#ifndef GUARD_CONSTANTS_EVENT_BG_H
#define GUARD_CONSTANTS_EVENT_BG_H
#define BG_EVENT_PLAYER_FACING_ANY 0
#define BG_EVENT_PLAYER_FACING_NORTH 1
#define BG_EVENT_PLAYER_FACING_SOUTH 2
#define BG_EVENT_PLAYER_FACING_EAST 3
#define BG_EVENT_PLAYER_FACING_WEST 4
#define BG_EVENT_HIDDEN_ITEM 7
#define BG_EVENT_SECRET_BASE 8
#endif // GUARD_CONSTANTS_EVENT_BG_H