pokeemerald/include/constants/event_bg.h

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#ifndef GUARD_CONSTANTS_EVENT_BG_H
#define GUARD_CONSTANTS_EVENT_BG_H
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#define BG_EVENT_PLAYER_FACING_ANY 0
#define BG_EVENT_PLAYER_FACING_NORTH 1
#define BG_EVENT_PLAYER_FACING_SOUTH 2
#define BG_EVENT_PLAYER_FACING_EAST 3
#define BG_EVENT_PLAYER_FACING_WEST 4
#define BG_EVENT_HIDDEN_ITEM 7
#define BG_EVENT_SECRET_BASE 8
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#endif // GUARD_CONSTANTS_EVENT_BG_H