LAVARIDGE_GYM_WARP 50
#define FLDEFF_SWEET_SCENT 51
#define FLDEFF_SAND_PILLAR 52
#define FLDEFF_BUBBLES 53
#define FLDEFF_SPARKLE 54
#define FLDEFF_SECRET_POWER_CAVE 55
#define FLDEFF_SECRET_POWER_TREE 56
#define FLDEFF_SECRET_POWER_SHRUB 57
#define FLDEFF_CUT_GRASS 58
#define FLDEFF_FIELD_MOVE_SHOW_MON_INIT 59
#define FLDEFF_USE_TOMB_PUZZLE_EFFECT 60
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#define FLDEFF_PCTURN_ON 61
#define FLDEFF_HALL_OF_FAME_RECORD 62
#define FLDEFF_USE_TELEPORT 63
#define FLDEFF_RAYQUAZA 64
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#define FLDEFF_65 65
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#define FLDEFF_MOVE_DEOXYS_ROCK 66
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#endif