pokeemerald/include/flags.h

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#ifndef GUARD_FLAGS_H
#define GUARD_FLAGS_H
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#define TRAINER_FLAG_START 0x500
#define TRAINERS_FLAG_NO 0x360
#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO)
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// SYSTEM FLAGS
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#define SYS_POKEMON_GET CODE_FLAGS + 0
#define SYS_POKEDEX_GET CODE_FLAGS + 1
#define SYS_POKENAV_GET CODE_FLAGS + 2
// third one appears unused
#define SYS_GAME_CLEAR CODE_FLAGS + 4
#define SYS_CHAT_USED CODE_FLAGS + 5
#define SYS_HIPSTER_MEET CODE_FLAGS + 6
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// badges
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#define BADGE01_GET CODE_FLAGS + 7
#define BADGE02_GET CODE_FLAGS + 8
#define BADGE03_GET CODE_FLAGS + 9
#define BADGE04_GET CODE_FLAGS + 0xA
#define BADGE05_GET CODE_FLAGS + 0xB
#define BADGE06_GET CODE_FLAGS + 0xC
#define BADGE07_GET CODE_FLAGS + 0xD
#define BADGE08_GET CODE_FLAGS + 0xE
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// cities and towns
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#define FLAG_VISITED_LITTLEROOT_TOWN CODE_FLAGS + 0xF
#define FLAG_VISITED_OLDALE_TOWN CODE_FLAGS + 0x10
#define FLAG_VISITED_DEWFORD_TOWN CODE_FLAGS + 0x11
#define FLAG_VISITED_LAVARIDGE_TOWN CODE_FLAGS + 0x12
#define FLAG_VISITED_FALLARBOR_TOWN CODE_FLAGS + 0x13
#define FLAG_VISITED_VERDANTURF_TOWN CODE_FLAGS + 0x14
#define FLAG_VISITED_PACIFIDLOG_TOWN CODE_FLAGS + 0x15
#define FLAG_VISITED_PETALBURG_CITY CODE_FLAGS + 0x16
#define FLAG_VISITED_SLATEPORT_CITY CODE_FLAGS + 0x17
#define FLAG_VISITED_MAUVILLE_CITY CODE_FLAGS + 0x18
#define FLAG_VISITED_RUSTBORO_CITY CODE_FLAGS + 0x19
#define FLAG_VISITED_FORTREE_CITY CODE_FLAGS + 0x1A
#define FLAG_VISITED_LILYCOVE_CITY CODE_FLAGS + 0x1B
#define FLAG_VISITED_MOSSDEEP_CITY CODE_FLAGS + 0x1C
#define FLAG_VISITED_SOOTOPOLIS_CITY CODE_FLAGS + 0x1D
#define FLAG_VISITED_EVER_GRANDE_CITY CODE_FLAGS + 0x1E
#define SYS_UNKNOWN_880 CODE_FLAGS + 0x20
#define SYS_USE_FLASH CODE_FLAGS + 0x28
#define SYS_USE_STRENGTH CODE_FLAGS + 0x29
#define SYS_WEATHER_CTRL CODE_FLAGS + 0x2A
#define SYS_CYCLING_ROAD CODE_FLAGS + 0x2B
#define SYS_SAFARI_MODE CODE_FLAGS + 0x2C
#define SYS_CRUISE_MODE CODE_FLAGS + 0x2D
#define SYS_TV_HOME CODE_FLAGS + 0x30
#define SYS_TV_WATCH CODE_FLAGS + 0x31
#define SYS_TV_START CODE_FLAGS + 0x32
#define SYS_POPWORD_INPUT CODE_FLAGS + 0x33
#define SYS_MIX_RECORD CODE_FLAGS + 0x34
#define SYS_CLOCK_SET CODE_FLAGS + 0x35
#define SYS_NATIONAL_DEX CODE_FLAGS + 0x36
#define SYS_CAVE_SHIP CODE_FLAGS + 0x37
#define SYS_CAVE_WONDER CODE_FLAGS + 0x38
#define SYS_CAVE_BATTLE CODE_FLAGS + 0x39
#define SYS_SHOAL_TIDE CODE_FLAGS + 0x3A
#define SYS_RIBBON_GET CODE_FLAGS + 0x3B
#define SYS_PC_LANETTE CODE_FLAGS + 0x4B
#define SYS_MYSTERY_EVENT_ENABLE CODE_FLAGS + 0x4C
#define SYS_ENC_UP_ITEM CODE_FLAGS + 0x4D
#define SYS_ENC_DOWN_ITEM CODE_FLAGS + 0x4E
#define SYS_BRAILLE_DIG CODE_FLAGS + 0x4F
#define SYS_BRAILLE_STRENGTH CODE_FLAGS + 0x50
#define SYS_BRAILLE_WAIT CODE_FLAGS + 0x51
#define SYS_BRAILLE_FLY CODE_FLAGS + 0x52
#define SYS_HAS_EON_TICKET CODE_FLAGS + 0x53
#define SYS_POKEMON_LEAGUE_FLY CODE_FLAGS + 0x54
#define SYS_TV_LATI CODE_FLAGS + 0x5D
#define SYS_SHOAL_ITEM CODE_FLAGS + 0x5F
#define SYS_B_DASH CODE_FLAGS + 0x60 // got Running Shoes
#define SYS_CTRL_OBJ_DELETE CODE_FLAGS + 0x61
#define SYS_RESET_RTC_ENABLE CODE_FLAGS + 0x62
#define SYS_MYSTERY_GIFT_ENABLE CODE_FLAGS + 0x7B
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// SPECIAL FLAGS (unknown purpose)
#define SPECIAL_FLAG_1 0x4001
#endif // GUARD_FLAGS_H